/external/skia/src/gpu/ops/ |
H A D | GrSmallPathRenderer.cpp | 634 SkPoint* positions = reinterpret_cast<SkPoint*>(offset); local 643 // vertex positions 661 SkPointPriv::SetRectTriStrip(positions, translatedBounds.left(),
|
/external/skqp/src/gpu/ops/ |
H A D | GrSmallPathRenderer.cpp | 632 SkPoint* positions = reinterpret_cast<SkPoint*>(offset); local 641 // vertex positions 659 SkPointPriv::SetRectTriStrip(positions, translatedBounds.left(),
|
/external/v8/src/debug/ |
H A D | liveedit.js | 19 // All unchanged functions have their positions updated accordingly. 208 // unchanged and whether positions changed at all. 238 // Elements of array are ordered by start positions of functions (from top 444 // No change to function or its inner functions; however its positions 519 // positions from old to new in a current non-changed part of script. 789 // Changes positions (including all statements) in function. 997 positions: DescribePositions(node), 1021 positions: DescribePositions(node),
|
H A D | debug.h | 315 int end_position, std::set<int>* positions);
|
/external/guice/extensions/struts2/lib/ |
H A D | core-3.1.1.jar | META-INF/ org/ org/eclipse/ org/eclipse/jdt/ org/eclipse/jdt/core/ org/eclipse/jdt/core/compiler/ org/ ... |
/external/deqp/external/vulkancts/modules/vulkan/ubo/ |
H A D | vktUniformBlockCase.cpp | 1581 const float positions[] = local 1591 vk::Unique<VkBuffer> positionsBuffer (createBuffer(m_context, sizeof(positions), vk::VK_BUFFER_USAGE_VERTEX_BUFFER_BIT)); 1600 deMemcpy(positionsAlloc->getHostPtr(), positions, sizeof(positions)); 1601 flushMappedMemoryRange(vk, device, positionsAlloc->getMemory(), positionsAlloc->getOffset(), sizeof(positions));
|
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArraySampling.cpp | 1131 * @param positions Storage for positions 1136 void preparePositionForFace(glw::GLfloat* positions, glw::GLuint cube_face, glw::GLuint element_index, argument 1157 vectorSet4(positions, 0, x_left, y_top, 0.0f, 1.0f); 1158 vectorSet4(positions, 1, x_middle, y_top, 0.0f, 1.0f); 1159 vectorSet4(positions, 2, x_right, y_top, 0.0f, 1.0f); 1160 vectorSet4(positions, 3, x_left, y_middle, 0.0f, 1.0f); 1161 vectorSet4(positions, 4, x_middle, y_middle, 0.0f, 1.0f); 1162 vectorSet4(positions, 5, x_right, y_middle, 0.0f, 1.0f); 1163 vectorSet4(positions, [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fTessellationTests.cpp | 1684 " // This is done to detect possible small differences in edge vertex positions between patches.\n" 2417 vector<Vec2> positions; 2418 positions.reserve(4); 2422 positions.push_back(Vec2( 0.8f, 0.6f)); 2423 positions.push_back(Vec2( 0.0f, -0.786f)); 2424 positions.push_back(Vec2(-0.8f, 0.6f)); 2428 positions.push_back(Vec2(-0.8f, -0.8f)); 2429 positions.push_back(Vec2( 0.8f, -0.8f)); 2430 positions.push_back(Vec2(-0.8f, 0.8f)); 2431 positions [all...] |
H A D | es31fVertexAttributeBindingTests.cpp | 457 const tcu::Vec4 positions[6] = local 469 memcpy(&dataBuf[m_spec.bufferOffset + m_spec.positionAttrOffset + m_spec.bufferStride * ((y * GRID_SIZE + x) * 6 + v)], positions[v].getPtr(), sizeof(positions[v])); 582 << "Vertex positions:\n" 1012 // positions
|
H A D | es31fTextureMultisampleTests.cpp | 277 // generate multisample texture (and query the sample positions in it) 380 // Query sample positions of the multisample texture by querying the sample positions 391 throw tcu::TestError("Error while querying sample positions"); 531 triangle.positions[0] = m_testTriangles[triangleNdx].p1 - offset; 532 triangle.positions[1] = m_testTriangles[triangleNdx].p2 - offset; 533 triangle.positions[2] = m_testTriangles[triangleNdx].p3 - offset;
|
/external/deqp/modules/glshared/ |
H A D | glsShaderExecUtil.cpp | 578 vector<tcu::Vec2> positions (numValues); 583 // Compute positions - 1px points are used to drive fragment shading. 591 positions[valNdx] = tcu::Vec2(fx, fy); 595 vertexArrays.push_back(glu::va::Float("a_position", 2, numValues, 0, (const float*)&positions[0]));
|
/external/pdfium/core/fxge/win32/ |
H A D | fx_win32_gdipext.cpp | 437 GDIPCONST Gdiplus::PointF* positions, 874 void* positions, 882 (GDIPCONST Gdiplus::PointF*)positions, (INT)flags, 869 GdipDrawDriverString(void* graphics, unsigned short* text, int length, void* font, void* brush, void* positions, int flags, const void* matrix) argument
|
/external/icu/tools/srcgen/currysrc/libs/ |
H A D | org.eclipse.jdt.core_3.11.0.v20150602-1242.jar | META-INF/MANIFEST.MF META-INF/ECLIPSE_.SF META-INF/ECLIPSE_.RSA META ... |
/external/libavc/common/arm/ |
H A D | ih264_iquant_itrans_recon_a9.s | 179 vswp d6, d7 @Reverse positions of x2 and x3 204 vswp d16, d17 @Reverse positions of x2 and x3 353 vswp d6, d7 @Reverse positions of x2 and x3 379 vswp d16, d17 @Reverse positions of x2 and x3
|
/external/skia/src/core/ |
H A D | SkBitmapDevice.cpp | 373 BDDraw(this).drawVertices(vertices->mode(), vertices->vertexCount(), vertices->positions(),
|
H A D | SkColorSpaceXformCanvas.cpp | 99 copy = SkVertices::MakeCopy(vertices->mode(), count, vertices->positions(),
|
H A D | SkDevice.cpp | 282 SkPoint* vPos = builder.positions();
|
/external/skia/src/gpu/text/ |
H A D | GrAtlasTextBlob.h | 42 * on the GPU. These are initially created with valid positions and colors, but invalid 65 * fields as perspective distance field use 3 component vertex positions and non-perspective 182 const SkRect& positions, 331 * a blob allocation regardless of viewmatrix changes. We could store positions for these
|
/external/skia/src/utils/ |
H A D | SkPatchUtils.cpp | 333 SkPoint* pos = builder.positions();
|
/external/skqp/src/core/ |
H A D | SkBitmapDevice.cpp | 373 BDDraw(this).drawVertices(vertices->mode(), vertices->vertexCount(), vertices->positions(),
|
H A D | SkColorSpaceXformCanvas.cpp | 99 copy = SkVertices::MakeCopy(vertices->mode(), count, vertices->positions(),
|
H A D | SkDevice.cpp | 281 SkPoint* vPos = builder.positions();
|
/external/skqp/src/gpu/text/ |
H A D | GrAtlasTextBlob.h | 37 * on the GPU. These are initially created with valid positions and colors, but invalid 60 * fields as perspective distance field use 3 component vertex positions and non-perspective 173 const SkRect& positions, 344 * a blob allocation regardless of viewmatrix changes. We could store positions for these
|
/external/skqp/src/utils/ |
H A D | SkPatchUtils.cpp | 333 SkPoint* pos = builder.positions();
|
/external/deqp/external/vulkancts/modules/vulkan/protected_memory/ |
H A D | vktProtectedMemYCbCrConversionTests.cpp | 64 std::vector<tcu::Vec2> positions(numValues); 72 positions[valNdx] = tcu::Vec2(fx, fy); 75 return positions;
|