Searched refs:v0 (Results 226 - 250 of 722) sorted by relevance

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/external/libmpeg2/common/armv8/
H A Dicv_variance_av8.s71 ld1 {v0.8b}, [x0], x1
77 uaddl v4.8h, v0.8b, v1.8b
86 umull v20.8h, v0.8b, v0.8b
/external/libvpx/libvpx/vpx_dsp/arm/
H A Dmem_neon.h25 const int32x4x2_t v0 = vld2q_s32(buf); local
27 const int16x4_t s0 = vmovn_s32(v0.val[0]);
28 const int16x4_t s1 = vmovn_s32(v0.val[1]);
42 const int32x4_t v0 = vld1q_s32(buf); local
44 const int16x4_t s0 = vmovn_s32(v0);
54 const int32x4_t v0 = vld1q_s32(buf); local
55 return vmovn_s32(v0);
63 const int32x4_t v0 = vmovl_s16(vget_low_s16(a)); local
65 vst1q_s32(buf, v0);
H A Ddeblock_neon.c21 const uint8x8_t v0, const uint8x8_t b1,
26 return vrhadd_u8(k3, v0);
30 const uint8x8_t v0, const uint8x8_t b1,
32 const uint8x8_t a2_v0 = vabd_u8(a2, v0);
33 const uint8x8_t a1_v0 = vabd_u8(a1, v0);
34 const uint8x8_t b1_v0 = vabd_u8(b1, v0);
35 const uint8x8_t b2_v0 = vabd_u8(b2, v0);
44 const uint8x8_t v0, const uint8x8_t b1,
46 const uint8x8_t k_out = average_k_out(a2, a1, v0, b1, b2);
47 const uint8x8_t mask = generate_mask(a2, a1, v0, b
20 average_k_out(const uint8x8_t a2, const uint8x8_t a1, const uint8x8_t v0, const uint8x8_t b1, const uint8x8_t b2) argument
29 generate_mask(const uint8x8_t a2, const uint8x8_t a1, const uint8x8_t v0, const uint8x8_t b1, const uint8x8_t b2, const uint8x8_t filter) argument
43 generate_output(const uint8x8_t a2, const uint8x8_t a1, const uint8x8_t v0, const uint8x8_t b1, const uint8x8_t b2, const uint8x8_t filter) argument
53 average_k_outq(const uint8x16_t a2, const uint8x16_t a1, const uint8x16_t v0, const uint8x16_t b1, const uint8x16_t b2) argument
62 generate_maskq(const uint8x16_t a2, const uint8x16_t a1, const uint8x16_t v0, const uint8x16_t b1, const uint8x16_t b2, const uint8x16_t filter) argument
76 generate_outputq(const uint8x16_t a2, const uint8x16_t a1, const uint8x16_t v0, const uint8x16_t b1, const uint8x16_t b2, const uint8x16_t filter) argument
[all...]
/external/mesa3d/src/gallium/drivers/llvmpipe/
H A Dlp_setup_context.h159 const float (*v0)[4]);
162 const float (*v0)[4],
166 const float (*v0)[4],
201 const float (*v0)[4],
H A Dlp_setup_tri.c155 const float (*v0)[4],
162 const float ex = v0[0][0] - v2[0][0];
163 const float ey = v0[0][1] - v2[0][1];
177 lp_setup_print_vertex(setup, "v0", v0);
270 const float (*v0)[4],
290 lp_setup_print_triangle(setup, v0, v1, v2);
293 pv = v0;
365 tri->v[0][0] = v0[0][0];
368 tri->v[0][1] = v0[
154 lp_setup_print_triangle(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
268 do_triangle_ccw(struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4], boolean frontfacing ) argument
972 retry_triangle_ccw( struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4], boolean front) argument
996 calc_fixed_position(struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
1116 triangle_cw(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
1137 triangle_ccw(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
1153 triangle_both(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument
1191 triangle_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) argument
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/external/mesa3d/src/mesa/main/
H A Duniforms.c150 _mesa_Uniform1f(GLint location, GLfloat v0) argument
153 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_FLOAT, 1);
157 _mesa_Uniform2f(GLint location, GLfloat v0, GLfloat v1) argument
161 v[0] = v0;
167 _mesa_Uniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) argument
171 v[0] = v0;
178 _mesa_Uniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, argument
183 v[0] = v0;
191 _mesa_Uniform1i(GLint location, GLint v0) argument
194 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_IN
198 _mesa_Uniform2i(GLint location, GLint v0, GLint v1) argument
208 _mesa_Uniform3i(GLint location, GLint v0, GLint v1, GLint v2) argument
219 _mesa_Uniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) argument
288 _mesa_ProgramUniform1f(GLuint program, GLint location, GLfloat v0) argument
298 _mesa_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) argument
310 _mesa_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) argument
324 _mesa_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) argument
339 _mesa_ProgramUniform1i(GLuint program, GLint location, GLint v0) argument
349 _mesa_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) argument
361 _mesa_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) argument
375 _mesa_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) argument
480 _mesa_Uniform1ui(GLint location, GLuint v0) argument
487 _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1) argument
497 _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) argument
508 _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) argument
579 _mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0) argument
589 _mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) argument
602 _mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) argument
617 _mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) argument
1272 _mesa_Uniform1d(GLint location, GLdouble v0) argument
1279 _mesa_Uniform2d(GLint location, GLdouble v0, GLdouble v1) argument
1289 _mesa_Uniform3d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2) argument
1300 _mesa_Uniform4d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) argument
1422 _mesa_ProgramUniform1d(GLuint program, GLint location, GLdouble v0) argument
1432 _mesa_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) argument
1444 _mesa_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) argument
1458 _mesa_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) argument
[all...]
/external/swiftshader/src/Renderer/
H A DPrimitive.hpp25 Vertex v0; member in struct:sw::Triangle
/external/swiftshader/src/Shader/
H A DSetupRoutine.cpp55 const int V0 = OFFSET(Triangle,v0);
56 const int V1 = (triangle || line) ? OFFSET(Triangle,v1) : OFFSET(Triangle,v0);
57 const int V2 = triangle ? OFFSET(Triangle,v2) : (line ? OFFSET(Triangle,v1) : OFFSET(Triangle,v0));
61 Pointer<Byte> v0 = tri + V0; local
68 X[0] = *Pointer<Int>(v0 + OFFSET(Vertex,X));
72 Y[0] = *Pointer<Int>(v0 + OFFSET(Vertex,Y));
96 Int w0w1w2 = *Pointer<Int>(v0 + pos * 16 + 12) ^
284 Float y0 = *Pointer<Float>(v0 + pos * 16 + 4);
290 conditionalRotate1(yMin == y1, v0, v1, v2);
291 conditionalRotate2(yMin == y2, v0, v
482 setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2, int attribute, int planeEquation, bool flat, bool sprite, bool perspective, bool wrap, int component) argument
625 conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2) argument
645 conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2) argument
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/external/tensorflow/tensorflow/compiler/tests/
H A Dadam_test.py59 m0, v0, m1, v1 = 0.0, 0.0, 0.0, 0.0
85 var0_np, m0, v0 = adam_update_numpy(var0_np, grads0_np, t, m0, v0)
98 m0, v0, m1, v1 = 0.0, 0.0, 0.0, 0.0
124 var0_np, m0, v0 = adam_update_numpy(var0_np, grads0_np, t, m0, v0)
137 m0, v0, m1, v1 = 0.0, 0.0, 0.0, 0.0
167 var0_np, m0, v0 = adam_update_numpy(var0_np, grads0_np, t, m0, v0)
/external/vixl/examples/aarch64/
H A Dadd2-vectors.cc56 __ Ld1(v0.V16B(), MemOperand(x0));
58 __ Add(v0.V16B(), v0.V16B(), v1.V16B());
59 __ St1(v0.V16B(), MemOperand(x0, 16, PostIndex));
/external/skia/src/core/
H A DSkMaskBlurFilter.cpp422 // Sk8h v0 = s0*G[0]
427 // d0 += {_____, v0[0], v0[1], v0[2], v0[3], v0[4], v0[5], v0[6]}
428 // d1 += {v0[7], _____, _____, _____, _____, _____, _____, _____}
440 auto v0
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/external/skqp/src/core/
H A DSkMaskBlurFilter.cpp422 // Sk8h v0 = s0*G[0]
427 // d0 += {_____, v0[0], v0[1], v0[2], v0[3], v0[4], v0[5], v0[6]}
428 // d1 += {v0[7], _____, _____, _____, _____, _____, _____, _____}
440 auto v0
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/external/libhevc/common/arm64/
H A Dihevc_inter_pred_chroma_vert_w16inp_w16out.s118 ld1 {v0.8b},[x4] //loads pi1_coeff
120 sxtl v0.8h, v0.8b //long the value
123 dup v16.4h, v0.h[0] //coeff_0
124 dup v17.4h, v0.h[1] //coeff_1
125 dup v18.4h, v0.h[2] //coeff_2
126 dup v19.4h, v0.h[3] //coeff_3
143 ld1 {v0.4h},[x4],#8 //loads pu1_src
144 smull v0.4s, v0
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/external/tensorflow/tensorflow/python/kernel_tests/
H A Dpriority_queue_test.py46 q.enqueue((e, constant_op.constant(v0), constant_op.constant(v1)))
47 for e, v0, v1 in zip(elem, side_value_0, side_value_1)
57 for e, v0, v1 in zip(elem, side_value_0, side_value_1):
60 allowed[e].add((v0, v1))
61 missed.add((v0, v1))
78 q.enqueue((e, constant_op.constant(v0), constant_op.constant(v1)))
79 for e, v0, v1 in zip(elem, side_value_0, side_value_1)
103 for e, v0, v1 in zip(elem, side_value_0, side_value_1):
106 allowed[e].add((v0, v1))
107 missed.add((v0, v
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/external/skia/src/utils/
H A DSkInsetConvexPolygon.cpp22 SkVector v0 = s1 - s0; local
24 SkScalar perpDot = v0.cross(v1);
100 SkVector v0 = s0.fP1 - s0.fP0; local
103 SkScalar perpDot = v0.cross(v1);
128 SkScalar localT = d.cross(v0) / perpDot;
133 v0 *= localS;
134 *p = s0.fP0 + v0;
146 SkVector v0 = poly[0] - poly[poly.count() - 1]; local
148 SkScalar winding = v0.cross(v1);
154 SkVector v0 local
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/external/skqp/src/utils/
H A DSkInsetConvexPolygon.cpp22 SkVector v0 = s1 - s0; local
24 SkScalar perpDot = v0.cross(v1);
100 SkVector v0 = s0.fP1 - s0.fP0; local
103 SkScalar perpDot = v0.cross(v1);
128 SkScalar localT = d.cross(v0) / perpDot;
133 v0 *= localS;
134 *p = s0.fP0 + v0;
146 SkVector v0 = poly[0] - poly[poly.count() - 1]; local
148 SkScalar winding = v0.cross(v1);
154 SkVector v0 local
[all...]
/external/libavc/common/armv8/
H A Dih264_deblk_luma_av8.s107 ld1 {v0.8b, v1.8b}, [x0], x1 //q0 values are loaded into q0
113 mov v0.d[1], v1.d[0]
115 uabd v22.16b, v6.16b, v0.16b
117 uabd v24.16b, v2.16b, v0.16b
126 uabd v30.16b, v4.16b, v0.16b
137 usubl v24.8h, v0.8b, v6.8b //Q15,Q12 = (q0 - p0)
147 urhadd v16.16b, v6.16b , v0.16b //Q8 = ((p0+q0+1) >> 1)
184 uqadd v14.16b, v0.16b , v18.16b //Q7 = q0 + delta
185 uqsub v0.16b, v0
[all...]
H A Dih264_inter_pred_luma_horz_qpel_av8.s127 movi v0.16b, #5 //filter coeff
167 umlsl v8.8h, v31.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 (column1,row0)
169 umlsl v10.8h, v30.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 (column2,row0)
171 umlsl v14.8h, v28.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 (column1,row1)
173 umlsl v16.8h, v27.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 (column2,row1)
175 umlsl v8.8h, v31.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 - 5a4 (column1,row0)
177 umlsl v10.8h, v30.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 - 5a4 (column2,row0)
179 umlsl v14.8h, v28.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 - 5a4 (column1,row1)
181 umlsl v16.8h, v27.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 - 5a4 (column2,row1)
228 umlsl v8.8h, v31.8b, v0
[all...]
/external/apache-commons-math/src/main/java/org/apache/commons/math/random/
H A DWell1024a.java88 final int v0 = v[index];
94 final int z1 = v0 ^ (vM1 ^ (vM1 >>> 8));
/external/clang/test/SemaCXX/
H A Denum.cpp46 enum enum0 { v0 }; enumerator in enum:test1::enum0
47 int test0[is_same<__typeof(+v0), int>::value];
/external/libvpx/libvpx/third_party/libyuv/source/
H A Dscale_neon64.cc28 // load even pixels into v0, odd into v1
30 "ld2 {v0.16b,v1.16b}, [%0], #32 \n"
39 : "v0", "v1" // Clobber List
49 "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load pixels and post inc
51 "uaddlp v0.8h, v0.16b \n" // add adjacent
53 "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack
54 "rshrn2 v0.16b, v1.8h, #1 \n"
56 "st1 {v0
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/external/llvm/test/MC/Mips/mips32r2/
H A Dinvalid-mips64r2.s9 dshd $v0,$sp # CHECK: :[[@LINE]]:{{[0-9]+}}: error: instruction requires a CPU feature not currently enabled
/external/llvm/test/MC/Mips/mips32r3/
H A Dinvalid-mips64r2.s9 dshd $v0,$sp # CHECK: :[[@LINE]]:{{[0-9]+}}: error: instruction requires a CPU feature not currently enabled
/external/llvm/test/MC/Mips/mips32r5/
H A Dinvalid-mips64r2.s9 dshd $v0,$sp # CHECK: :[[@LINE]]:{{[0-9]+}}: error: instruction requires a CPU feature not currently enabled
/external/mesa3d/src/mesa/tnl_dd/
H A Dt_dd_vertex.h56 GLfloat u0, v0; member in struct:__anon17301::__anon17302
65 GLfloat u0, v0, q0; member in struct:__anon17301::__anon17303

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