/external/skqp/src/gpu/effects/ |
H A D | GrCircleEffect.cpp | 34 kDefault_GrSLPrecision, "circle"); 63 UniformHandle& circle = fCircleVar; variable 64 (void)circle; variable 76 pdman.set4f(circle, center.fX, center.fY, effectiveRadius,
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/external/antlr/antlr-3.4/tool/src/main/resources/org/antlr/tool/templates/dot/ |
H A D | dot.stg | 68 node [fontsize=11, shape = <if(useBox)>box<else>circle, fixedsize=true, width=.4<endif>]; <name>
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/external/skqp/src/gpu/ops/ |
H A D | GrOvalOpFactory.cpp | 51 * The output of this effect is a modulation of the input color and coverage for a circle. It 52 * operates in a space normalized by the circle radius (outer radius in the case of a stroke) 53 * with origin at the circle center. Three vertex attributes are used: 369 * implict equation used is for a unit circle (x^2 + y^2 - 1 = 0) and the edge corrected by 532 // We have two possible cases for geometry for a circle: 534 // In the case of a normal fill, we draw geometry for the circle as an octagon. 587 /** Optional extra params to render a partial arc rather than a full circle. */ 658 // rendered and the outset ensures the box will cover all partially covered by the circle. 671 // The shader operates in a space where the circle is translated to be centered at the 672 // origin. Here we compute points on the unit circle a [all...] |
H A D | GrShadowRRectOp.cpp | 17 // We have two possible cases for geometry for a circle: 19 // In the case of a normal fill, we draw geometry for the circle as an octagon. 460 // we also skew the vectors we send to the shader that help define the circle. 461 // By doing so, we end up with a quarter circle in the corner rather than the 698 SkRect circle = GrTest::TestSquare(random); local 699 SkRRect rrect = SkRRect::MakeOval(circle);
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/external/skia/src/effects/ |
H A D | GrCircleBlurFragmentProcessor.cpp | 47 // Applies the 1D half kernel vertically at points along the x axis to a circle centered at the 58 // In the column at x we exit the circle at +y and -y 75 // Apply a Gaussian at point (evalX, 0) to a circle centered at the origin with radius circleR. 98 // Since we applied a half kernel in y we multiply acc by 2 (the circle is symmetric about 103 // This function creates a profile of a blurred circle. It does this by computing a kernel for 105 // an array of vertical applications of the half kernel to the circle along the x axis. The 170 const SkRect& circle, float sigma, 172 float circleR = circle.width() / 2.0f; 176 // Profile textures are cached by the ratio of sigma to circle radius and by the size of the 180 // half-plane. Similarly, in the extreme high ratio cases circle become 169 create_profile_texture(GrProxyProvider* proxyProvider, const SkRect& circle, float sigma, float* solidRadius, float* textureRadius) argument 243 Make( GrProxyProvider* proxyProvider, const SkRect& circle, float sigma) argument 346 SkRect circle = SkRect::MakeWH(wh, wh); local [all...] |
/external/skqp/src/effects/ |
H A D | GrCircleBlurFragmentProcessor.cpp | 47 // Applies the 1D half kernel vertically at points along the x axis to a circle centered at the 58 // In the column at x we exit the circle at +y and -y 75 // Apply a Gaussian at point (evalX, 0) to a circle centered at the origin with radius circleR. 98 // Since we applied a half kernel in y we multiply acc by 2 (the circle is symmetric about 103 // This function creates a profile of a blurred circle. It does this by computing a kernel for 105 // an array of vertical applications of the half kernel to the circle along the x axis. The 170 const SkRect& circle, float sigma, 172 float circleR = circle.width() / 2.0f; 176 // Profile textures are cached by the ratio of sigma to circle radius and by the size of the 180 // half-plane. Similarly, in the extreme high ratio cases circle become 169 create_profile_texture(GrProxyProvider* proxyProvider, const SkRect& circle, float sigma, float* solidRadius, float* textureRadius) argument 243 Make( GrProxyProvider* proxyProvider, const SkRect& circle, float sigma) argument 346 SkRect circle = SkRect::MakeWH(wh, wh); local [all...] |
/external/python/cpython2/Demo/turtle/ |
H A D | tdemo_planet_and_moon.py | 80 s.circle(6, 180) 84 s.circle(6,180) 96 sun = Star(1000000, Vec(0,0), Vec(0,-2.5), gs, "circle")
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/external/python/cpython3/Lib/turtledemo/ |
H A D | planet_and_moon.py | 79 s.circle(6, 180) 83 s.circle(6,180) 95 sun = Star(1000000, Vec(0,0), Vec(0,-2.5), gs, "circle")
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/external/clang/test/Analysis/ |
H A D | array-struct-region.c | 62 struct circle { struct point o; int r; }; struct 63 struct circle get_circle() { 64 struct circle result; 71 struct circle c;
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/external/skia/gm/ |
H A D | dashcircle.cpp | 46 SkPath circle; variable 47 circle.addCircle(0, 0, radius); 88 canvas->drawPath(circle, p);
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H A D | hairlines.cpp | 148 SkRect circle = SkRect::MakeLTRB(-kRad, -kRad, kRad, kRad); variable 149 bug->addArc(circle, kStartAngle, kSweepAngle);
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/external/skia/samplecode/ |
H A D | SampleClipDrawMatch.cpp | 58 SkRRect circle; local 59 circle.setOval(create_rect(offset)); 60 return circle;
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/external/skqp/samplecode/ |
H A D | SampleClipDrawMatch.cpp | 58 SkRRect circle; local 59 circle.setOval(create_rect(offset)); 60 return circle;
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/external/google-tv-pairing-protocol/java/src/com/google/polo/json/ |
H A D | XMLTokener.java | 308 char[] circle = new char[n]; 311 * First fill the circle buffer with as many characters as are in the 320 circle[i] = c; 329 * Compare the circle buffer with the to string. 332 if (circle[j] != to.charAt(i)) { 355 * Shove the character in the circle buffer and advance the 356 * circle offset. The offset is mod n. 358 circle[offset] = c;
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/external/skia/tools/lua/ |
H A D | classify_rrect_clips.lua | 61 return "circle"
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/external/skqp/gm/ |
H A D | hairlines.cpp | 148 SkRect circle = SkRect::MakeLTRB(-kRad, -kRad, kRad, kRad); variable 149 bug->addArc(circle, kStartAngle, kSweepAngle);
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/external/skqp/tools/lua/ |
H A D | classify_rrect_clips.lua | 61 return "circle"
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/external/libxcam/modules/ocl/ |
H A D | cv_feature_match.cpp | 91 cv::circle (debug_img, start, 4, cv::Scalar(255), XCAM_CV_OF_DRAW_SCALE);
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/external/libxcam/modules/soft/ |
H A D | cv_capi_feature_match.cpp | 105 cv::circle (mat, start, 2, cv::Scalar(255), 2);
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/external/libnl/doc/stylesheets/ |
H A D | slidy.css | 221 ul ul ul { list-style-type: circle; } 270 ul ul ul { list-style-type: circle; } 298 list-style-type: circle;
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/external/skia/src/gpu/ops/ |
H A D | GrShadowRRectOp.cpp | 17 // We have two possible cases for geometry for a circle: 19 // In the case of a normal fill, we draw geometry for the circle as an octagon. 460 // we also skew the vectors we send to the shader that help define the circle. 461 // By doing so, we end up with a quarter circle in the corner rather than the 697 SkRect circle = GrTest::TestSquare(random); local 698 SkRRect rrect = SkRRect::MakeOval(circle);
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/external/libxcam/tests/ |
H A D | test-image-stitching.cpp | 584 cv::circle (mat, cv::Point(stitch_info.fisheye_info[i].center_x, stitch_info.fisheye_info[i].center_y),
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/external/robolectric/v1/lib/main/ |
H A D | json-20080701.jar | META-INF/ META-INF/MANIFEST.MF org/ org/json/ org/json/CDL.class CDL. ... |
/external/robolectric/v3/runtime/ |
H A D | json-20080701.jar | META-INF/ META-INF/MANIFEST.MF org/ org/json/ org/json/CDL.class CDL. ... |
/external/skia/tests/ |
H A D | PathOpsAngleIdeas.cpp | 79 // construct circle from quads 80 const QuadPts circle[8] = {{{{ r, 0}, { r, -s}, { m, -m}}}, local 90 cQuad.debugSet(circle[octant].fPts);
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