/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderLinking.cpp | 143 gl.getShaderiv(so_id, GL_COMPILE_STATUS, &compile_status); 420 gl.getShaderiv(so_id, GL_COMPILE_STATUS, &compile_status); 777 gl.getShaderiv(so_id, GL_COMPILE_STATUS, &compile_status);
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cContextFlushControlTests.cpp | 589 gl.getShaderiv(shader[i].id, GL_COMPILE_STATUS, &status);
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H A D | gl3cGPUShader5Tests.cpp | 150 gl.getShaderiv(shader_id, GL_COMPILE_STATUS, &status); 160 gl.getShaderiv(shader_id, GL_INFO_LOG_LENGTH, &length);
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H A D | gl4cStencilTexturingTests.cpp | 219 gl.getShaderiv(id, GL_COMPILE_STATUS, &status); 229 gl.getShaderiv(id, GL_INFO_LOG_LENGTH, &length);
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H A D | gl3cCullDistanceTests.cpp | 114 gl.getShaderiv(so_id, GL_COMPILE_STATUS, &compile_status); 124 gl.getShaderiv(so_id, GL_INFO_LOG_LENGTH, &log_length); 3101 gl.getShaderiv(m_fs_id, GL_COMPILE_STATUS, &compile_status); 3180 gl.getShaderiv(m_vs_id, GL_COMPILE_STATUS, &compile_status_internal); 3194 gl.getShaderiv(m_vs_id, GL_INFO_LOG_LENGTH, &buffer_size);
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H A D | gl4cConditionalRenderInvertedTests.cpp | 404 gl.getShaderiv(shader[i].id, GL_COMPILE_STATUS, &status);
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H A D | gl3cClipDistance.cpp | 1292 m_gl.getShaderiv(shader.shader_id, GL_COMPILE_STATUS, &shader.shader_compilation_status); 1301 m_gl.getShaderiv(shader.shader_id, GL_INFO_LOG_LENGTH, &log_size);
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H A D | gl4cDirectStateAccessXFBTests.cpp | 1739 gl.getShaderiv(shader[i].id, GL_COMPILE_STATUS, &status); 1745 gl.getShaderiv(shader[i].id, GL_INFO_LOG_LENGTH, &log_size);
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H A D | gl3cTextureSizePromotion.cpp | 1416 gl.getShaderiv(shader[i].id, GL_COMPILE_STATUS, &status); 1422 gl.getShaderiv(shader[i].id, GL_INFO_LOG_LENGTH, &log_size);
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H A D | gl4cDirectStateAccessQueriesTests.cpp | 1811 gl.getShaderiv(shader[i].id, GL_COMPILE_STATUS, &status); 1817 gl.getShaderiv(shader[i].id, GL_INFO_LOG_LENGTH, &log_size);
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/external/deqp/modules/egl/ |
H A D | teglGLES2SharedRenderingPerfTests.cpp | 361 gl.getShaderiv(vertexShader, GL_COMPILE_STATUS, &status); 369 gl.getShaderiv(vertexShader, GL_INFO_LOG_LENGTH, &length); 383 gl.getShaderiv(fragmentShader, GL_COMPILE_STATUS, &status); 391 gl.getShaderiv(fragmentShader, GL_INFO_LOG_LENGTH, &length);
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderErrors.cpp | 333 gl.getShaderiv(*so_id_ptr, GL_COMPILE_STATUS, &compile_status); 340 gl.getShaderiv(*so_id_ptr, GL_INFO_LOG_LENGTH, &length);
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H A D | esextcTessellationShaderTriangles.cpp | 247 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compile_status); 362 gl.getShaderiv(test.te_id, GL_COMPILE_STATUS, &compile_status);
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H A D | esextcTessellationShaderVertexOrdering.cpp | 244 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compile_status);
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H A D | esextcTessellationShaderXFB.cpp | 513 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compile_status);
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H A D | esextcTessellationShaderTCTE.cpp | 1448 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compile_status); 2438 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compile_status); 3010 gl.getShaderiv(run.tc_id, GL_SHADER_TYPE, &shader_type_tc); 3011 gl.getShaderiv(run.te_id, GL_SHADER_TYPE, &shader_type_te); 3467 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compile_status); 4022 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compile_status);
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwInitES20.inl | 76 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
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H A D | glwInitES30Direct.inl | 126 gl->getShaderiv = &glGetShaderiv;
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H A D | glwInitES31Direct.inl | 148 gl->getShaderiv = &glGetShaderiv;
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H A D | glwInitES30.inl | 126 gl->getShaderiv = (glGetShaderivFunc) loader->get("glGetShaderiv");
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H A D | glwInitES32Direct.inl | 171 gl->getShaderiv = &glGetShaderiv;
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderApiTests.cpp | 163 gl.getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 164 gl.getShaderiv(shader, GL_SHADER_SOURCE_LENGTH, &sourceLen); 165 gl.getShaderiv(shader, GL_INFO_LOG_LENGTH, &infoLogLen);
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/external/skia/src/gpu/gl/ |
H A D | GrGLTestInterface.cpp | 100 fFunctions.fGetShaderiv = bind_to_member(this, &GrGLTestInterface::getShaderiv);
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcUniformBlockTests.cpp | 642 gl.getShaderiv(sh, GL_COMPILE_STATUS, &status); 646 gl.getShaderiv(sh, GL_INFO_LOG_LENGTH, &length);
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/external/deqp/modules/glshared/ |
H A D | glsLifetimeTests.cpp | 599 gl().getShaderiv(shader, GL_COMPILE_STATUS, &compileStatus); 634 gl().getShaderiv(shaders[ndx], GL_SHADER_TYPE, &shaderType);
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