/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5SamplerArrayIndexing.cpp | 115 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGPUShader5FmaPrecision.cpp | 139 gl.deleteVertexArrays(1, &m_vao_id);
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/external/deqp/framework/opengl/ |
H A D | gluES3PlusWrapperFuncs.inl | 67 dst->deleteVertexArrays = src.deleteVertexArrays;
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLayeredFramebuffer.cpp | 96 gl.deleteVertexArrays(1, &m_vao_id); 890 gl.deleteVertexArrays(1, &m_vao_id); 1164 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderConstantVariables.cpp | 578 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderLayeredRenderingBoundaryCondition.cpp | 202 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderPrimitiveCounter.cpp | 611 gl.deleteVertexArrays(1, &m_vao); 1212 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcGeometryShaderLimits.cpp | 984 gl.deleteVertexArrays(1, &m_vertex_array_object_id); 1247 gl.deleteVertexArrays(1, &m_vertex_array_object_id); 2818 gl.deleteVertexArrays(1, &m_vertex_array_object_id);
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderTriangles.cpp | 129 gl.deleteVertexArrays(1, &m_vao_id); 554 gl.deleteVertexArrays(1, &m_vao_id); 811 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcTessellationShaderBarrier.cpp | 147 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcTessellationShaderPrimitiveCoverage.cpp | 351 gl.deleteVertexArrays(1, &m_vao_id);
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H A D | esextcTessellationShaderTessellation.cpp | 300 gl.deleteVertexArrays(1, &m_vao_id); 821 gl.deleteVertexArrays(1, &m_vao_id); 1657 gl.deleteVertexArrays(1, &m_vao_id); 2337 gl.deleteVertexArrays(1, &m_vao_id);
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/ |
H A D | esextcTextureBufferOperations.cpp | 742 gl.deleteVertexArrays(1, &m_vao_id); 1117 gl.deleteVertexArrays(1, &m_fb_vao_id); 1332 gl.deleteVertexArrays(1, &m_tf_vao_id);
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cContextFlushControlTests.cpp | 431 gl.deleteVertexArrays(1, &m_vao);
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H A D | gl4cDirectStateAccessProgramPipelinesTests.cpp | 795 gl.deleteVertexArrays(1, &m_vao);
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H A D | gl4cIncompleteTextureAccessTests.cpp | 478 gl.deleteVertexArrays(1, &m_vao);
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H A D | gl4cStencilTexturingTests.cpp | 781 gl.deleteVertexArrays(1, &vao_id); 798 gl.deleteVertexArrays(1, &vao_id);
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayETC2Support.cpp | 378 gl.deleteVertexArrays(1, &m_vao);
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/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 144 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays) = DE_NULL;
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H A D | sglrGLContext.hpp | 156 virtual void deleteVertexArrays (int numArrays, const deUint32* vertexArrays);
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/external/deqp/modules/glshared/ |
H A D | glsShaderPerformanceMeasurer.cpp | 245 gl.deleteVertexArrays(1, &m_vao);
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H A D | glsBufferTestUtil.cpp | 469 if (m_vao) gl.deleteVertexArrays(1, &m_vao); 707 if (m_vao) gl.deleteVertexArrays(1, &m_vao);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES30Direct.inl | 61 gl->deleteVertexArrays = &glDeleteVertexArrays;
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H A D | glwInitES31Direct.inl | 67 gl->deleteVertexArrays = &glDeleteVertexArrays;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fMultisampleShaderRenderCase.cpp | 356 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_renderVao); 362 m_context.getRenderContext().getFunctions().deleteVertexArrays(1, &m_resolveVao);
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