Searched defs:vs_body_raw_ptr (Results 1 - 4 of 4) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl3cCullDistanceTests.cpp | 3171 const char* vs_body_raw_ptr = vs_body_string.c_str(); local 3174 &vs_body_raw_ptr, DE_NULL); /* length */
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H A D | gl4cTextureViewTests.cpp | 5406 const char* vs_body_raw_ptr = vs_string.c_str(); local 5412 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body_raw_ptr, NULL /* length */); 5420 vs_body_raw_ptr }; 6859 const char* vs_body_raw_ptr = vs_body.c_str(); local 6861 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */);
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H A D | gl4cShaderSubroutineTests.cpp | 848 const char* vs_body_raw_ptr = vs_body.c_str(); local 856 gl.shaderSource(*out_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */); 1908 const char* vs_body_raw_ptr = vs_body.c_str(); local 1910 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */); 7043 const char* vs_body_raw_ptr = vs_body.c_str(); local 7057 m_vs_po_ids[n_id] = gl.createShaderProgramv(GL_VERTEX_SHADER, 1 /* count */, &vs_body_raw_ptr); 8240 const char* vs_body_raw_ptr = vs_body.c_str(); local 8246 m_vs_po_ids[n_id] = gl.createShaderProgramv(GL_VERTEX_SHADER, 1 /* count */, &vs_body_raw_ptr);
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H A D | gl4cGPUShaderFP64Tests.cpp | 8747 const char* vs_body_raw_ptr = test_case.vs_shader_body.c_str(); local 8759 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */); 10963 const char* vs_body_raw_ptr = test_case.vs_shader_body.c_str(); local 10975 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */); 11610 const char* vs_body_raw_ptr = vs_body.c_str(); local 11618 gl.shaderSource(m_vs_id, 1 /* count */, &vs_body_raw_ptr, DE_NULL /* length */);
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