Searched defs:valueBlock (Results 1 - 5 of 5) sorted by relevance
/external/deqp/modules/glshared/ |
H A D | glsShaderLibraryCase.cpp | 188 static void genCompareOp (ostringstream& output, const char* dstVec4Var, const ValueBlock& valueBlock, const char* nonFloatNamePrefix, const char* checkVarName) argument 192 for (size_t ndx = 0; ndx < valueBlock.outputs.size(); ndx++) 194 const Value& val = valueBlock.outputs[ndx]; 418 static void generateUniformDeclarations (std::ostream& dst, const ValueBlock& valueBlock) argument 420 for (size_t ndx = 0; ndx < valueBlock.uniforms.size(); ndx++) 422 const Value& val = valueBlock.uniforms[ndx]; 1154 const ValueBlock& valueBlock = m_spec.values; 1157 const int numRenderPasses = valueBlock.outputs.empty() ? 1 : (int)valueBlock.outputs[0].elements.size() / valueBlock [all...] |
/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderLibraryCase.cpp | 94 const ValueBlock& valueBlock = m_valueBlocks[0]; local 102 specializeShaders(vertexSource, fragmentSource, m_vertexSource, m_fragmentSource, valueBlock); 107 m_vertexSource = specializeVertexShader(vertexSource, valueBlock); 108 m_fragmentSource = genFragmentShader(valueBlock); 114 m_vertexSource = genVertexShader(valueBlock); 115 m_fragmentSource = specializeFragmentShader(fragmentSource, valueBlock); 362 const ValueBlock& valueBlock = m_valueBlocks[blockNdx]; local 365 for (int arrayNdx = 0; arrayNdx < valueBlock.arrayLength; arrayNdx++) 367 int numValues = (int)valueBlock.values.size(); 378 const ShaderCase::Value& val = valueBlock 522 genVertexShader(const ValueBlock& valueBlock) argument 576 genCompareFunctions(ostringstream& stream, const ShaderCase::ValueBlock& valueBlock, bool useFloatTypes) argument 687 genCompareOp(ostringstream& output, const char* dstVec4Var, const ShaderCase::ValueBlock& valueBlock, const char* nonFloatNamePrefix, const char* checkVarName) argument 727 genFragmentShader(const ValueBlock& valueBlock) argument 780 specializeVertexShader(const char* src, const ValueBlock& valueBlock) argument 840 specializeFragmentShader(const char* src, const ValueBlock& valueBlock) argument 900 specializeShaders(const char* vertexSource, const char* fragmentSource, string& outVertexSource, string& outFragmentSource, const ValueBlock& valueBlock) argument 986 dumpValues(const ValueBlock& valueBlock, int arrayNdx) argument [all...] |
H A D | glcShaderLibrary.cpp | 178 void parseValue(ShaderCase::ValueBlock& valueBlock); 179 void parseValueBlock(ShaderCase::ValueBlock& valueBlock); 804 void ShaderParser::parseValue(ShaderCase::ValueBlock& valueBlock) argument 875 valueBlock.values.push_back(result); 878 void ShaderParser::parseValueBlock(ShaderCase::ValueBlock& valueBlock) argument 887 parseValue(valueBlock); 898 for (int valueNdx = 0; valueNdx < (int)valueBlock.values.size(); valueNdx++) 900 const ShaderCase::Value& val = valueBlock.values[valueNdx]; 907 valueBlock.arrayLength = arrayLength;
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/external/deqp/external/vulkancts/modules/vulkan/ |
H A D | vktShaderLibrary.cpp | 123 void declareReferenceBlock (ostringstream& out, const ValueBlock& valueBlock) argument 125 if (!valueBlock.outputs.empty()) 126 genUniformBlock(out, "Reference", "ref", 0, REFERENCE_UNIFORM_BINDING, valueBlock.outputs); 129 void declareUniforms (ostringstream& out, const ValueBlock& valueBlock) argument 131 if (!valueBlock.uniforms.empty()) 132 genUniformBlock(out, "Uniforms", "", 0, USER_UNIFORM_BINDING, valueBlock.uniforms); 201 void genCompareOp (ostringstream& output, const char* dstVec4Var, const ValueBlock& valueBlock, const char* checkVarName) argument 205 for (size_t ndx = 0; ndx < valueBlock.outputs.size(); ndx++) 207 const Value& val = valueBlock.outputs[ndx];
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/external/deqp/framework/opengl/ |
H A D | gluShaderLibrary.cpp | 412 void parseValue (ValueBlock& valueBlock); 413 void parseValueBlock (ValueBlock& valueBlock); 415 void parseRequirement (CaseRequirement& valueBlock); 1015 void ShaderParser::parseValue (ValueBlock& valueBlock) argument 1026 dstBlock = &valueBlock.uniforms; 1028 dstBlock = &valueBlock.inputs; 1030 dstBlock = &valueBlock.outputs; 1096 void ShaderParser::parseValueBlock (ValueBlock& valueBlock) argument 1105 parseValue(valueBlock); 1150 void ShaderParser::parseRequirement (CaseRequirement& valueBlock) argument 1363 ValueBlock valueBlock; local 1790 genCompareFunctions(ostringstream& stream, const ValueBlock& valueBlock, bool useFloatTypes) argument [all...] |
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