/frameworks/base/opengl/java/android/opengl/ |
H A D | GLU.java | 67 * @param upX up vector X 72 float centerX, float centerY, float centerZ, float upX, float upY, 78 upX, upY, upZ); 71 gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
|
H A D | Matrix.java | 693 * @param upX up vector X 699 float centerX, float centerY, float centerZ, float upX, float upY, 717 float sy = fz * upX - fx * upZ; 718 float sz = fx * upY - fy * upX; 697 setLookAtM(float[] rm, int rmOffset, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
|
/frameworks/native/opengl/tests/gl_jni/jni/ |
H A D | gl_code.cpp | 30 float centerX, float centerY, float centerZ, float upX, float upY, 47 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); 48 upX *= rlup; 55 float sy = fz * upX - fx * upZ; 56 float sz = fx * upY - fy * upX; 29 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
|
/frameworks/native/opengl/tests/tritex/ |
H A D | tritex.cpp | 36 float centerX, float centerY, float centerZ, float upX, float upY, 53 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); 54 upX *= rlup; 61 float sy = fz * upX - fx * upZ; 62 float sz = fx * upY - fy * upX; 35 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
|
/frameworks/base/cmds/uiautomator/library/core-src/com/android/uiautomator/core/ |
H A D | InteractionController.java | 341 * @param upX 346 public boolean scrollSwipe(final int downX, final int downY, final int upX, final int upY, argument 348 Log.d(LOG_TAG, "scrollSwipe (" + downX + ", " + downY + ", " + upX + ", " 354 swipe(downX, downY, upX, upY, steps); 382 if (downX == upX) { 417 * @param upX 422 public boolean swipe(int downX, int downY, int upX, int upY, int steps) { argument 423 return swipe(downX, downY, upX, upY, steps, false /*drag*/); 430 * @param upX 436 public boolean swipe(int downX, int downY, int upX, in argument [all...] |
/frameworks/native/opengl/tests/gl_basic/ |
H A D | gl_basic.cpp | 41 float centerX, float centerY, float centerZ, float upX, float upY, 58 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); 59 upX *= rlup; 66 float sy = fz * upX - fx * upZ; 67 float sz = fx * upY - fy * upX; 40 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
|