Searched defs:upY (Results 1 - 6 of 6) sorted by relevance

/frameworks/base/opengl/java/android/opengl/
H A DGLU.java68 * @param upY up vector Y
72 float centerX, float centerY, float centerZ, float upX, float upY,
78 upX, upY, upZ);
71 gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
H A DMatrix.java694 * @param upY up vector Y
699 float centerX, float centerY, float centerZ, float upX, float upY,
716 float sx = fy * upZ - fz * upY;
718 float sz = fx * upY - fy * upX;
697 setLookAtM(float[] rm, int rmOffset, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/native/opengl/tests/gl_jni/jni/
H A Dgl_code.cpp30 float centerX, float centerY, float centerZ, float upX, float upY,
47 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
49 upY *= rlup;
54 float sx = fy * upZ - fz * upY;
56 float sz = fx * upY - fy * upX;
29 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/native/opengl/tests/tritex/
H A Dtritex.cpp36 float centerX, float centerY, float centerZ, float upX, float upY,
53 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
55 upY *= rlup;
60 float sx = fy * upZ - fz * upY;
62 float sz = fx * upY - fy * upX;
35 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
/frameworks/base/cmds/uiautomator/library/core-src/com/android/uiautomator/core/
H A DInteractionController.java342 * @param upY
346 public boolean scrollSwipe(final int downX, final int downY, final int upX, final int upY, argument
349 + upY + ", " + steps +")");
354 swipe(downX, downY, upX, upY, steps);
387 } else if (downY == upY) {
418 * @param upY
422 public boolean swipe(int downX, int downY, int upX, int upY, int steps) { argument
423 return swipe(downX, downY, upX, upY, steps, false /*drag*/);
431 * @param upY
436 public boolean swipe(int downX, int downY, int upX, int upY, in argument
[all...]
/frameworks/native/opengl/tests/gl_basic/
H A Dgl_basic.cpp41 float centerX, float centerY, float centerZ, float upX, float upY,
58 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ);
60 upY *= rlup;
65 float sx = fy * upZ - fz * upY;
67 float sz = fx * upY - fy * upX;
40 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument

Completed in 337 milliseconds