Searched refs:glw (Results 501 - 525 of 677) sorted by relevance

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/external/deqp/modules/gles2/performance/
H A Des2pShaderCompilationCases.cpp57 using namespace glw; // GL types
285 static string getShaderInfoLog (const glw::Functions& gl, deUint32 shader)
299 static string getProgramInfoLog (const glw::Functions& gl, deUint32 program)
1677 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1688 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1703 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1712 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1721 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1735 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1776 const glw
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H A Des2pRedundantStateChangeTests.cpp37 using namespace glw; // GL types
55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl)
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl)
111 virtual void setupInitialState (const glw::Functions& gl)\
115 virtual void changeState (const glw::Functions& gl)\
H A Des2pStateChangeTests.cpp37 using namespace glw; // GL types
55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl)
86 void StateChangeCase::renderReference (const glw::Functions& gl)
120 virtual void setupInitialState (const glw::Functions& gl)\
124 virtual void changeState (const glw::Functions& gl, int stateId)\
/external/deqp/modules/gles3/performance/
H A Des3pShaderCompilationCases.cpp57 using namespace glw; // GL types
285 static string getShaderInfoLog (const glw::Functions& gl, deUint32 shader)
299 static string getProgramInfoLog (const glw::Functions& gl, deUint32 program)
1697 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1708 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1723 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1732 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1741 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1755 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1796 const glw
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H A Des3pRedundantStateChangeTests.cpp37 using namespace glw; // GL types
55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
57 virtual void changeState (const glw::Functions& gl) = 0;
73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl)
82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl)
111 virtual void setupInitialState (const glw::Functions& gl)\
115 virtual void changeState (const glw::Functions& gl)\
H A Des3pStateChangeTests.cpp37 using namespace glw; // GL types
55 virtual void renderTest (const glw::Functions& gl);
56 virtual void renderReference (const glw::Functions& gl);
58 virtual void changeState (const glw::Functions& gl, int stateId) = 0;
74 void StateChangeCase::renderTest (const glw::Functions& gl)
86 void StateChangeCase::renderReference (const glw::Functions& gl)
120 virtual void setupInitialState (const glw::Functions& gl)\
124 virtual void changeState (const glw::Functions& gl, int stateId)\
/external/deqp/modules/gles3/functional/
H A Des3fShaderPrecisionTests.cpp240 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
344 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
493 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
558 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
687 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
752 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
H A Des3fTransformFeedbackTests.cpp236 static bool isProgramSupported (const glw::Functions& gl, const ProgramSpec& spec, deUint32 tfMode)
798 static void writeBufferGuard (const glw::Functions& gl, deUint32 target, int bufferSize, int guardSize)
817 static void logTransformFeedbackVaryings (TestLog& log, const glw::Functions& gl, deUint32 program)
832 glw::GLsizei size = 0;
833 glw::GLenum type = 0;
835 gl.getTransformFeedbackVarying(program, ndx, (glw::GLsizei)nameBuf.size(), DE_NULL, &size, &type, &nameBuf[0]);
919 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
975 gl.genBuffers((glw::GLsizei)m_outputBuffers.size(), &m_outputBuffers[0]);
988 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
992 gl.deleteBuffers((glw
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/external/deqp/modules/gles3/stress/
H A Des3sLongShaderTests.cpp409 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
411 const glw::GLenum errorCode = gl.getError();
/external/deqp/modules/gles31/functional/
H A Des31fNegativeSSBOBlockTests.cpp42 using namespace glw;
213 std::string generateVaryingSSBOShader(const glw::GLenum shaderType, const args::SsboArgs& args, tcu::TestLog& log)
H A Des31fNegativeTessellationTests.cpp45 using namespace glw;
238 const glw::GLenum tessErr = ctx.getContextInfo().isExtensionSupported("GL_NV_gpu_shader5") ? GL_NO_ERROR : GL_INVALID_OPERATION;
H A Des31fSampleShadingTests.cpp302 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
340 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
H A Des31fSampleVariableTests.cpp365 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
947 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
962 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1091 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1105 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1164 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1194 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1315 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
1693 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
2037 const glw
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/external/deqp/external/openglcts/modules/common/
H A DglcSeparableProgramsTransformFeedbackTests.cpp36 using namespace glw;
H A DglcShaderLibraryCase.cpp123 static void setUniformValue(const glw::Functions& gl, deUint32 programID, const std::string& name,
131 DE_STATIC_ASSERT(sizeof(ShaderCase::Value::Element) == sizeof(glw::GLfloat));
132 DE_STATIC_ASSERT(sizeof(ShaderCase::Value::Element) == sizeof(glw::GLint));
268 const glw::Functions& gl = m_renderCtx.getFunctions();
/external/deqp/external/openglcts/modules/gl/
H A Dgl3cTestPackages.cpp94 const glw::Functions& gl = renderCtx.getFunctions();
H A Dgl4cLimitsTests.cpp27 using namespace glw;
H A Dgl4cSparseTexture2Tests.hpp46 using namespace glw;
/external/deqp/external/openglcts/modules/gles31/
H A Des31cTestPackage.cpp111 const glw::Functions& gl = renderCtx.getFunctions();
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderVertexSpacing.cpp123 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
786 glw::GLfloat curr_tess_level = 0.0f;
787 glw::GLfloat outermost_tess_level = 0.0f;
904 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
/external/deqp/framework/egl/
H A DegluGLUtil.cpp40 glw::GLenum getImageGLTarget (EGLenum source)
/external/deqp/modules/egl/
H A DteglMultiContextTests.cpp130 glw::Functions gl;
/external/deqp/modules/gles2/functional/
H A Des2fFboCompletenessTests.cpp29 using namespace glw;
H A Des2fFboStateQueryTests.cpp33 using namespace glw; // GLint and other GL types
H A Des2fRboStateQueryTests.cpp33 using namespace glw; // GLint and other GL types

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