Searched refs:positions (Results 151 - 175 of 219) sorted by relevance

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/external/skia/src/gpu/ops/
H A DGrSmallPathRenderer.cpp634 SkPoint* positions = reinterpret_cast<SkPoint*>(offset); local
643 // vertex positions
661 SkPointPriv::SetRectTriStrip(positions, translatedBounds.left(),
/external/skqp/src/gpu/ops/
H A DGrSmallPathRenderer.cpp632 SkPoint* positions = reinterpret_cast<SkPoint*>(offset); local
641 // vertex positions
659 SkPointPriv::SetRectTriStrip(positions, translatedBounds.left(),
/external/v8/src/debug/
H A Dliveedit.js19 // All unchanged functions have their positions updated accordingly.
208 // unchanged and whether positions changed at all.
238 // Elements of array are ordered by start positions of functions (from top
444 // No change to function or its inner functions; however its positions
519 // positions from old to new in a current non-changed part of script.
789 // Changes positions (including all statements) in function.
997 positions: DescribePositions(node),
1021 positions: DescribePositions(node),
H A Ddebug.h315 int end_position, std::set<int>* positions);
/external/guice/extensions/struts2/lib/
H A Dcore-3.1.1.jarMETA-INF/ org/ org/eclipse/ org/eclipse/jdt/ org/eclipse/jdt/core/ org/eclipse/jdt/core/compiler/ org/ ...
/external/deqp/external/vulkancts/modules/vulkan/ubo/
H A DvktUniformBlockCase.cpp1581 const float positions[] = local
1591 vk::Unique<VkBuffer> positionsBuffer (createBuffer(m_context, sizeof(positions), vk::VK_BUFFER_USAGE_VERTEX_BUFFER_BIT));
1600 deMemcpy(positionsAlloc->getHostPtr(), positions, sizeof(positions));
1601 flushMappedMemoryRange(vk, device, positionsAlloc->getMemory(), positionsAlloc->getOffset(), sizeof(positions));
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySampling.cpp1131 * @param positions Storage for positions
1136 void preparePositionForFace(glw::GLfloat* positions, glw::GLuint cube_face, glw::GLuint element_index, argument
1157 vectorSet4(positions, 0, x_left, y_top, 0.0f, 1.0f);
1158 vectorSet4(positions, 1, x_middle, y_top, 0.0f, 1.0f);
1159 vectorSet4(positions, 2, x_right, y_top, 0.0f, 1.0f);
1160 vectorSet4(positions, 3, x_left, y_middle, 0.0f, 1.0f);
1161 vectorSet4(positions, 4, x_middle, y_middle, 0.0f, 1.0f);
1162 vectorSet4(positions, 5, x_right, y_middle, 0.0f, 1.0f);
1163 vectorSet4(positions,
[all...]
/external/deqp/modules/gles31/functional/
H A Des31fTessellationTests.cpp1684 " // This is done to detect possible small differences in edge vertex positions between patches.\n"
2417 vector<Vec2> positions;
2418 positions.reserve(4);
2422 positions.push_back(Vec2( 0.8f, 0.6f));
2423 positions.push_back(Vec2( 0.0f, -0.786f));
2424 positions.push_back(Vec2(-0.8f, 0.6f));
2428 positions.push_back(Vec2(-0.8f, -0.8f));
2429 positions.push_back(Vec2( 0.8f, -0.8f));
2430 positions.push_back(Vec2(-0.8f, 0.8f));
2431 positions
[all...]
H A Des31fVertexAttributeBindingTests.cpp457 const tcu::Vec4 positions[6] = local
469 memcpy(&dataBuf[m_spec.bufferOffset + m_spec.positionAttrOffset + m_spec.bufferStride * ((y * GRID_SIZE + x) * 6 + v)], positions[v].getPtr(), sizeof(positions[v]));
582 << "Vertex positions:\n"
1012 // positions
H A Des31fTextureMultisampleTests.cpp277 // generate multisample texture (and query the sample positions in it)
380 // Query sample positions of the multisample texture by querying the sample positions
391 throw tcu::TestError("Error while querying sample positions");
531 triangle.positions[0] = m_testTriangles[triangleNdx].p1 - offset;
532 triangle.positions[1] = m_testTriangles[triangleNdx].p2 - offset;
533 triangle.positions[2] = m_testTriangles[triangleNdx].p3 - offset;
/external/deqp/modules/glshared/
H A DglsShaderExecUtil.cpp578 vector<tcu::Vec2> positions (numValues);
583 // Compute positions - 1px points are used to drive fragment shading.
591 positions[valNdx] = tcu::Vec2(fx, fy);
595 vertexArrays.push_back(glu::va::Float("a_position", 2, numValues, 0, (const float*)&positions[0]));
/external/pdfium/core/fxge/win32/
H A Dfx_win32_gdipext.cpp437 GDIPCONST Gdiplus::PointF* positions,
874 void* positions,
882 (GDIPCONST Gdiplus::PointF*)positions, (INT)flags,
869 GdipDrawDriverString(void* graphics, unsigned short* text, int length, void* font, void* brush, void* positions, int flags, const void* matrix) argument
/external/icu/tools/srcgen/currysrc/libs/
H A Dorg.eclipse.jdt.core_3.11.0.v20150602-1242.jarMETA-INF/MANIFEST.MF META-INF/ECLIPSE_.SF META-INF/ECLIPSE_.RSA META ...
/external/libavc/common/arm/
H A Dih264_iquant_itrans_recon_a9.s179 vswp d6, d7 @Reverse positions of x2 and x3
204 vswp d16, d17 @Reverse positions of x2 and x3
353 vswp d6, d7 @Reverse positions of x2 and x3
379 vswp d16, d17 @Reverse positions of x2 and x3
/external/skia/src/core/
H A DSkBitmapDevice.cpp373 BDDraw(this).drawVertices(vertices->mode(), vertices->vertexCount(), vertices->positions(),
H A DSkColorSpaceXformCanvas.cpp99 copy = SkVertices::MakeCopy(vertices->mode(), count, vertices->positions(),
H A DSkDevice.cpp282 SkPoint* vPos = builder.positions();
/external/skia/src/gpu/text/
H A DGrAtlasTextBlob.h42 * on the GPU. These are initially created with valid positions and colors, but invalid
65 * fields as perspective distance field use 3 component vertex positions and non-perspective
182 const SkRect& positions,
331 * a blob allocation regardless of viewmatrix changes. We could store positions for these
/external/skia/src/utils/
H A DSkPatchUtils.cpp333 SkPoint* pos = builder.positions();
/external/skqp/src/core/
H A DSkBitmapDevice.cpp373 BDDraw(this).drawVertices(vertices->mode(), vertices->vertexCount(), vertices->positions(),
H A DSkColorSpaceXformCanvas.cpp99 copy = SkVertices::MakeCopy(vertices->mode(), count, vertices->positions(),
H A DSkDevice.cpp281 SkPoint* vPos = builder.positions();
/external/skqp/src/gpu/text/
H A DGrAtlasTextBlob.h37 * on the GPU. These are initially created with valid positions and colors, but invalid
60 * fields as perspective distance field use 3 component vertex positions and non-perspective
173 const SkRect& positions,
344 * a blob allocation regardless of viewmatrix changes. We could store positions for these
/external/skqp/src/utils/
H A DSkPatchUtils.cpp333 SkPoint* pos = builder.positions();
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/
H A DvktProtectedMemYCbCrConversionTests.cpp64 std::vector<tcu::Vec2> positions(numValues);
72 positions[valNdx] = tcu::Vec2(fx, fy);
75 return positions;

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