Searched defs:upX (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
H A DGLU.java67 * @param upX up vector X
72 float centerX, float centerY, float centerZ, float upX, float upY,
78 upX, upY, upZ);
71 gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
H A DMatrix.java693 * @param upX up vector X
699 float centerX, float centerY, float centerZ, float upX, float upY,
717 float sy = fz * upX - fx * upZ;
718 float sz = fx * upY - fy * upX;
697 setLookAtM(float[] rm, int rmOffset, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/native/opengl/tests/gl_jni/jni/
H A Dgl_code.cpp30 float centerX, float centerY, float centerZ, float upX, float upY,
47 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
48 upX *= rlup;
55 float sy = fz * upX - fx * upZ;
56 float sz = fx * upY - fy * upX;
29 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp36 float centerX, float centerY, float centerZ, float upX, float upY,
53 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
54 upX *= rlup;
61 float sy = fz * upX - fx * upZ;
62 float sz = fx * upY - fy * upX;
35 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/base/cmds/uiautomator/library/core-src/com/android/uiautomator/core/
H A DInteractionController.java341 * @param upX
346 public boolean scrollSwipe(final int downX, final int downY, final int upX, final int upY, argument
348 Log.d(LOG_TAG, "scrollSwipe (" + downX + ", " + downY + ", " + upX + ", "
354 swipe(downX, downY, upX, upY, steps);
382 if (downX == upX) {
417 * @param upX
422 public boolean swipe(int downX, int downY, int upX, int upY, int steps) { argument
423 return swipe(downX, downY, upX, upY, steps, false /*drag*/);
430 * @param upX
436 public boolean swipe(int downX, int downY, int upX, in argument
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/frameworks/native/opengl/tests/gl_basic/
H A Dgl_basic.cpp41 float centerX, float centerY, float centerZ, float upX, float upY,
58 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
59 upX *= rlup;
66 float sy = fz * upX - fx * upZ;
67 float sz = fx * upY - fy * upX;
40 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument

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