Searched defs:uvwq (Results 1 - 2 of 2) sorted by relevance
/external/swiftshader/src/Shader/ |
H A D | PixelProgram.cpp | 677 Vector4f PixelProgram::sampleTexture(const Src &sampler, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) argument 683 tmp = sampleTexture(sampler.index, uvwq, bias, dsx, dsy, offset, function); 695 tmp = sampleTexture(i, uvwq, bias, dsx, dsy, offset, function); 711 Vector4f PixelProgram::sampleTexture(int samplerIndex, Vector4f &uvwq, Float4 &bias, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) argument 718 Vector4f c = SamplerCore(constants, state.sampler[samplerIndex]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, bias, dsx, dsy, offset, function);
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H A D | VertexProgram.cpp | 1561 Vector4f VertexProgram::sampleTexture(const Src &s, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) argument 1567 tmp = sampleTexture(s.index, uvwq, lod, dsx, dsy, offset, function); 1579 tmp = sampleTexture(i, uvwq, lod, dsx, dsy, offset, function); 1595 Vector4f VertexProgram::sampleTexture(int sampler, Vector4f &uvwq, Float4 &lod, Vector4f &dsx, Vector4f &dsy, Vector4f &offset, SamplerFunction function) argument 1598 return SamplerCore(constants, state.sampler[sampler]).sampleTexture(texture, uvwq.x, uvwq.y, uvwq.z, uvwq.w, lod, dsx, dsy, offset, function);
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