/external/mesa3d/include/CL/ |
H A D | cl_d3d11.h | 88 ID3D11Buffer * resource, 94 ID3D11Texture2D * resource, 101 ID3D11Texture3D * resource,
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/external/mesa3d/src/gallium/auxiliary/vl/ |
H A D | vl_vertex_buffers.c | 221 buffer->ycbcr[i].resource = pipe_buffer_create 228 if (!buffer->ycbcr[i].resource) 233 buffer->mv[i].resource = pipe_buffer_create 240 if (!buffer->mv[i].resource) 249 pipe_resource_reference(&buffer->mv[i].resource, NULL); 253 pipe_resource_reference(&buffer->ycbcr[i].resource, NULL); 272 buf.buffer = buffer->ycbcr[component].resource; 287 buf.buffer = buffer->mv[motionvector].resource; 304 buffer->ycbcr[i].resource, 314 buffer->mv[i].resource, [all...] |
/external/mesa3d/src/gallium/drivers/softpipe/ |
H A D | sp_state_image.c | 45 pipe_resource_reference(&softpipe->tgsi.image[shader]->sp_iview[idx].resource, images[i].resource); 49 pipe_resource_reference(&softpipe->tgsi.image[shader]->sp_iview[idx].resource, NULL);
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/external/mesa3d/src/gallium/drivers/virgl/ |
H A D | virgl_resource.c | 86 struct pipe_resource *resource, 92 if (offset == 0 && size == resource->width0) 98 virgl_transfer_inline_write(pipe, resource, 0, usage, &box, data, 0, 0); 85 virgl_buffer_subdata(struct pipe_context *pipe, struct pipe_resource *resource, unsigned usage, unsigned offset, unsigned size, const void *data) argument
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/external/swiftshader/src/D3D8/ |
H A D | Direct3DBaseTexture8.cpp | 27 resource = new sw::Resource(0); 32 resource->destruct(); 149 return resource;
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/external/blktrace/btt/ |
H A D | misc.c | 28 #include <sys/resource.h> 87 static int increase_limit(int resource, rlim_t increase) argument 92 if (!getrlimit(resource, &rlim)) { 97 if (!setrlimit(resource, &rlim))
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/external/compiler-rt/test/asan/TestCases/Linux/ |
H A D | stack-overflow-recovery-mode.cc | 9 #include <sys/resource.h>
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/external/glide/library/src/main/java/com/bumptech/glide/load/engine/cache/ |
H A D | MemoryCache.java | 50 * @param resource The {@link com.bumptech.glide.load.engine.EngineResource} to store. 53 Resource<?> put(Key key, Resource<?> resource); argument
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/external/glide/library/src/main/java/com/bumptech/glide/load/resource/ |
H A D | NullDecoder.java | 1 package com.bumptech.glide.load.resource; 10 * @param <Z> The type of the decoded resource that will always be null. 19 * @param <Z> The resource type.
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H A D | NullResourceEncoder.java | 1 package com.bumptech.glide.load.resource; 11 * @param <T> The type of the resource that will always fail to be encoded.
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/external/glide/library/src/main/java/com/bumptech/glide/load/resource/bitmap/ |
H A D | FitCenter.java | 1 package com.bumptech.glide.load.resource.bitmap; 29 return "FitCenter.com.bumptech.glide.load.resource.bitmap";
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/external/glide/library/src/main/java/com/bumptech/glide/load/resource/drawable/ |
H A D | DrawableResource.java | 1 package com.bumptech.glide.load.resource.drawable;
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/external/glide/library/src/main/java/com/bumptech/glide/load/resource/gif/ |
H A D | GifBitmapProvider.java | 1 package com.bumptech.glide.load.resource.gif;
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/external/glide/library/src/main/java/com/bumptech/glide/load/resource/transcode/ |
H A D | UnitTranscoder.java | 1 package com.bumptech.glide.load.resource.transcode; 6 * A simple {@link ResourceTranscoder} that simply returns the given resource. 8 * @param <Z> The type of the resource that will be transcoded from and to.
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/external/glide/library/src/main/java/com/bumptech/glide/request/target/ |
H A D | ImageViewTargetFactory.java | 7 import com.bumptech.glide.load.resource.drawable.GlideDrawable;
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H A D | PreloadTarget.java | 7 * A one time use {@link com.bumptech.glide.request.target.Target} class that loads a resource into memory and then 10 * @param <Z> The type of resource that will be loaded into memory. 17 * @param width The width in pixels of the desired resource. 18 * @param height The height in pixels of the desired resource. 19 * @param <Z> The type of the desired resource. 30 public void onResourceReady(Z resource, GlideAnimation<? super Z> glideAnimation) { argument
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H A D | Target.java | 10 * An interface that Glide can load a resource into and notify of relevant lifecycle events during a load. 22 * guarantees. onLoadStarted may not be called if the resource is in memory or if the load will fail because of a 27 * @param <R> The type of resource the target can display. 63 * The method that will be called when the resource load has finished. 65 * @param resource the loaded resource. 67 void onResourceReady(R resource, GlideAnimation<? super R> glideAnimation); argument
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/external/google-breakpad/src/common/linux/tests/ |
H A D | crash_generator.h | 36 #include <sys/resource.h>
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/external/ltp/testcases/kernel/syscalls/getrusage/ |
H A D | getrusage01.c | 69 #include <sys/resource.h>
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/external/ltp/testcases/kernel/syscalls/nice/ |
H A D | nice02.c | 27 #include <sys/resource.h>
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H A D | nice03.c | 28 #include <sys/resource.h>
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/external/ltp/testcases/kernel/syscalls/setrlimit/ |
H A D | setrlimit04.c | 27 #include <sys/resource.h>
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/external/mesa3d/src/gallium/drivers/nouveau/nvc0/ |
H A D | nvc0_query.h | 22 struct pipe_resource *resource,
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/external/mesa3d/src/gallium/drivers/rbug/ |
H A D | rbug_objects.h | 44 struct pipe_resource *resource; member in struct:rbug_resource 128 (void)rbug_resource(_transfer->resource); 145 return rbug_resource(_resource)->resource; 186 struct pipe_resource *resource);
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/external/pdfium/third_party/libopenjpeg20/ |
H A D | opj_clock.c | 38 #include <sys/resource.h> 54 /* Unix or Linux: use resource usage */
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