/external/tensorflow/tensorflow/contrib/distributions/python/ops/ |
H A D | test_util.py | 201 radius=1., 222 int_{R**d} dx [x in Ball(radius=r, center=c)] 260 radius: Python `float`-type indicating the radius of the `n`-ball which 272 a typical radius implies a non-zero volume. 275 def actual_hypersphere_volume(dims, radius): 279 radius = np.asarray(radius) 280 dims = math_ops.cast(dims, dtype=radius.dtype) 284 + dims * math_ops.log(radius)) [all...] |
/external/skia/gm/ |
H A D | tallstretchedbitmaps.cpp | 47 SkScalar radius = kRadius - kThickness / 2; local 48 SkRect bounds = SkRect::MakeLTRB(-radius, -radius, radius, radius);
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H A D | dashcircle.cpp | 44 const SkScalar radius = 125; variable 45 SkRect oval = SkRect::MakeLTRB(-radius - 20, -radius - 20, radius + 20, radius + 20); 47 circle.addCircle(0, 0, radius); 48 SkScalar circumference = radius * SK_ScalarPI * 2; 50 canvas->translate(radius+20, radius+20); 90 canvas->translate(0, radius * [all...] |
H A D | aaxfermodes.cpp | 76 constexpr SkScalar radius = -1.4f * kShapeSize/2; variable 78 {-radius, 0}, 79 {0, -1.33f * radius}, 80 {radius, 0}, 81 {0, 1.33f * radius} 87 fConcave.moveTo(-radius, 0); 88 fConcave.quadTo(0, 0, 0, -radius); 89 fConcave.quadTo(0, 0, radius, 0); 90 fConcave.quadTo(0, 0, 0, radius); 91 fConcave.quadTo(0, 0, -radius, [all...] |
/external/skqp/gm/ |
H A D | tallstretchedbitmaps.cpp | 47 SkScalar radius = kRadius - kThickness / 2; local 48 SkRect bounds = SkRect::MakeLTRB(-radius, -radius, radius, radius);
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H A D | aaxfermodes.cpp | 75 constexpr SkScalar radius = -1.4f * kShapeSize/2; variable 77 {-radius, 0}, 78 {0, -1.33f * radius}, 79 {radius, 0}, 80 {0, 1.33f * radius} 86 fConcave.moveTo(-radius, 0); 87 fConcave.quadTo(0, 0, 0, -radius); 88 fConcave.quadTo(0, 0, radius, 0); 89 fConcave.quadTo(0, 0, 0, radius); 90 fConcave.quadTo(0, 0, -radius, [all...] |
/external/skia/src/effects/ |
H A D | SkCornerPathEffect.cpp | 15 SkCornerPathEffect::SkCornerPathEffect(SkScalar radius) { argument 17 if (!(radius > 0)) { 18 radius = 0; 20 fRadius = radius; 24 static bool ComputeStep(const SkPoint& a, const SkPoint& b, SkScalar radius, argument 29 if (dist <= radius * 2) { 33 *step *= radius / dist; 158 str->appendf("radius: %.2f", fRadius);
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/external/skia/src/core/ |
H A D | SkStrokerPriv.cpp | 70 /* In the degenerate case that the stroke radius is larger than our segments 84 SkScalar radius, SkScalar invMiterLimit, bool, bool) { 86 afterUnitNormal.scale(radius, &after); 99 SkScalar radius, SkScalar invMiterLimit, bool, bool) { 118 matrix.setScale(radius, radius); 126 after.scale(radius); 135 SkScalar radius, SkScalar invMiterLimit, 168 mid = (before + after) * radius; 172 /* midLength = radius / sinHalfAngl 82 BluntJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal, const SkPoint& pivot, const SkVector& afterUnitNormal, SkScalar radius, SkScalar invMiterLimit, bool, bool) argument 97 RoundJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal, const SkPoint& pivot, const SkVector& afterUnitNormal, SkScalar radius, SkScalar invMiterLimit, bool, bool) argument 133 MiterJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal, const SkPoint& pivot, const SkVector& afterUnitNormal, SkScalar radius, SkScalar invMiterLimit, bool prevIsLine, bool currIsLine) argument [all...] |
/external/skia/src/shaders/gradients/ |
H A D | SkRadialGradient.cpp | 16 SkMatrix rad_to_unit_matrix(const SkPoint& center, SkScalar radius) { argument 17 SkScalar inv = SkScalarInvert(radius); 29 SkRadialGradient::SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor& desc) argument 30 : SkGradientShaderBase(desc, rad_to_unit_matrix(center, radius)) 32 , fRadius(radius) { 50 const SkScalar radius = buffer.readScalar(); local 51 return SkGradientShader::MakeRadial(center, radius, desc.fColors, std::move(desc.fColorSpace), 128 SkScalar radius = d->fRandom->nextUScalar1(); local 130 ? SkGradientShader::MakeRadial(center, radius, params.fColors4f, 133 : SkGradientShader::MakeRadial(center, radius, param [all...] |
/external/skqp/src/core/ |
H A D | SkStrokerPriv.cpp | 70 /* In the degenerate case that the stroke radius is larger than our segments 84 SkScalar radius, SkScalar invMiterLimit, bool, bool) { 86 afterUnitNormal.scale(radius, &after); 99 SkScalar radius, SkScalar invMiterLimit, bool, bool) { 118 matrix.setScale(radius, radius); 126 after.scale(radius); 135 SkScalar radius, SkScalar invMiterLimit, 168 mid = (before + after) * radius; 172 /* midLength = radius / sinHalfAngl 82 BluntJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal, const SkPoint& pivot, const SkVector& afterUnitNormal, SkScalar radius, SkScalar invMiterLimit, bool, bool) argument 97 RoundJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal, const SkPoint& pivot, const SkVector& afterUnitNormal, SkScalar radius, SkScalar invMiterLimit, bool, bool) argument 133 MiterJoiner(SkPath* outer, SkPath* inner, const SkVector& beforeUnitNormal, const SkPoint& pivot, const SkVector& afterUnitNormal, SkScalar radius, SkScalar invMiterLimit, bool prevIsLine, bool currIsLine) argument [all...] |
/external/skqp/src/shaders/gradients/ |
H A D | SkRadialGradient.cpp | 16 SkMatrix rad_to_unit_matrix(const SkPoint& center, SkScalar radius) { argument 17 SkScalar inv = SkScalarInvert(radius); 29 SkRadialGradient::SkRadialGradient(const SkPoint& center, SkScalar radius, const Descriptor& desc) argument 30 : SkGradientShaderBase(desc, rad_to_unit_matrix(center, radius)) 32 , fRadius(radius) { 50 const SkScalar radius = buffer.readScalar(); local 51 return SkGradientShader::MakeRadial(center, radius, desc.fColors, std::move(desc.fColorSpace), 128 SkScalar radius = d->fRandom->nextUScalar1(); local 130 ? SkGradientShader::MakeRadial(center, radius, params.fColors4f, 133 : SkGradientShader::MakeRadial(center, radius, param [all...] |
/external/libxaac/decoder/drc_src/ |
H A D | impd_drc_eq.c | 121 FLOAT32 part_response, radius, angle_radian; local 134 radius = -element->real_zero_radius[i]; 137 radius = element->real_zero_radius[i]; 141 1.0f + radius * radius - 142 2.0f * radius * (FLOAT32)cos(frequency_radian - angle_radian); 145 1.0f + radius * radius - 146 2.0f * radius * (FLOAT32)cos(frequency_radian - angle_radian); 153 radius 330 impd_calc_phase_filt_params( WORD32 config, FLOAT32 radius, FLOAT32 angle, ia_ph_alignment_filt_struct* ph_alignment_filt) argument 433 FLOAT32 radius = (FLOAT32)element->zero_sign[i + 0]; local 454 FLOAT32 radius = element->real_zero_radius[i]; local 470 FLOAT32 radius = element->generic_zero_radius[i]; local 498 FLOAT32 radius = element->real_pole_radius[i]; local 508 FLOAT32 radius = element->complex_pole_radius[i]; local [all...] |
/external/skia/src/gpu/effects/ |
H A D | GrGaussianConvolutionFragmentProcessor.cpp | 67 fragBuilder->codeAppendf("float2 coord = %s - %d.0 * %s;", coords2D.c_str(), ce.radius(), imgInc); 171 uint32_t key = conv.radius(); 179 static void fill_in_1D_gaussian_kernel(float* kernel, int width, float gaussianSigma, int radius) { argument 184 float x = static_cast<float>(i - radius); 200 int radius, 208 , fRadius(radius) 213 SkASSERT(radius <= kMaxKernelRadius); 215 fill_in_1D_gaussian_kernel(fKernel, this->width(), gaussianSigma, this->radius()); 246 return (this->radius() == s.radius() 197 GrGaussianConvolutionFragmentProcessor( sk_sp<GrTextureProxy> proxy, Direction direction, int radius, float gaussianSigma, GrTextureDomain::Mode mode, int bounds[2]) argument 277 int radius = d->fRandom->nextRangeU(1, kMaxKernelRadius); local [all...] |
H A D | GrRRectEffect.cpp | 156 // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom 182 // the rrect will have a (0,0) vector at all four corners. So long as the radius > 0.5 they will 298 SkScalar radius = 0; local 302 radius = SkRRectPriv::GetSimpleRadii(rrect).fX; 303 SkASSERT(radius >= kRadiusMin); 304 rect.inset(radius, radius); 307 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; 308 rect.fLeft += radius; 309 rect.fTop += radius; [all...] |
/external/skqp/src/gpu/effects/ |
H A D | GrGaussianConvolutionFragmentProcessor.cpp | 67 fragBuilder->codeAppendf("float2 coord = %s - %d.0 * %s;", coords2D.c_str(), ce.radius(), imgInc); 171 uint32_t key = conv.radius(); 179 static void fill_in_1D_gaussian_kernel(float* kernel, int width, float gaussianSigma, int radius) { argument 184 float x = static_cast<float>(i - radius); 200 int radius, 208 , fRadius(radius) 213 SkASSERT(radius <= kMaxKernelRadius); 215 fill_in_1D_gaussian_kernel(fKernel, this->width(), gaussianSigma, this->radius()); 246 return (this->radius() == s.radius() 197 GrGaussianConvolutionFragmentProcessor( sk_sp<GrTextureProxy> proxy, Direction direction, int radius, float gaussianSigma, GrTextureDomain::Mode mode, int bounds[2]) argument 277 int radius = d->fRandom->nextRangeU(1, kMaxKernelRadius); local [all...] |
H A D | GrRRectEffect.cpp | 156 // The inner rect is the rrect bounds inset by the radius. Its left, top, right, and bottom 182 // the rrect will have a (0,0) vector at all four corners. So long as the radius > 0.5 they will 298 SkScalar radius = 0; local 302 radius = rrect.getSimpleRadii().fX; 303 SkASSERT(radius >= kRadiusMin); 304 rect.inset(radius, radius); 307 radius = rrect.radii(SkRRect::kUpperLeft_Corner).fX; 308 rect.fLeft += radius; 309 rect.fTop += radius; [all...] |
/external/replicaisland/src/com/replica/replicaisland/ |
H A D | SphereCollisionVolume.java | 27 public SphereCollisionVolume(float radius, float centerX, float centerY) { argument 29 mRadius = radius; 35 public SphereCollisionVolume(float radius, float centerX, float centerY, int hit) { argument 37 mRadius = radius; 75 public void setRadius(float radius) { argument 76 mRadius = radius;
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/external/skia/src/gpu/ |
H A D | GrStyle.h | 177 SkScalar radius = fStrokeRec.getInflationRadius(); local 178 dst->outset(radius, radius); 180 SkScalar radius = fStrokeRec.getInflationRadius(); local 181 *dst = src.makeOutset(radius, radius);
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/external/skqp/src/gpu/ |
H A D | GrStyle.h | 177 SkScalar radius = fStrokeRec.getInflationRadius(); local 178 dst->outset(radius, radius); 180 SkScalar radius = fStrokeRec.getInflationRadius(); local 181 *dst = src.makeOutset(radius, radius);
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/external/autotest/client/site_tests/firmware_TouchMTB/geometry/ |
H A D | minicircle.py | 33 radius = center.distance(p1) 34 return Circle(center, radius) 69 radius = center.distance(A) 70 return Circle(center, radius)
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/external/libxcam/modules/ocl/ |
H A D | cl_video_stabilizer.h | 86 XCamReturn set_motion_filter (uint32_t radius, float stdev); 129 MotionFilter (uint32_t radius = 15, float stdev = 10); 132 void set_filters (uint32_t radius, float stdev); 134 uint32_t radius () const { function in class:XCam::MotionFilter
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/external/python/cpython2/Demo/turtle/ |
H A D | tdemo_clock.py | 43 def clockface(radius): 47 jump(radius) 50 jump(-radius-25) 53 jump(-radius)
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/external/python/cpython3/Lib/turtledemo/ |
H A D | clock.py | 43 def clockface(radius): 47 jump(radius) 50 jump(-radius-25) 53 jump(-radius)
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/external/wpa_supplicant_8/hostapd/src/ |
H A D | Makefile | 1 SUBDIRS=ap common crypto drivers eapol_auth eapol_supp eap_common eap_peer eap_server l2_packet p2p pae radius rsn_supp tls utils wps
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/external/wpa_supplicant_8/src/ |
H A D | Makefile | 1 SUBDIRS=ap common crypto drivers eapol_auth eapol_supp eap_common eap_peer eap_server l2_packet p2p pae radius rsn_supp tls utils wps
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