/external/deqp/modules/gles2/performance/ |
H A D | es2pShaderCompilationCases.cpp | 57 using namespace glw; // GL types 285 static string getShaderInfoLog (const glw::Functions& gl, deUint32 shader) 299 static string getProgramInfoLog (const glw::Functions& gl, deUint32 program) 1677 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1688 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1703 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1712 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1721 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1735 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1776 const glw [all...] |
H A D | es2pRedundantStateChangeTests.cpp | 37 using namespace glw; // GL types 55 virtual void renderTest (const glw::Functions& gl); 56 virtual void renderReference (const glw::Functions& gl); 57 virtual void changeState (const glw::Functions& gl) = 0; 73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) 82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) 111 virtual void setupInitialState (const glw::Functions& gl)\ 115 virtual void changeState (const glw::Functions& gl)\
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H A D | es2pStateChangeTests.cpp | 37 using namespace glw; // GL types 55 virtual void renderTest (const glw::Functions& gl); 56 virtual void renderReference (const glw::Functions& gl); 58 virtual void changeState (const glw::Functions& gl, int stateId) = 0; 74 void StateChangeCase::renderTest (const glw::Functions& gl) 86 void StateChangeCase::renderReference (const glw::Functions& gl) 120 virtual void setupInitialState (const glw::Functions& gl)\ 124 virtual void changeState (const glw::Functions& gl, int stateId)\
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/external/deqp/modules/gles3/performance/ |
H A D | es3pShaderCompilationCases.cpp | 57 using namespace glw; // GL types 285 static string getShaderInfoLog (const glw::Functions& gl, deUint32 shader) 299 static string getProgramInfoLog (const glw::Functions& gl, deUint32 program) 1697 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1708 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1723 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1732 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1741 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1755 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1796 const glw [all...] |
H A D | es3pRedundantStateChangeTests.cpp | 37 using namespace glw; // GL types 55 virtual void renderTest (const glw::Functions& gl); 56 virtual void renderReference (const glw::Functions& gl); 57 virtual void changeState (const glw::Functions& gl) = 0; 73 void RedundantStateChangeCase::renderTest (const glw::Functions& gl) 82 void RedundantStateChangeCase::renderReference (const glw::Functions& gl) 111 virtual void setupInitialState (const glw::Functions& gl)\ 115 virtual void changeState (const glw::Functions& gl)\
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H A D | es3pStateChangeTests.cpp | 37 using namespace glw; // GL types 55 virtual void renderTest (const glw::Functions& gl); 56 virtual void renderReference (const glw::Functions& gl); 58 virtual void changeState (const glw::Functions& gl, int stateId) = 0; 74 void StateChangeCase::renderTest (const glw::Functions& gl) 86 void StateChangeCase::renderReference (const glw::Functions& gl) 120 virtual void setupInitialState (const glw::Functions& gl)\ 124 virtual void changeState (const glw::Functions& gl, int stateId)\
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/external/deqp/modules/gles3/functional/ |
H A D | es3fShaderPrecisionTests.cpp | 240 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 344 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 493 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 558 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 687 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 752 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
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H A D | es3fTransformFeedbackTests.cpp | 236 static bool isProgramSupported (const glw::Functions& gl, const ProgramSpec& spec, deUint32 tfMode) 798 static void writeBufferGuard (const glw::Functions& gl, deUint32 target, int bufferSize, int guardSize) 817 static void logTransformFeedbackVaryings (TestLog& log, const glw::Functions& gl, deUint32 program) 832 glw::GLsizei size = 0; 833 glw::GLenum type = 0; 835 gl.getTransformFeedbackVarying(program, ndx, (glw::GLsizei)nameBuf.size(), DE_NULL, &size, &type, &nameBuf[0]); 919 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 975 gl.genBuffers((glw::GLsizei)m_outputBuffers.size(), &m_outputBuffers[0]); 988 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 992 gl.deleteBuffers((glw [all...] |
/external/deqp/modules/gles3/stress/ |
H A D | es3sLongShaderTests.cpp | 409 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 411 const glw::GLenum errorCode = gl.getError();
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/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeSSBOBlockTests.cpp | 42 using namespace glw; 213 std::string generateVaryingSSBOShader(const glw::GLenum shaderType, const args::SsboArgs& args, tcu::TestLog& log)
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H A D | es31fNegativeTessellationTests.cpp | 45 using namespace glw; 238 const glw::GLenum tessErr = ctx.getContextInfo().isExtensionSupported("GL_NV_gpu_shader5") ? GL_NO_ERROR : GL_INVALID_OPERATION;
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H A D | es31fSampleShadingTests.cpp | 302 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 340 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
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H A D | es31fSampleVariableTests.cpp | 365 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 947 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 962 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1091 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1105 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1164 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1194 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1315 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 1693 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 2037 const glw [all...] |
/external/deqp/external/openglcts/modules/common/ |
H A D | glcSeparableProgramsTransformFeedbackTests.cpp | 36 using namespace glw;
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H A D | glcShaderLibraryCase.cpp | 123 static void setUniformValue(const glw::Functions& gl, deUint32 programID, const std::string& name, 131 DE_STATIC_ASSERT(sizeof(ShaderCase::Value::Element) == sizeof(glw::GLfloat)); 132 DE_STATIC_ASSERT(sizeof(ShaderCase::Value::Element) == sizeof(glw::GLint)); 268 const glw::Functions& gl = m_renderCtx.getFunctions();
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl3cTestPackages.cpp | 94 const glw::Functions& gl = renderCtx.getFunctions();
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H A D | gl4cLimitsTests.cpp | 27 using namespace glw;
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H A D | gl4cSparseTexture2Tests.hpp | 46 using namespace glw;
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cTestPackage.cpp | 111 const glw::Functions& gl = renderCtx.getFunctions();
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/external/deqp/external/openglcts/modules/glesext/tessellation_shader/ |
H A D | esextcTessellationShaderVertexSpacing.cpp | 123 const glw::Functions& gl = m_context.getRenderContext().getFunctions(); 786 glw::GLfloat curr_tess_level = 0.0f; 787 glw::GLfloat outermost_tess_level = 0.0f; 904 const glw::Functions& gl = m_context.getRenderContext().getFunctions();
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/external/deqp/framework/egl/ |
H A D | egluGLUtil.cpp | 40 glw::GLenum getImageGLTarget (EGLenum source)
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/external/deqp/modules/egl/ |
H A D | teglMultiContextTests.cpp | 130 glw::Functions gl;
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/external/deqp/modules/gles2/functional/ |
H A D | es2fFboCompletenessTests.cpp | 29 using namespace glw;
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H A D | es2fFboStateQueryTests.cpp | 33 using namespace glw; // GLint and other GL types
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H A D | es2fRboStateQueryTests.cpp | 33 using namespace glw; // GLint and other GL types
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