Searched defs:v_base (Results 1 - 2 of 2) sorted by relevance

/frameworks/base/core/jni/
H A Dandroid_opengl_GLES20.cpp4875 GLfloat *v_base = (GLfloat *) 0; local
4898 v_base = (GLfloat *)
4900 v = v_base + offset;
4909 if (v_base) {
4910 _env->ReleaseFloatArrayElements(v_ref, (jfloat*)v_base,
4979 GLint *v_base = (GLint *) 0; local
5002 v_base = (GLint *)
5004 v = v_base + offset;
5013 if (v_base) {
5014 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base,
5084 GLfloat *v_base = (GLfloat *) 0; local
5189 GLint *v_base = (GLint *) 0; local
5295 GLfloat *v_base = (GLfloat *) 0; local
5401 GLint *v_base = (GLint *) 0; local
5508 GLfloat *v_base = (GLfloat *) 0; local
5615 GLint *v_base = (GLint *) 0; local
[all...]
H A Dandroid_opengl_GLES30.cpp2750 GLint *v_base = (GLint *) 0; local
2767 v_base = (GLint *)
2769 v = v_base + offset;
2777 if (v_base) {
2778 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base,
2830 GLuint *v_base = (GLuint *) 0; local
2847 v_base = (GLuint *)
2849 v = v_base + offset;
2857 if (v_base) {
2858 _env->ReleaseIntArrayElements(v_ref, (jint*)v_base,
[all...]

Completed in 24 milliseconds