Searched defs:upZ (Results 1 - 5 of 5) sorted by relevance
/frameworks/base/opengl/java/android/opengl/ |
H A D | GLU.java | 69 * @param upZ up vector Z 73 float upZ) { 78 upX, upY, upZ); 71 gluLookAt(GL10 gl, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
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H A D | Matrix.java | 695 * @param upZ up vector Z 700 float upZ) { 716 float sx = fy * upZ - fz * upY; 717 float sy = fz * upX - fx * upZ; 697 setLookAtM(float[] rm, int rmOffset, float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
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/frameworks/native/opengl/tests/gl_jni/jni/ |
H A D | gl_code.cpp | 31 float upZ) 47 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); 50 upZ *= rlup; 54 float sx = fy * upZ - fz * upY; 55 float sy = fz * upX - fx * upZ; 29 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
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/frameworks/native/opengl/tests/tritex/ |
H A D | tritex.cpp | 37 float upZ) 53 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); 56 upZ *= rlup; 60 float sx = fy * upZ - fz * upY; 61 float sy = fz * upX - fx * upZ; 35 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
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/frameworks/native/opengl/tests/gl_basic/ |
H A D | gl_basic.cpp | 42 float upZ) 58 float rlup = 1.0f / sqrtf(upX*upX + upY*upY + upZ*upZ); 61 upZ *= rlup; 65 float sx = fy * upZ - fz * upY; 66 float sy = fz * upX - fx * upZ; 40 gluLookAt(float eyeX, float eyeY, float eyeZ, float centerX, float centerY, float centerZ, float upX, float upY, float upZ) argument
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