/external/opencv/cv/src/ |
H A D | cvhistogram.cpp | 913 int v0 = ptr[x]; local 916 tab1d[v0]++; 919 v0 = ptr[x+2]; 922 tab1d[v0]++; 955 int v0 = ptr0[x]; local 957 int idx = tab[v0] + tab[256+v1]; 969 int v0 = ptr0[x]; local 972 int idx = tab[v0] + tab[256+v1]; 992 int v0 = ptr0[x]; local 995 int idx = tab[v0] 1007 int v0 = ptr0[x]; local 1168 int v0 = cvFloor(ptr[x]*a + b); local 1187 int v0 = cvFloor(ptr[x]*a + b); local 1197 int v0 = cvFloor(ptr[x]*a + b); local 1222 int v0 = cvFloor( ptr0[x]*a0 + b0 ); local 1236 int v0 = cvFloor( ptr0[x]*a0 + b0 ); local 1617 uchar v0 = tab1d[ptr[x]]; local 1645 int v0 = ptr0[x]; local 1660 int v0 = ptr0[x]; local 1688 int v0 = ptr0[x]; local 1704 int v0 = ptr0[x]; local 1859 int v0 = cvFloor(ptr[x]*a + b); local 1888 int v0 = cvFloor(ptr[x]*a + b); local 1912 int v0 = cvFloor( ptr0[x]*a0 + b0 ); local [all...] |
H A D | cvimgwarp.cpp | 1490 * | 0 0 0 x0 y0 1 -x0*v0 -y0*v0 | |c11| |v0| 1556 * | 0 0 0 x0 y0 1 | |c10| |v0| 1848 __m128i v0, v1, v2, v3, a0, a1, b0, b1; local 1853 v0 = _mm_unpacklo_epi32(_mm_cvtsi32_si128(i0), _mm_cvtsi32_si128(i1)); 1857 v0 = _mm_unpacklo_epi8(v0, z); 1866 v0 = _mm_madd_epi16(v0, b 1927 int v0, v1, v2; local 1954 int v0, v1; local [all...] |
/external/python/cpython2/Modules/ |
H A D | almodule.c | 891 PyObject *ret, *v0, *v1; local 897 v0 = PyLong_FromLongLong((long long) fnum); 900 Py_XDECREF(v0); 904 ret = PyTuple_Pack(2, v0, v1); 905 Py_DECREF(v0);
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/external/skia/src/gpu/ops/ |
H A D | GrOvalOpFactory.cpp | 1168 CircleVertex* v0 = reinterpret_cast<CircleVertex*>(vertices + 0 * vertexStride); variable 1184 v0->fPos = center + SkPoint::Make(-octOffset * halfWidth, -halfWidth); 1185 v0->fColor = color; 1186 v0->fOffset = SkPoint::Make(-octOffset, -1); 1187 v0->fOuterRadius = outerRadius; 1188 v0->fInnerRadius = innerRadius; 1233 memcpy(v0->fHalfPlanes[0], circle.fClipPlane, 3 * sizeof(SkScalar)); 1244 memcpy(v0->fHalfPlanes[1], circle.fIsectPlane, 3 * sizeof(SkScalar)); 1255 memcpy(v0->fHalfPlanes[unionIdx], circle.fUnionPlane, 3 * sizeof(SkScalar)); 1265 memcpy(vertexCapCenters(v0), circl 1277 CircleVertex* v0 = reinterpret_cast<CircleVertex*>(vertices + 8 * vertexStride); variable [all...] |
/external/skia/src/utils/ |
H A D | SkShadowTessellator.cpp | 181 SkVector v0 = pts[1] - pts[0]; local 183 if (SkScalarNearlyZero(v0.cross(v1))) { 576 SkVector v0 = fInitPoints[1] - fInitPoints[0]; local 578 SkScalar perpDot = v0.fX*v1.fY - v0.fY*v1.fX; 1122 SkVector v0 = fClipPolygon[1] - fClipPolygon[0]; local 1123 *fClipVectors.push() = v0; 1128 SkScalar initCross = v0.cross(v1); 1132 v0 = fClipPolygon[(p + 1) % fClipPolygon.count()] - fClipPolygon[p]; 1133 *fClipVectors.push() = v0; 1224 SkVector v0 = p1 - p0; local [all...] |
/external/skqp/src/gpu/ops/ |
H A D | GrOvalOpFactory.cpp | 861 CircleVertex* v0 = reinterpret_cast<CircleVertex*>(vertices + 0 * vertexStride); variable 877 v0->fPos = center + SkPoint::Make(-octOffset * halfWidth, -halfWidth); 878 v0->fColor = color; 879 v0->fOffset = SkPoint::Make(-octOffset, -1); 880 v0->fOuterRadius = outerRadius; 881 v0->fInnerRadius = innerRadius; 926 memcpy(v0->fHalfPlanes[0], circle.fClipPlane, 3 * sizeof(SkScalar)); 937 memcpy(v0->fHalfPlanes[1], circle.fIsectPlane, 3 * sizeof(SkScalar)); 948 memcpy(v0->fHalfPlanes[unionIdx], circle.fUnionPlane, 3 * sizeof(SkScalar)); 960 CircleVertex* v0 variable [all...] |
/external/skqp/src/utils/ |
H A D | SkShadowTessellator.cpp | 563 SkVector v0 = fInitPoints[1] - fInitPoints[0]; local 565 SkScalar perpDot = v0.fX*v1.fY - v0.fY*v1.fX; 1102 SkVector v0 = fClipPolygon[1] - fClipPolygon[0]; local 1103 *fClipVectors.push() = v0; 1108 SkScalar initCross = v0.cross(v1); 1112 v0 = fClipPolygon[(p + 1) % fClipPolygon.count()] - fClipPolygon[p]; 1113 *fClipVectors.push() = v0; 1116 if (initCross*v0.cross(v1) <= 0) { 1204 SkVector v0 local [all...] |
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | libGLESv3.cpp | 2094 GL_APICALL void GL_APIENTRY glUniform1ui(GLint location, GLuint v0) argument 2096 glUniform1uiv(location, 1, &v0); 2099 GL_APICALL void GL_APIENTRY glUniform2ui(GLint location, GLuint v0, GLuint v1) argument 2101 GLuint xy[2] = { v0, v1 }; 2106 GL_APICALL void GL_APIENTRY glUniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) argument 2108 GLuint xyz[3] = { v0, v1, v2 }; 2113 GL_APICALL void GL_APIENTRY glUniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) argument 2115 GLuint xyzw[4] = { v0, v1, v2, v3 };
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/external/tensorflow/tensorflow/core/kernels/ |
H A D | quantized_resize_bilinear_op.cc | 131 inline uint8x8_t ToUint8x8(const quint8* v0, const quint8* v1, const quint8* v2, argument 135 uint8x8_t ret = vld1_lane_u8(reinterpret_cast<const uint8*>(v0), ZERO_8x8, 0); 146 inline int16x8_t ToInt16x8(const int16* v0, const int16* v1, const int16* v2, argument 150 int16x8_t ret = vld1q_lane_s16(v0, ZERO_16x8, 0); 161 inline int32x2_t ToInt32x2(const qint32* v0, const qint32* v1) { argument 164 vld1_lane_s32(reinterpret_cast<const int32*>(v0), ZERO_32x2, 0);
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/external/tinyxml2/ |
H A D | xmltest.cpp | 245 int v0 = 0;
local 249 attributeApproachElement->QueryIntAttribute( "v", &v0 );
254 printf( "Both values are the same: %d and %d\n", v0, v1 );
256 return !doc.Error() && ( v0 == v1 );
279 @until &v0 );
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/external/v8/src/full-codegen/mips/ |
H A D | full-codegen-mips.cc | 9 // The result_register() for mips is the 'v0' register, which is defined 12 // places where we have to move a previous result in v0 to a0 for the 13 // next call: mov(a0, v0). This is not needed on the other architectures. 231 // Context is returned in v0. It replaces the context passed to us. 233 __ mov(cp, v0); 234 __ sw(v0, MemOperand(fp, StandardFrameConstants::kContextOffset)); 296 SetVar(arguments, v0, a1, a2); 341 __ LoadRoot(v0, Heap::kUndefinedValueRootIndex); 349 __ mov(v0, zero_reg); 421 __ push(v0); 1142 __ Move(StoreDescriptor::ReceiverRegister(), v0); local 1871 __ Move(LoadDescriptor::NameRegister(), v0); local [all...] |
/external/v8/src/full-codegen/mips64/ |
H A D | full-codegen-mips64.cc | 9 // The result_register() for mips is the 'v0' register, which is defined 12 // places where we have to move a previous result in v0 to a0 for the 13 // next call: mov(a0, v0). This is not needed on the other architectures. 230 // Context is returned in v0. It replaces the context passed to us. 232 __ mov(cp, v0); 233 __ sd(v0, MemOperand(fp, StandardFrameConstants::kContextOffset)); 295 SetVar(arguments, v0, a1, a2); 341 __ LoadRoot(v0, Heap::kUndefinedValueRootIndex); 349 __ mov(v0, zero_reg); 421 __ push(v0); 1144 __ Move(StoreDescriptor::ReceiverRegister(), v0); local 1872 __ Move(LoadDescriptor::NameRegister(), v0); local [all...] |
/external/v8/src/mips/ |
H A D | simulator-mips.h | 158 v0, v1, enumerator in enum:v8::internal::Simulator::Register
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/external/v8/src/mips64/ |
H A D | simulator-mips64.h | 167 v0, v1, enumerator in enum:v8::internal::Simulator::Register
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/external/valgrind/VEX/priv/ |
H A D | host_mips_isel.c | 1050 /* max (v0, s0) 1052 slt v1, v0, s0 1053 movn v0, s0, v1 */ 2493 nor v0, zero, a2 2495 sllv a3, a3, v0 2496 srlv v0, a0, a2 2499 or v0, a3, v0 2500 movn v0, v1, a0 2508 HReg v0 local 2640 HReg v0 = newVRegI(env); local 2708 HReg v0 = newVRegI(env); local [all...] |
/external/webp/src/dsp/ |
H A D | yuv_sse2.c | 849 const int v0 = (8 * A[i + 0] + 2 * a1b0 + a0a1b0b1) >> 4; local 851 out[2 * i + 0] = clip_y(best_y[2 * i + 0] + v0);
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/external/webp/src/enc/ |
H A D | picture_csp_enc.c | 113 const int v0 = kLinearToGammaTab[tab_pos]; local 115 const int y = v1 * x + v0 * ((kGammaTabScale << 2) - x); // interpolate 221 const float v0 = kLinearToGammaTabF[tab_pos + 0]; local 223 const float y = v1 * x + v0 * (1.f - x); // interpolate 310 const int v0 = (A * 3 + B + 2) >> 2; local 311 return clip_y(v0 + W0);
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H A D | quant_enc.c | 875 const int v0 = abs(DCs[1]); local 878 int max_v = (v1 > v0) ? v1 : v0;
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 183 bool Equal(const vec4& v0, const vec4& v1, GLenum internalformat) argument 187 return ColorEqual(v0, v1, vec4(0.01f)); 189 return (v0[0] == v1[0]) && (v0[1] == v1[1]) && (v0[2] == v1[2]) && (v0[3] == v1[3]);
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageLoadStoreTests.cpp | 177 bool Equal(const vec4& v0, const vec4& v1, GLenum internalformat) argument 181 return ColorEqual(v0, v1, vec4(0.01f)); 183 return (v0[0] == v1[0]) && (v0[1] == v1[1]) && (v0[2] == v1[2]) && (v0[3] == v1[3]);
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/external/deqp/framework/referencerenderer/ |
H A D | rrRenderer.cpp | 145 output[i] = pa::Triangle(input[i].v0, input[i].v2, input[i].v4, baseProvokingVertexIndex); 155 * Calculate the intersection of line segment v0-v1 and a given plane. Line 159 ClipFloat getSegmentVolumeEdgeClip (const ClipFloat v0, argument 165 return (plane*w0 - v0) / ((v1 - v0) - plane*(w1 - w0)); 171 * How much (in [0-1] range) of a line segment v0-v1 would be clipped 172 * of the v0 end of the line segment by clipping. 174 ClipFloat getLineEndpointClipping (const ClipVec4& v0, const ClipVec4& v1) argument 178 if (v0.z() > v0 233 clipLineSegmentEnd(const ClipVec4& v0, const ClipVec4& v1) const argument 243 getLineIntersectionPoint(const ClipVec4& v0, const ClipVec4& v1) const argument 348 clipTriangleTwoVertices(std::vector<TriangleVertex>& clippedEdges, const ClipVolumePlane& plane, const TriangleVertex& v0, const TriangleVertex& clipped1, const TriangleVertex& clipped2) argument 626 TriangleVertex& v0 = convexPrimitive[0]; local 936 findTriangleVertexDepthSlope(const tcu::Vec4& p, const tcu::Vec4& v0, const tcu::Vec4& v1) argument [all...] |
/external/libvpx/libvpx/vp9/encoder/x86/ |
H A D | vp9_dct_intrin_sse2.c | 277 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); local 285 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS); 339 const __m128i v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); local 347 const __m128i w0 = _mm_srai_epi32(v0, DCT_CONST_BITS); 722 __m128i v0, v1, v2, v3, v4, v5, v6, v7; local 740 v0 = _mm_unpacklo_epi16(u0, u1); 745 u0 = _mm_madd_epi16(v0, k__cospi_p16_p16); 747 u2 = _mm_madd_epi16(v0, k__cospi_p16_m16); 755 v0 = _mm_add_epi32(u0, k__DCT_CONST_ROUNDING); 764 u0 = _mm_srai_epi32(v0, DCT_CONST_BIT 869 __m128i v0, v1, v2, v3, v4, v5, v6, v7, v8, v9, v10, v11, v12, v13, v14, v15; local [all...] |
/external/mesa3d/src/gallium/auxiliary/gallivm/ |
H A D | lp_bld_arit.c | 1400 LLVMValueRef v0, 1410 assert(lp_check_value(bld->type, v0)); 1413 delta = lp_build_sub(bld, v1, v0); 1417 return lp_build_mad(bld, x, delta, v0); 1451 * At this point both res and v0 only use the lower half of the bits, 1464 v0 = LLVMBuildBitCast(builder, v0, narrow_bld.vec_type, ""); 1465 res = lp_build_add(&narrow_bld, v0, res); 1468 res = lp_build_add(bld, v0, res); 1496 LLVMValueRef v0, 1398 lp_build_lerp_simple(struct lp_build_context *bld, LLVMValueRef x, LLVMValueRef v0, LLVMValueRef v1, unsigned flags) argument 1494 lp_build_lerp(struct lp_build_context *bld, LLVMValueRef x, LLVMValueRef v0, LLVMValueRef v1, unsigned flags) argument 1564 LLVMValueRef v0 = lp_build_lerp(bld, x, v00, v01, flags); local 1585 LLVMValueRef v0 = lp_build_lerp_2d(bld, x, y, v000, v001, v010, v011, flags); local [all...] |
/external/mesa3d/src/mesa/swrast/ |
H A D | s_texfilter.c | 1687 GLint v0 = (GLint) floorf(tex_v - box_v); local 1711 for (v = v0; v <= v1; ++v) {
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/external/python/cpython2/Objects/ |
H A D | longobject.c | 2083 digit wm1, wm2, carry, q, r, vtop, *v0, *vk, *w0, *ak; local 2132 v0 = v->ob_digit; 2136 for (vk = v0+k, ak = a->ob_digit + k; vk-- > v0;) { 2193 carry = v_rshift(w0, v0, size_w, d);
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