Searched refs:draw (Results 251 - 275 of 859) sorted by relevance

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/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_state_rasterizer.c33 #include "draw/draw_context.h"
40 /* State which might be handled in either the draw module or locally.
63 /* Partition rasterizer state into what we want the draw module to
73 /* We rely on draw module to do unfilled polyons, AA lines and
110 draw_set_rasterizer_state(llvmpipe->draw, &state->draw_state, handle);
132 draw_set_rasterizer_state(llvmpipe->draw, NULL, handle);
H A Dlp_flush.c37 #include "draw/draw_context.h"
53 draw_flush(llvmpipe->draw);
H A Dlp_state_surface.c40 #include "draw/draw_context.h"
90 * value for the llvmpipe module. This is separate from the draw module.
97 /* Tell the draw module how deep the Z/depth buffer is. */
98 draw_set_zs_format(lp->draw, depth_format);
/external/mesa3d/src/gallium/drivers/nouveau/nv30/
H A Dnv30_state.h84 struct draw_vertex_shader *draw; member in struct:nv30_vertprog
113 struct draw_fragment_shader *draw; member in struct:nv30_fragprog
/external/mesa3d/src/gallium/drivers/svga/
H A Dsvga_pipe_fs.c31 #include "draw/draw_context.h"
65 fs->draw_shader = draw_create_fragment_shader(svga->swtnl.draw, templ);
95 draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader);
H A Dsvga_pipe_gs.c26 #include "draw/draw_context.h"
57 gs->draw_shader = draw_create_geometry_shader(svga->swtnl.draw, templ);
107 draw_delete_geometry_shader(svga->swtnl.draw, gs->draw_shader);
/external/mesa3d/src/gallium/tests/graw/
H A Dclear.c27 static void draw( void ) function
119 graw_set_display_func( draw );
H A Dfs-fragcoord.c175 draw(void) function
257 graw_set_display_func(draw);
H A Dfs-frontface.c149 draw(void) function
204 graw_set_display_func(draw);
H A Dfs-write-z.c154 draw(void) function
220 graw_set_display_func(draw);
/external/skia/experimental/c-api-example/
H A Dskia-c-example.c35 void draw(sk_canvas_t* canvas) { function
77 draw(canvas);
/external/skia/tests/
H A DDeferredDisplayListTest.cpp224 // The DDL should draw into an SkSurface created with the same parameters
230 REPORTER_ASSERT(reporter, s->draw(ddl.get()));
261 REPORTER_ASSERT(reporter, !s->draw(ddl.get()),
275 REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
282 REPORTER_ASSERT(reporter, s->draw(ddl.get()));
286 REPORTER_ASSERT(reporter, s->draw(ddl.get()));
290 REPORTER_ASSERT(reporter, s->draw(ddl.get()));
295 // Test that the textureability of the DDL characterization can block a DDL draw
301 REPORTER_ASSERT(reporter, !s->draw(ddl.get()));
404 // Ref should still be held by DDL recorder since we did the draw
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/external/skqp/experimental/c-api-example/
H A Dskia-c-example.c35 void draw(sk_canvas_t* canvas) { function
77 draw(canvas);
/external/mesa3d/src/egl/drivers/dri2/
H A Dplatform_x11.c102 swrastGetDrawableInfo(__DRIdrawable * draw, argument
130 swrastPutImage(__DRIdrawable * draw, int op, argument
808 _EGLSurface *draw, xcb_xfixes_region_t region)
811 struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
816 if (draw->Type == EGL_PIXMAP_BIT || draw->Type == EGL_PBUFFER_BIT)
838 dri2_x11_swap_buffers_msc(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, argument
842 struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw);
854 if (draw->Type == EGL_PIXMAP_BIT || draw
807 dri2_copy_region(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, xcb_xfixes_region_t region) argument
890 dri2_x11_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) argument
911 dri2_x11_swap_buffers_region(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, EGLint numRects, const EGLint *rects) argument
941 dri2_x11_post_sub_buffer(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, EGLint x, EGLint y, EGLint width, EGLint height) argument
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/external/skia/src/gpu/ops/
H A DGrTextureOp.cpp472 const Draw& draw = fDraws[i]; variable
476 i, draw.fColor, draw.fTextureIdx, draw.fSrcRect.fLeft, draw.fSrcRect.fTop,
477 draw.fSrcRect.fRight, draw.fSrcRect.fBottom, draw.fQuad.points()[0].fX,
478 draw.fQuad.points()[0].fY, draw
528 Draw& draw = fDraws.push_back(); local
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/external/skqp/src/gpu/ops/
H A DGrTextureOp.cpp477 const Draw& draw = fDraws[i]; variable
481 i, draw.fColor, draw.fTextureIdx, draw.fSrcRect.fLeft, draw.fSrcRect.fTop,
482 draw.fSrcRect.fRight, draw.fSrcRect.fBottom, draw.fQuad.points()[0].fX,
483 draw.fQuad.points()[0].fY, draw
533 Draw& draw = fDraws.push_back(); local
[all...]
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cConditionalRenderInvertedTests.hpp122 * - draw quad using query object;
129 * - draw using the conditional rendering;
176 void draw(const bool conditional_or_query_draw, const glw::GLenum condition_mode_or_query_target);
H A Dgl4cContextFlushControlTests.hpp113 * draw triangle
145 * the encapsulated context. With draw() member function one can draw full screen quad.
158 void draw();
162 glu::RenderContext* m_context; //!< Render context of this draw setup.
/external/icu/icu4c/source/samples/layout/
H A Dparagraph.h50 void draw(RenderingSurface *surface, le_int32 firstLine, le_int32 lastLine);
/external/mesa3d/src/gallium/auxiliary/draw/
H A Ddraw_gs_tmp.h13 const boolean last_vertex_last = !gs->draw->rasterizer->flatshade_first; \
/external/skia/bench/
H A DBenchmark.cpp56 void Benchmark::draw(int loops, SkCanvas* canvas) { function in class:Benchmark
/external/skia/debugger/QT/
H A DSkRasterWidget.cpp45 fDebugger->draw(fSurface->getCanvas());
/external/skia/gm/
H A Ddiscard.cpp74 surface->draw(canvas, 10.f*x, 10.f*y, nullptr);
H A Dtextblobgeometrychange.cpp62 surface->draw(canvas, 0, 0, nullptr);
/external/skia/src/gpu/
H A DGrGpuCommandBuffer.cpp34 bool GrGpuRTCommandBuffer::draw(const GrPipeline& pipeline, function in class:GrGpuRTCommandBuffer

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