Searched defs:valMask (Results 1 - 3 of 3) sorted by relevance

/external/mesa3d/src/gallium/drivers/softpipe/
H A Dsp_quad_depth_test.c349 * \param valMask the stencil value mask indicating which bits of the stencil
356 unsigned ref, unsigned valMask)
364 refs[j] = data->shader_stencil_refs[j] & valMask;
366 refs[j] = ref & valMask;
375 if (refs[j] < (data->stencilVals[j] & valMask)) {
382 if (refs[j] == (data->stencilVals[j] & valMask)) {
389 if (refs[j] <= (data->stencilVals[j] & valMask)) {
396 if (refs[j] > (data->stencilVals[j] & valMask)) {
403 if (refs[j] != (data->stencilVals[j] & valMask)) {
410 if (refs[j] >= (data->stencilVals[j] & valMask)) {
354 do_stencil_test(struct depth_data *data, unsigned func, unsigned ref, unsigned valMask) argument
627 ubyte ref, wrtMask, valMask; local
[all...]
/external/deqp/external/vulkancts/modules/vulkan/shaderexecutor/
H A DvktShaderIntegerFunctionTests.cpp921 const deUint32 valMask = (bits == 32 ? ~0u : ((1u<<bits)-1u)); local
922 const deUint32 baseVal = (offset == 32) ? (0) : ((value >> offset) & valMask);
923 const deUint32 ref = baseVal | ((isSigned && (baseVal & (1<<(bits-1)))) ? ~valMask : 0u);
/external/deqp/modules/gles31/functional/
H A Des31fShaderIntegerFunctionTests.cpp774 const deUint32 valMask = (bits == 32 ? ~0u : ((1u<<bits)-1u)); local
775 const deUint32 baseVal = (offset == 32) ? (0) : ((value >> offset) & valMask);
776 const deUint32 ref = baseVal | ((isSigned && (baseVal & (1<<(bits-1)))) ? ~valMask : 0u);

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