/external/deqp/modules/gles3/ |
H A D | tes3TestPackage.cpp | 86 gl.clearColor(0.125f, 0.25f, 0.5f, 1.f);
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Device.hpp | 58 void clearColor(float red, float green, float blue, float alpha, unsigned int rgbaMask);
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/external/deqp/external/vulkancts/modules/vulkan/draw/ |
H A D | vktDrawBaseClass.cpp | 187 const vk::VkClearColorValue clearColor = { { 0.0f, 0.0f, 0.0f, 1.0f } }; local 196 vk::VK_IMAGE_LAYOUT_GENERAL, &clearColor, 1, &subresourceRange);
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H A D | vktDrawNegativeViewportHeightTests.cpp | 265 const VkClearColorValue clearColor = makeClearValueColorF32(0.0f, 0.0f, 0.0f, 1.0f).color; local 269 vk.cmdClearColorImage(*cmdBuffer, m_colorTargetImage->object(), VK_IMAGE_LAYOUT_GENERAL, &clearColor, 1, &subresourceRange);
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/external/deqp/external/vulkancts/modules/vulkan/dynamic_state/ |
H A D | vktDynamicStateCBTests.cpp | 92 const vk::VkClearColorValue clearColor = { { 1.0f, 1.0f, 1.0f, 1.0f } }; local 93 beginRenderPassWithClearColor(clearColor);
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/external/deqp/external/vulkancts/modules/vulkan/geometry/ |
H A D | vktGeometryBasicClass.cpp | 151 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); 152 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineSpecConstantUtil.cpp | 335 const tcu::Vec4& clearColor) 337 const VkClearValue clearValue = makeClearValueColor(clearColor); 330 beginRenderPass(const DeviceInterface& vk, const VkCommandBuffer commandBuffer, const VkRenderPass renderPass, const VkFramebuffer framebuffer, const VkRect2D& renderArea, const tcu::Vec4& clearColor) argument
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H A D | vktPipelineSpecConstantUtil.hpp | 74 void beginRenderPass (const vk::DeviceInterface& vk, const vk::VkCommandBuffer commandBuffer, const vk::VkRenderPass renderPass, const vk::VkFramebuffer framebuffer, const vk::VkRect2D& renderArea, const tcu::Vec4& clearColor);
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/external/deqp/external/vulkancts/modules/vulkan/api/ |
H A D | vktApiGetMemoryCommitment.cpp | 459 const deUint32 clearColor[4] = { 1u, 1u, 1u, 1u }; local 464 makeClearValueColorU32(clearColor[0], 465 clearColor[1], 466 clearColor[2], 467 clearColor[3]) // VkClearValue clearValue;
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cClipControlTests.cpp | 419 gl.clearColor(0.0, 0.0, 0.0, 0.0); 471 gl.clearColor(1.0, 0.0, 0.0, 1.0); 603 gl.clearColor(0.0, 0.0, 0.0, 0.0); 625 gl.clearColor(1.0, 0.0, 0.0, 1.0); 793 gl.clearColor(0.0, 0.0, 0.0, 0.0); 814 gl.clearColor(1.0, 0.0, 0.0, 1.0); 974 gl.clearColor(0.0, 0.0, 0.0, 0.0); 1039 gl.clearColor(1.0, 0.0, 0.0, 1.0); 1167 gl.clearColor(0.0, 0.0, 0.0, 0.0); 1190 gl.clearColor(0. [all...] |
H A D | gl4cShaderBallotTests.cpp | 510 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f); 586 gl.clearColor(1.0f, 0.0f, 0.0f, 1.0f); 662 gl.clearColor(1.0f, 0.0f, 0.0f, 1.0f); 733 gl.clearColor(1.0f, 0.0f, 0.0f, 1.0f);
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/external/deqp/modules/gles3/functional/ |
H A D | es3fFboRenderTest.cpp | 422 tcu::Vec4 clearColor = tcu::Vec4(0.125f, 0.25f, 0.5f, 1.0f); local 449 context.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w()); 473 context.clearColor(clearColor.x(), clearColor.y(), clearColor [all...] |
H A D | es3fShaderBuiltinVarTests.cpp | 542 gl.clearColor(0.0f, 0.0f, 0.0f, 1.0f); 981 const tcu::Vec4 clearColor (0.0f, 0.0f, 0.0f, 1.0f); 992 gl.clearColor (clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w()); 995 tcu::clear(refImg.getAccess(), clearColor); 1061 tcu::clear(refImg.getAccess(), clearColor);
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H A D | es3fPixelBufferObjectTests.cpp | 88 void clearColor (float r, float g, float b, float a); 332 void ReadPixelsTest::clearColor (float r, float g, float b, float a) function in class:deqp::gles3::Functional::__anon5099::ReadPixelsTest 415 clearColor(m_colorScale * 0.4f, m_colorScale * 1.0f, m_colorScale * 0.5f, m_colorScale * 1.0f); 441 clearColor(clearRed, clearGreen, clearBlue, clearAlpha);
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/external/deqp/external/vulkancts/modules/vulkan/fragment_ops/ |
H A D | vktFragmentOperationsScissorTests.cpp | 466 void applyScissor (tcu::PixelBufferAccess imageAccess, const Vec4& floatScissorArea, const Vec4& clearColor) argument 479 imageAccess.setPixel(clearColor, x, y); 533 ScissorRenderer (Context& context, const CaseDef caseDef, const IVec2& renderSize, const VkFormat colorFormat, const Vec4& primitiveColor, const Vec4& clearColor) argument 538 , m_clearColor (clearColor) 708 const Vec4 clearColor (0.5f, 0.5f, 1.0f, 1.0f); 722 const ScissorRenderer renderer (context, caseDef, renderSize, colorFormat, primitiveColor, clearColor); 737 applyScissor (referenceImage, caseDef.scissorArea, clearColor);
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcTestCaseWrapper.cpp | 172 gl.clearColor(0.f, 0.f, 0.f, 1.f);
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/external/deqp/external/openglcts/modules/gles3/ |
H A D | es3cTestPackage.cpp | 93 gl.clearColor(0.0f, 0.0f, 0.0f, 1.f);
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/external/deqp/external/openglcts/modules/gles32/ |
H A D | es32cTestPackage.cpp | 99 gl.clearColor(0.0f, 0.0f, 0.0f, 1.f);
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderClipping.cpp | 208 gl.clearColor(1.0f, 0.0f, 0.0f, 0.0f);
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/external/mesa3d/src/amd/addrlib/core/ |
H A D | addrelemlib.h | 217 ADDR_FLT_32 comps[4], BOOL_32 clearColor, BOOL_32 float32);
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/external/deqp/modules/glshared/ |
H A D | glsFragOpInteractionCase.cpp | 580 const tcu::Vec4 clearColor = getWellBehavingColor(accurateClearColor, m_renderCtx.getRenderTarget().getPixelFormat()); 593 ctx.clearColor (clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w());
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H A D | glsTextureBufferCase.cpp | 869 const tcu::Vec4 clearColor (0.25f, 0.5f, 0.75f, 1.0f); 903 gl.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w()); 907 tcu::clear(referenceTarget.getAccess(), clearColor);
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/external/deqp/modules/egl/ |
H A D | teglWideColorTests.cpp | 138 void clearColorScreen (const glw::Functions& gl, const Color& clearColor) argument 140 gl.clearColor(clearColor.x(), clearColor.y(), clearColor.z(), clearColor.w()); 1124 const Color clearColor(reference, reference + it->increment, reference - it->increment, reference + 2 * it->increment); 1126 clearColorScreen(m_gl, clearColor); 1136 const ColoredRect coloredRect (IVec2(0.0f, 0.0f), IVec2(1.0f, 1.0f), clearColor);
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationGeometryPointSizeTests.cpp | 376 const tcu::Vec4 clearColor(0.0f, 0.0f, 0.0f, 1.0f); 378 beginRenderPass(vk, *cmdBuffer, *renderPass, *framebuffer, renderArea, clearColor);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20Direct.inl | 22 gl->clearColor = &glClearColor;
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