/external/skqp/gm/ |
H A D | discard.cpp | 70 paint.setShader(SkShader::MakeColorShader(color));
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H A D | patch.cpp | 124 paint.setShader(shader); 126 paint.setShader(nullptr); 129 paint.setShader(shader); 131 paint.setShader(nullptr);
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H A D | rectangletexture.cpp | 48 paint.setShader(SkGradientShader::MakeLinear(pts, colors0, nullptr, 2, 54 paint.setShader(SkGradientShader::MakeLinear(pts, colors1, nullptr, 2, 169 clampPaint.setShader(rectImg->makeShader()); 175 repeatPaint.setShader(rectImg->makeShader(SkShader::kRepeat_TileMode,
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H A D | testgradient.cpp | 46 newPaint.setShader(SkGradientShader::MakeLinear(
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H A D | tiledscaledbitmap.cpp | 65 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kRepeat_TileMode,
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H A D | composeshader.cpp | 56 paint.setShader(fShader); 95 paint.setShader(nullptr); 99 paint.setShader(shaders[y]); 197 paint.setShader(shaders[y]); 252 paint.setShader(
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H A D | filltypespersp.cpp | 58 paint.setShader(SkGradientShader::MakeRadial(center, 87 bkgnrd.setShader(SkGradientShader::MakeRadial(center,
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H A D | imagefiltersclipped.cpp | 40 paint.setShader(SkGradientShader::MakeRadial(SkPoint::Make(x, y), radius, colors, nullptr, 136 noisePaint.setShader(SkPerlinNoiseShader::MakeFractalNoise(0.1f, 0.05f, 1, 0));
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/external/skqp/samplecode/ |
H A D | SampleGradients.cpp | 25 p.setShader(setgrad(r, 0xFF00FF00, 0x0000FF00)); 30 p.setShader(setgrad(r, 0xFF00FF00, 0x00000000)); 35 p.setShader(setgrad(r, 0xFF00FF00, 0x00FF0000)); 147 paint.setShader(gGradMakers[j](pts, gGradData[i], (SkShader::TileMode)tm));
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H A D | SampleRepeatTile.cpp | 39 paint->setShader(SkShader::MakeBitmapShader(bm, tm, tm));
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H A D | SampleAll.cpp | 196 paint.setShader(SkShader::MakeBitmapShader(fTx, 215 paint.setShader(linear); 226 // paint.setShader(transparentShader)->unref(); 235 paint.setShader(radial); 239 paint.setShader(nullptr); 246 paint.setShader(shaderTest()); // test compose shader 248 paint.setShader(nullptr);
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/external/skia/fuzz/ |
H A D | FuzzGradients.cpp | 125 p.setShader(SkGradientShader::MakeLinear(pts, colors.data(), pos.data(), 163 p.setShader(SkGradientShader::MakeRadial(center, radius, colors.data(), 201 p.setShader(SkGradientShader::MakeTwoPointConical(start, startRadius, 234 p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.data(), 237 p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.data(),
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/external/skqp/fuzz/ |
H A D | FuzzGradients.cpp | 125 p.setShader(SkGradientShader::MakeLinear(pts, colors.data(), pos.data(), 163 p.setShader(SkGradientShader::MakeRadial(center, radius, colors.data(), 201 p.setShader(SkGradientShader::MakeTwoPointConical(start, startRadius, 234 p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.data(), 237 p.setShader(SkGradientShader::MakeSweep(cx, cy, colors.data(),
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/external/skia/gm/ |
H A D | tilemodes.cpp | 32 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, SK_ARRAY_COUNT(colors), 39 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy)); 246 paint.setShader(fProc(gModes[kx], gModes[ky])); 279 paint->setShader(img->makeShader(tx, ty)); 286 paint->setShader(SkGradientShader::MakeLinear(pts, colors, pos, count, tx)); 292 paint->setShader(SkGradientShader::MakeRadial({ img->width()*0.5f, img->width()*0.5f },
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H A D | filltypespersp.cpp | 58 paint.setShader(SkGradientShader::MakeRadial(center, 87 bkgnrd.setShader(SkGradientShader::MakeRadial(center,
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H A D | imagefiltersclipped.cpp | 40 paint.setShader(SkGradientShader::MakeRadial(SkPoint::Make(x, y), radius, colors, nullptr, 136 noisePaint.setShader(SkPerlinNoiseShader::MakeFractalNoise(0.1f, 0.05f, 1, 0));
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H A D | lcdblendmodes.cpp | 60 p.setShader(fCheckerboard); 130 paint.setShader(make_shader(r));
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H A D | modecolorfilters.cpp | 81 bgPaint.setShader(fBmpShader); 127 paint.setShader(shaders[s]);
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H A D | shadows.cpp | 112 paint.setShader(SkShader::MakeBitmapShader( 119 paint.setShader(nullptr);
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H A D | srcmode.cpp | 21 paint->setShader(nullptr); 27 paint->setShader(SkGradientShader::MakeLinear(pts, colors, nullptr, SK_ARRAY_COUNT(colors),
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/external/skia/samplecode/ |
H A D | SampleAll.cpp | 196 paint.setShader(SkShader::MakeBitmapShader(fTx, 215 paint.setShader(linear); 226 // paint.setShader(transparentShader)->unref(); 235 paint.setShader(radial); 239 paint.setShader(nullptr); 246 paint.setShader(shaderTest()); // test compose shader 248 paint.setShader(nullptr);
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H A D | SampleTiling.cpp | 39 paint.setShader(SkGradientShader::MakeLinear(pts, colors, pos, 46 paint->setShader(SkShader::MakeBitmapShader(bm, tmx, tmy));
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/external/deqp/external/vulkancts/modules/vulkan/tessellation/ |
H A D | vktTessellationWindingTests.cpp | 444 .setShader (vk, device, VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("vert"), DE_NULL) 445 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), DE_NULL) 446 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, m_context.getBinaryCollection().get("tese"), DE_NULL) 447 .setShader (vk, device, VK_SHADER_STAGE_FRAGMENT_BIT, m_context.getBinaryCollection().get("frag"), DE_NULL) 454 .setShader (vk, device, VK_SHADER_STAGE_VERTEX_BIT, m_context.getBinaryCollection().get("vert"), DE_NULL) 455 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_CONTROL_BIT, m_context.getBinaryCollection().get("tesc"), DE_NULL) 456 .setShader (vk, device, VK_SHADER_STAGE_TESSELLATION_EVALUATION_BIT, m_context.getBinaryCollection().get("tese"), DE_NULL) 457 .setShader (vk, device, VK_SHADER_STAGE_FRAGMENT_BIT, m_context.getBinaryCollection().get("frag"), DE_NULL)
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/external/skia/tests/ |
H A D | ImageNewShaderTest.cpp | 51 paint.setShader(sourceShader); 80 paintTranslated.setShader(sourceShaderTranslated);
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H A D | PaintImageFilterTest.cpp | 35 gradientPaint.setShader(SkGradientShader::MakeRadial( 81 gradientPaint.setShader(SkGradientShader::MakeRadial(
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