Searched refs:blue (Results 201 - 225 of 527) sorted by relevance

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/external/kernel-headers/original/uapi/linux/
H A Domap3isp.h240 /* Red, Green, and blue pixel location in the AF windows */
518 * @blue: Black level offset adjustment for Blue in 2's complement format
526 __u8 blue; member in struct:omap3isp_prev_blkadj
593 * @blue: Array for blue gamma table.
598 __u32 blue[OMAP3ISP_PREV_GAMMA_TBL_SIZE]; member in struct:omap3isp_prev_gtables
/external/libnl/doc/stylesheets/
H A Ddocbook-xsl.css285 span.blue { color: blue; }
302 span.blue-background { background: blue; }
H A Dflask.css33 color: blue;
373 span.blue { color: blue; }
390 span.blue-background { background: blue; }
/external/libpng/contrib/examples/
H A Dpngpixel.c104 palette[index].blue,
110 palette[index].blue);
/external/libpng/contrib/gregbook/
H A Dreadpng2.c276 * green and blue values, regardless of color_type: */
286 mainprog_ptr->bg_blue = pBackground->blue >> 8;
300 mainprog_ptr->bg_blue = (uch)pBackground->blue;
H A Drpng2-win.c205 { 0, 0, 255}, /* 6: blue */
206 { 0, 0, 120}, /* 7: medium blue */
214 { 85, 125, 200} /* 15: ice blue */
242 {0+8, 2,0, 1,15}, /* checkered: tan/black vs. white/ice blue */
245 {0+8, 4,5, 0,6}, /* checkered: gold/yellow vs. black/blue */
246 {0, 7,0, 8,9}, /* checkered: deep blue/black vs. magenta */
249 {1, 7,0, 8,0}, /* diamonds: deep blue/black vs. magenta */
251 {1, 10,0, 7,0}, /* diamonds: red vs. medium blue */
978 double red=0.0, green=0.0, blue=0.0, hue, s, v, f, p, q, t;
1034 if (ii == 0) { red = v; green = t; blue
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/external/mesa3d/src/mapi/glapi/
H A Dglapi_dispatch.c107 GL_API void GL_APIENTRY glClearColorx (GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
110 GL_API void GL_APIENTRY glColor4x (GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
/external/pdfium/fxjs/
H A Dcjs_color.h94 JS_STATIC_PROP(blue, blue, color);
/external/python/cpython3/Lib/ctypes/
H A Dwintypes.py125 def RGB(red, green, blue):
126 return red + (green << 8) + (blue << 16)
/external/skia/bench/
H A DColorFilterBench.cpp156 sk_sp<SkImageFilter> blue(make_mode_blue(nullptr));
157 paint.setImageFilter(make_brightness(1.0f, std::move(blue)));
/external/skia/tests/
H A DSkRasterPipelineTest.cpp15 // drawing 50% transparent blue over opaque red in half-floats.
17 blue = 0x3800380000000000ull, local
20 SkJumper_MemoryCtx load_s_ctx = { &blue, 0 },
/external/skqp/bench/
H A DColorFilterBench.cpp156 sk_sp<SkImageFilter> blue(make_mode_blue(nullptr));
157 paint.setImageFilter(make_brightness(1.0f, std::move(blue)));
/external/skqp/tests/
H A DSkRasterPipelineTest.cpp15 // drawing 50% transparent blue over opaque red in half-floats.
17 blue = 0x3800380000000000ull, local
20 SkJumper_MemoryCtx load_s_ctx = { &blue, 0 },
/external/ImageMagick/MagickCore/
H A Dthreshold.c573 threshold.blue=geometry_info.rho;
579 threshold.blue=geometry_info.xi;
593 threshold.blue*=(MagickRealType) (QuantumRange/100.0);
731 q->blue=(double) ClampPixel(q->blue);
1536 q->blue=(double) PerceptibleThreshold(ClampToQuantum(q->blue),
1830 threshold.blue=geometry_info.rho;
1836 threshold.blue=geometry_info.xi;
1850 threshold.blue*
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H A Daccelerate.c1219 black.blue=0.0;
1220 white.blue=MaxRange(QuantumRange);
1230 black.blue=(MagickRealType) i;
1238 white.blue=(MagickRealType) i;
1325 if (i < (ssize_t) black.blue)
1326 stretch_map[i].blue=0;
1328 if (i > (ssize_t) white.blue)
1329 stretch_map[i].blue= QuantumRange;
1331 if (black.blue != white.blue)
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/external/libpng/contrib/libtests/
H A Dmakepng.c41 * transparent, red, green, blue.
49 * entry 2: 80%-blue
239 unsigned int green, unsigned int blue, unsigned int alpha,
244 color->blue = gamma_table[blue];
256 * entry 2: 80%-blue
314 /* color: green, red,blue,white */
578 * start of the row (blue and green are 0).
579 * x1: the green->white scale (the value of the red and blue
590 * blue
238 set_color(png_colorp color, png_bytep trans, unsigned int red, unsigned int green, unsigned int blue, unsigned int alpha, png_const_bytep gamma_table) argument
693 const png_uint_32 blue = colors[3]; local
712 const png_uint_32 blue = colors[3]; local
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H A Dpngvalid.c703 png_byte blue; member in struct:store_palette_entry
2257 CIE_color red, green, blue; /* End points */ member in struct:color_encoding
2279 white.X = encoding->red.X + encoding->green.X + encoding->blue.X;
2280 white.Y = encoding->red.Y + encoding->green.Y + encoding->blue.Y;
2281 white.Z = encoding->red.Z + encoding->green.Z + encoding->blue.Z;
2292 encoding->blue.Y;
2302 encoding->blue.X /= whiteY;
2303 encoding->blue.Y /= whiteY;
2304 encoding->blue.Z /= whiteY;
2331 pos = safecatd(buffer, bufsize, pos, e->blue
4963 png_uint_16 blue; member in struct:standard_display::__anon12336
6015 unsigned int red, green, blue, alpha; /* For non-palette images. */ member in struct:image_pixel
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/external/replicaisland/src/com/replica/replicaisland/
H A DGLErrorLogger.java86 public void glClearColor(float red, float green, float blue, float alpha) { argument
87 ((GL10)mGL).glClearColor(red, green, blue, alpha);
91 public void glClearColorx(int red, int green, int blue, int alpha) { argument
92 ((GL10)mGL).glClearColorx(red, green, blue, alpha);
116 public void glColor4f(float red, float green, float blue, float alpha) { argument
117 ((GL10)mGL).glColor4f(red, green, blue, alpha);
121 public void glColor4x(int red, int green, int blue, int alpha) { argument
122 ((GL10)mGL).glColor4x(red, green, blue, alpha);
126 public void glColorMask(boolean red, boolean green, boolean blue, argument
128 ((GL10)mGL).glColorMask(red, green, blue, alph
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/external/swiftshader/src/OpenGL/libGLES_CM/
H A Dmain.cpp169 void ClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha);
170 void ClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha);
177 void Color4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha);
178 void Color4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha);
179 void Color4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha);
180 void ColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha);
621 GL_API void GL_APIENTRY glClearColor(GLclampf red, GLclampf green, GLclampf blue, GLclampf alpha) argument
623 return es1::ClearColor(red, green, blue, alpha);
626 GL_API void GL_APIENTRY glClearColorx(GLclampx red, GLclampx green, GLclampx blue, GLclampx alpha) argument
628 return es1::ClearColorx(red, green, blue, alph
661 glColor4f(GLfloat red, GLfloat green, GLfloat blue, GLfloat alpha) argument
666 glColor4ub(GLubyte red, GLubyte green, GLubyte blue, GLubyte alpha) argument
671 glColor4x(GLfixed red, GLfixed green, GLfixed blue, GLfixed alpha) argument
676 glColorMask(GLboolean red, GLboolean green, GLboolean blue, GLboolean alpha) argument
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/external/mesa3d/src/mesa/swrast/
H A Ds_triangle.c85 span.blue = ChanToFixed(v2->color[2]); \
309 dest[BCOMP] = span->blue * (sample[BCOMP] + 1u) >> (FIXED_SHIFT + 8); \
319 dest[BCOMP] = ((CHAN_MAX - sample[ACOMP]) * span->blue + \
329 dest[BCOMP] = ((CHAN_MAX - sample[BCOMP]) * span->blue \
339 GLint bSum = FixedToInt(span->blue) + (GLint) sample[BCOMP]; \
371 span->blue += span->blueStep; \
401 span->blue += span->blueStep; \
630 span->blue += span->blueStep; \
666 span->blue += span->blueStep; \
/external/ImageMagick/coders/
H A Dpango.c404 QuantumScale*draw_info->fill.green,QuantumScale*draw_info->fill.blue,
433 fill_color.blue=(double) ScaleCharToQuantum(*p++);
442 fill_color.blue*=gamma;
H A Ddebug.c234 (double) pixel.red,(double) pixel.green,(double) pixel.blue);
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredRenderingBoundaryCondition.cpp62 unsigned char blue[] = { 0, 0, 255, 255 }; local
72 memcpy(m_blue_color, blue, sizeof(blue));
/external/skia/src/codec/
H A DSkBmpCodec.cpp311 inputMasks.blue = 0x001F;
344 inputMasks.blue = get_int(buffer, 8);
357 inputMasks.blue = get_int(iBuffer.get(), 44);
/external/skqp/src/codec/
H A DSkBmpCodec.cpp306 inputMasks.blue = 0x001F;
339 inputMasks.blue = get_int(buffer, 8);
352 inputMasks.blue = get_int(iBuffer.get(), 44);

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