/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_state_rasterizer.c | 33 #include "draw/draw_context.h" 40 /* State which might be handled in either the draw module or locally. 63 /* Partition rasterizer state into what we want the draw module to 73 /* We rely on draw module to do unfilled polyons, AA lines and 110 draw_set_rasterizer_state(llvmpipe->draw, &state->draw_state, handle); 132 draw_set_rasterizer_state(llvmpipe->draw, NULL, handle);
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H A D | lp_flush.c | 37 #include "draw/draw_context.h" 53 draw_flush(llvmpipe->draw);
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H A D | lp_state_surface.c | 40 #include "draw/draw_context.h" 90 * value for the llvmpipe module. This is separate from the draw module. 97 /* Tell the draw module how deep the Z/depth buffer is. */ 98 draw_set_zs_format(lp->draw, depth_format);
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/external/mesa3d/src/gallium/drivers/nouveau/nv30/ |
H A D | nv30_state.h | 84 struct draw_vertex_shader *draw; member in struct:nv30_vertprog 113 struct draw_fragment_shader *draw; member in struct:nv30_fragprog
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/external/mesa3d/src/gallium/drivers/svga/ |
H A D | svga_pipe_fs.c | 31 #include "draw/draw_context.h" 65 fs->draw_shader = draw_create_fragment_shader(svga->swtnl.draw, templ); 95 draw_delete_fragment_shader(svga->swtnl.draw, fs->draw_shader);
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H A D | svga_pipe_gs.c | 26 #include "draw/draw_context.h" 57 gs->draw_shader = draw_create_geometry_shader(svga->swtnl.draw, templ); 107 draw_delete_geometry_shader(svga->swtnl.draw, gs->draw_shader);
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/external/mesa3d/src/gallium/tests/graw/ |
H A D | clear.c | 27 static void draw( void ) function 119 graw_set_display_func( draw );
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H A D | fs-fragcoord.c | 175 draw(void) function 257 graw_set_display_func(draw);
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H A D | fs-frontface.c | 149 draw(void) function 204 graw_set_display_func(draw);
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H A D | fs-write-z.c | 154 draw(void) function 220 graw_set_display_func(draw);
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/external/skia/experimental/c-api-example/ |
H A D | skia-c-example.c | 35 void draw(sk_canvas_t* canvas) { function 77 draw(canvas);
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/external/skia/tests/ |
H A D | DeferredDisplayListTest.cpp | 224 // The DDL should draw into an SkSurface created with the same parameters 230 REPORTER_ASSERT(reporter, s->draw(ddl.get())); 261 REPORTER_ASSERT(reporter, !s->draw(ddl.get()), 275 REPORTER_ASSERT(reporter, !s->draw(ddl.get())); 282 REPORTER_ASSERT(reporter, s->draw(ddl.get())); 286 REPORTER_ASSERT(reporter, s->draw(ddl.get())); 290 REPORTER_ASSERT(reporter, s->draw(ddl.get())); 295 // Test that the textureability of the DDL characterization can block a DDL draw 301 REPORTER_ASSERT(reporter, !s->draw(ddl.get())); 404 // Ref should still be held by DDL recorder since we did the draw [all...] |
/external/skqp/experimental/c-api-example/ |
H A D | skia-c-example.c | 35 void draw(sk_canvas_t* canvas) { function 77 draw(canvas);
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/external/mesa3d/src/egl/drivers/dri2/ |
H A D | platform_x11.c | 102 swrastGetDrawableInfo(__DRIdrawable * draw, argument 130 swrastPutImage(__DRIdrawable * draw, int op, argument 808 _EGLSurface *draw, xcb_xfixes_region_t region) 811 struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw); 816 if (draw->Type == EGL_PIXMAP_BIT || draw->Type == EGL_PBUFFER_BIT) 838 dri2_x11_swap_buffers_msc(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, argument 842 struct dri2_egl_surface *dri2_surf = dri2_egl_surface(draw); 854 if (draw->Type == EGL_PIXMAP_BIT || draw 807 dri2_copy_region(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, xcb_xfixes_region_t region) argument 890 dri2_x11_swap_buffers(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw) argument 911 dri2_x11_swap_buffers_region(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, EGLint numRects, const EGLint *rects) argument 941 dri2_x11_post_sub_buffer(_EGLDriver *drv, _EGLDisplay *disp, _EGLSurface *draw, EGLint x, EGLint y, EGLint width, EGLint height) argument [all...] |
/external/skia/src/gpu/ops/ |
H A D | GrTextureOp.cpp | 472 const Draw& draw = fDraws[i]; variable 476 i, draw.fColor, draw.fTextureIdx, draw.fSrcRect.fLeft, draw.fSrcRect.fTop, 477 draw.fSrcRect.fRight, draw.fSrcRect.fBottom, draw.fQuad.points()[0].fX, 478 draw.fQuad.points()[0].fY, draw 528 Draw& draw = fDraws.push_back(); local [all...] |
/external/skqp/src/gpu/ops/ |
H A D | GrTextureOp.cpp | 477 const Draw& draw = fDraws[i]; variable 481 i, draw.fColor, draw.fTextureIdx, draw.fSrcRect.fLeft, draw.fSrcRect.fTop, 482 draw.fSrcRect.fRight, draw.fSrcRect.fBottom, draw.fQuad.points()[0].fX, 483 draw.fQuad.points()[0].fY, draw 533 Draw& draw = fDraws.push_back(); local [all...] |
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cConditionalRenderInvertedTests.hpp | 122 * - draw quad using query object; 129 * - draw using the conditional rendering; 176 void draw(const bool conditional_or_query_draw, const glw::GLenum condition_mode_or_query_target);
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H A D | gl4cContextFlushControlTests.hpp | 113 * draw triangle 145 * the encapsulated context. With draw() member function one can draw full screen quad. 158 void draw(); 162 glu::RenderContext* m_context; //!< Render context of this draw setup.
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/external/icu/icu4c/source/samples/layout/ |
H A D | paragraph.h | 50 void draw(RenderingSurface *surface, le_int32 firstLine, le_int32 lastLine);
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/external/mesa3d/src/gallium/auxiliary/draw/ |
H A D | draw_gs_tmp.h | 13 const boolean last_vertex_last = !gs->draw->rasterizer->flatshade_first; \
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/external/skia/bench/ |
H A D | Benchmark.cpp | 56 void Benchmark::draw(int loops, SkCanvas* canvas) { function in class:Benchmark
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/external/skia/debugger/QT/ |
H A D | SkRasterWidget.cpp | 45 fDebugger->draw(fSurface->getCanvas());
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/external/skia/gm/ |
H A D | discard.cpp | 74 surface->draw(canvas, 10.f*x, 10.f*y, nullptr);
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H A D | textblobgeometrychange.cpp | 62 surface->draw(canvas, 0, 0, nullptr);
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/external/skia/src/gpu/ |
H A D | GrGpuCommandBuffer.cpp | 34 bool GrGpuRTCommandBuffer::draw(const GrPipeline& pipeline, function in class:GrGpuRTCommandBuffer
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