/external/libmpeg2/common/armv8/ |
H A D | icv_variance_av8.s | 71 ld1 {v0.8b}, [x0], x1 77 uaddl v4.8h, v0.8b, v1.8b 86 umull v20.8h, v0.8b, v0.8b
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/external/libvpx/libvpx/vpx_dsp/arm/ |
H A D | mem_neon.h | 25 const int32x4x2_t v0 = vld2q_s32(buf); local 27 const int16x4_t s0 = vmovn_s32(v0.val[0]); 28 const int16x4_t s1 = vmovn_s32(v0.val[1]); 42 const int32x4_t v0 = vld1q_s32(buf); local 44 const int16x4_t s0 = vmovn_s32(v0); 54 const int32x4_t v0 = vld1q_s32(buf); local 55 return vmovn_s32(v0); 63 const int32x4_t v0 = vmovl_s16(vget_low_s16(a)); local 65 vst1q_s32(buf, v0);
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H A D | deblock_neon.c | 21 const uint8x8_t v0, const uint8x8_t b1, 26 return vrhadd_u8(k3, v0); 30 const uint8x8_t v0, const uint8x8_t b1, 32 const uint8x8_t a2_v0 = vabd_u8(a2, v0); 33 const uint8x8_t a1_v0 = vabd_u8(a1, v0); 34 const uint8x8_t b1_v0 = vabd_u8(b1, v0); 35 const uint8x8_t b2_v0 = vabd_u8(b2, v0); 44 const uint8x8_t v0, const uint8x8_t b1, 46 const uint8x8_t k_out = average_k_out(a2, a1, v0, b1, b2); 47 const uint8x8_t mask = generate_mask(a2, a1, v0, b 20 average_k_out(const uint8x8_t a2, const uint8x8_t a1, const uint8x8_t v0, const uint8x8_t b1, const uint8x8_t b2) argument 29 generate_mask(const uint8x8_t a2, const uint8x8_t a1, const uint8x8_t v0, const uint8x8_t b1, const uint8x8_t b2, const uint8x8_t filter) argument 43 generate_output(const uint8x8_t a2, const uint8x8_t a1, const uint8x8_t v0, const uint8x8_t b1, const uint8x8_t b2, const uint8x8_t filter) argument 53 average_k_outq(const uint8x16_t a2, const uint8x16_t a1, const uint8x16_t v0, const uint8x16_t b1, const uint8x16_t b2) argument 62 generate_maskq(const uint8x16_t a2, const uint8x16_t a1, const uint8x16_t v0, const uint8x16_t b1, const uint8x16_t b2, const uint8x16_t filter) argument 76 generate_outputq(const uint8x16_t a2, const uint8x16_t a1, const uint8x16_t v0, const uint8x16_t b1, const uint8x16_t b2, const uint8x16_t filter) argument [all...] |
/external/mesa3d/src/gallium/drivers/llvmpipe/ |
H A D | lp_setup_context.h | 159 const float (*v0)[4]); 162 const float (*v0)[4], 166 const float (*v0)[4], 201 const float (*v0)[4],
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H A D | lp_setup_tri.c | 155 const float (*v0)[4], 162 const float ex = v0[0][0] - v2[0][0]; 163 const float ey = v0[0][1] - v2[0][1]; 177 lp_setup_print_vertex(setup, "v0", v0); 270 const float (*v0)[4], 290 lp_setup_print_triangle(setup, v0, v1, v2); 293 pv = v0; 365 tri->v[0][0] = v0[0][0]; 368 tri->v[0][1] = v0[ 154 lp_setup_print_triangle(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 268 do_triangle_ccw(struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4], boolean frontfacing ) argument 972 retry_triangle_ccw( struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4], boolean front) argument 996 calc_fixed_position(struct lp_setup_context *setup, struct fixed_position* position, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 1116 triangle_cw(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 1137 triangle_ccw(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 1153 triangle_both(struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4]) argument 1191 triangle_nop( struct lp_setup_context *setup, const float (*v0)[4], const float (*v1)[4], const float (*v2)[4] ) argument [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | uniforms.c | 150 _mesa_Uniform1f(GLint location, GLfloat v0) argument 153 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_FLOAT, 1); 157 _mesa_Uniform2f(GLint location, GLfloat v0, GLfloat v1) argument 161 v[0] = v0; 167 _mesa_Uniform3f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2) argument 171 v[0] = v0; 178 _mesa_Uniform4f(GLint location, GLfloat v0, GLfloat v1, GLfloat v2, argument 183 v[0] = v0; 191 _mesa_Uniform1i(GLint location, GLint v0) argument 194 _mesa_uniform(ctx, ctx->_Shader->ActiveProgram, location, 1, &v0, GLSL_TYPE_IN 198 _mesa_Uniform2i(GLint location, GLint v0, GLint v1) argument 208 _mesa_Uniform3i(GLint location, GLint v0, GLint v1, GLint v2) argument 219 _mesa_Uniform4i(GLint location, GLint v0, GLint v1, GLint v2, GLint v3) argument 288 _mesa_ProgramUniform1f(GLuint program, GLint location, GLfloat v0) argument 298 _mesa_ProgramUniform2f(GLuint program, GLint location, GLfloat v0, GLfloat v1) argument 310 _mesa_ProgramUniform3f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2) argument 324 _mesa_ProgramUniform4f(GLuint program, GLint location, GLfloat v0, GLfloat v1, GLfloat v2, GLfloat v3) argument 339 _mesa_ProgramUniform1i(GLuint program, GLint location, GLint v0) argument 349 _mesa_ProgramUniform2i(GLuint program, GLint location, GLint v0, GLint v1) argument 361 _mesa_ProgramUniform3i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2) argument 375 _mesa_ProgramUniform4i(GLuint program, GLint location, GLint v0, GLint v1, GLint v2, GLint v3) argument 480 _mesa_Uniform1ui(GLint location, GLuint v0) argument 487 _mesa_Uniform2ui(GLint location, GLuint v0, GLuint v1) argument 497 _mesa_Uniform3ui(GLint location, GLuint v0, GLuint v1, GLuint v2) argument 508 _mesa_Uniform4ui(GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) argument 579 _mesa_ProgramUniform1ui(GLuint program, GLint location, GLuint v0) argument 589 _mesa_ProgramUniform2ui(GLuint program, GLint location, GLuint v0, GLuint v1) argument 602 _mesa_ProgramUniform3ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2) argument 617 _mesa_ProgramUniform4ui(GLuint program, GLint location, GLuint v0, GLuint v1, GLuint v2, GLuint v3) argument 1272 _mesa_Uniform1d(GLint location, GLdouble v0) argument 1279 _mesa_Uniform2d(GLint location, GLdouble v0, GLdouble v1) argument 1289 _mesa_Uniform3d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2) argument 1300 _mesa_Uniform4d(GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) argument 1422 _mesa_ProgramUniform1d(GLuint program, GLint location, GLdouble v0) argument 1432 _mesa_ProgramUniform2d(GLuint program, GLint location, GLdouble v0, GLdouble v1) argument 1444 _mesa_ProgramUniform3d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2) argument 1458 _mesa_ProgramUniform4d(GLuint program, GLint location, GLdouble v0, GLdouble v1, GLdouble v2, GLdouble v3) argument [all...] |
/external/swiftshader/src/Renderer/ |
H A D | Primitive.hpp | 25 Vertex v0; member in struct:sw::Triangle
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/external/swiftshader/src/Shader/ |
H A D | SetupRoutine.cpp | 55 const int V0 = OFFSET(Triangle,v0); 56 const int V1 = (triangle || line) ? OFFSET(Triangle,v1) : OFFSET(Triangle,v0); 57 const int V2 = triangle ? OFFSET(Triangle,v2) : (line ? OFFSET(Triangle,v1) : OFFSET(Triangle,v0)); 61 Pointer<Byte> v0 = tri + V0; local 68 X[0] = *Pointer<Int>(v0 + OFFSET(Vertex,X)); 72 Y[0] = *Pointer<Int>(v0 + OFFSET(Vertex,Y)); 96 Int w0w1w2 = *Pointer<Int>(v0 + pos * 16 + 12) ^ 284 Float y0 = *Pointer<Float>(v0 + pos * 16 + 4); 290 conditionalRotate1(yMin == y1, v0, v1, v2); 291 conditionalRotate2(yMin == y2, v0, v 482 setupGradient(Pointer<Byte> &primitive, Pointer<Byte> &triangle, Float4 &w012, Float4 (&m)[3], Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2, int attribute, int planeEquation, bool flat, bool sprite, bool perspective, bool wrap, int component) argument 625 conditionalRotate1(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2) argument 645 conditionalRotate2(Bool condition, Pointer<Byte> &v0, Pointer<Byte> &v1, Pointer<Byte> &v2) argument [all...] |
/external/tensorflow/tensorflow/compiler/tests/ |
H A D | adam_test.py | 59 m0, v0, m1, v1 = 0.0, 0.0, 0.0, 0.0 85 var0_np, m0, v0 = adam_update_numpy(var0_np, grads0_np, t, m0, v0) 98 m0, v0, m1, v1 = 0.0, 0.0, 0.0, 0.0 124 var0_np, m0, v0 = adam_update_numpy(var0_np, grads0_np, t, m0, v0) 137 m0, v0, m1, v1 = 0.0, 0.0, 0.0, 0.0 167 var0_np, m0, v0 = adam_update_numpy(var0_np, grads0_np, t, m0, v0)
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/external/vixl/examples/aarch64/ |
H A D | add2-vectors.cc | 56 __ Ld1(v0.V16B(), MemOperand(x0)); 58 __ Add(v0.V16B(), v0.V16B(), v1.V16B()); 59 __ St1(v0.V16B(), MemOperand(x0, 16, PostIndex));
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/external/skia/src/core/ |
H A D | SkMaskBlurFilter.cpp | 422 // Sk8h v0 = s0*G[0] 427 // d0 += {_____, v0[0], v0[1], v0[2], v0[3], v0[4], v0[5], v0[6]} 428 // d1 += {v0[7], _____, _____, _____, _____, _____, _____, _____} 440 auto v0 [all...] |
/external/skqp/src/core/ |
H A D | SkMaskBlurFilter.cpp | 422 // Sk8h v0 = s0*G[0] 427 // d0 += {_____, v0[0], v0[1], v0[2], v0[3], v0[4], v0[5], v0[6]} 428 // d1 += {v0[7], _____, _____, _____, _____, _____, _____, _____} 440 auto v0 [all...] |
/external/libhevc/common/arm64/ |
H A D | ihevc_inter_pred_chroma_vert_w16inp_w16out.s | 118 ld1 {v0.8b},[x4] //loads pi1_coeff 120 sxtl v0.8h, v0.8b //long the value 123 dup v16.4h, v0.h[0] //coeff_0 124 dup v17.4h, v0.h[1] //coeff_1 125 dup v18.4h, v0.h[2] //coeff_2 126 dup v19.4h, v0.h[3] //coeff_3 143 ld1 {v0.4h},[x4],#8 //loads pu1_src 144 smull v0.4s, v0 [all...] |
/external/tensorflow/tensorflow/python/kernel_tests/ |
H A D | priority_queue_test.py | 46 q.enqueue((e, constant_op.constant(v0), constant_op.constant(v1))) 47 for e, v0, v1 in zip(elem, side_value_0, side_value_1) 57 for e, v0, v1 in zip(elem, side_value_0, side_value_1): 60 allowed[e].add((v0, v1)) 61 missed.add((v0, v1)) 78 q.enqueue((e, constant_op.constant(v0), constant_op.constant(v1))) 79 for e, v0, v1 in zip(elem, side_value_0, side_value_1) 103 for e, v0, v1 in zip(elem, side_value_0, side_value_1): 106 allowed[e].add((v0, v1)) 107 missed.add((v0, v [all...] |
/external/skia/src/utils/ |
H A D | SkInsetConvexPolygon.cpp | 22 SkVector v0 = s1 - s0; local 24 SkScalar perpDot = v0.cross(v1); 100 SkVector v0 = s0.fP1 - s0.fP0; local 103 SkScalar perpDot = v0.cross(v1); 128 SkScalar localT = d.cross(v0) / perpDot; 133 v0 *= localS; 134 *p = s0.fP0 + v0; 146 SkVector v0 = poly[0] - poly[poly.count() - 1]; local 148 SkScalar winding = v0.cross(v1); 154 SkVector v0 local [all...] |
/external/skqp/src/utils/ |
H A D | SkInsetConvexPolygon.cpp | 22 SkVector v0 = s1 - s0; local 24 SkScalar perpDot = v0.cross(v1); 100 SkVector v0 = s0.fP1 - s0.fP0; local 103 SkScalar perpDot = v0.cross(v1); 128 SkScalar localT = d.cross(v0) / perpDot; 133 v0 *= localS; 134 *p = s0.fP0 + v0; 146 SkVector v0 = poly[0] - poly[poly.count() - 1]; local 148 SkScalar winding = v0.cross(v1); 154 SkVector v0 local [all...] |
/external/libavc/common/armv8/ |
H A D | ih264_deblk_luma_av8.s | 107 ld1 {v0.8b, v1.8b}, [x0], x1 //q0 values are loaded into q0 113 mov v0.d[1], v1.d[0] 115 uabd v22.16b, v6.16b, v0.16b 117 uabd v24.16b, v2.16b, v0.16b 126 uabd v30.16b, v4.16b, v0.16b 137 usubl v24.8h, v0.8b, v6.8b //Q15,Q12 = (q0 - p0) 147 urhadd v16.16b, v6.16b , v0.16b //Q8 = ((p0+q0+1) >> 1) 184 uqadd v14.16b, v0.16b , v18.16b //Q7 = q0 + delta 185 uqsub v0.16b, v0 [all...] |
H A D | ih264_inter_pred_luma_horz_qpel_av8.s | 127 movi v0.16b, #5 //filter coeff 167 umlsl v8.8h, v31.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 (column1,row0) 169 umlsl v10.8h, v30.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 (column2,row0) 171 umlsl v14.8h, v28.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 (column1,row1) 173 umlsl v16.8h, v27.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 (column2,row1) 175 umlsl v8.8h, v31.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 - 5a4 (column1,row0) 177 umlsl v10.8h, v30.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 - 5a4 (column2,row0) 179 umlsl v14.8h, v28.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 - 5a4 (column1,row1) 181 umlsl v16.8h, v27.8b, v0.8b //// a0 + a5 + 20a2 + 20a3 - 5a1 - 5a4 (column2,row1) 228 umlsl v8.8h, v31.8b, v0 [all...] |
/external/apache-commons-math/src/main/java/org/apache/commons/math/random/ |
H A D | Well1024a.java | 88 final int v0 = v[index]; 94 final int z1 = v0 ^ (vM1 ^ (vM1 >>> 8));
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/external/clang/test/SemaCXX/ |
H A D | enum.cpp | 46 enum enum0 { v0 }; enumerator in enum:test1::enum0 47 int test0[is_same<__typeof(+v0), int>::value];
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/external/libvpx/libvpx/third_party/libyuv/source/ |
H A D | scale_neon64.cc | 28 // load even pixels into v0, odd into v1 30 "ld2 {v0.16b,v1.16b}, [%0], #32 \n" 39 : "v0", "v1" // Clobber List 49 "ld1 {v0.16b,v1.16b}, [%0], #32 \n" // load pixels and post inc 51 "uaddlp v0.8h, v0.16b \n" // add adjacent 53 "rshrn v0.8b, v0.8h, #1 \n" // downshift, round and pack 54 "rshrn2 v0.16b, v1.8h, #1 \n" 56 "st1 {v0 [all...] |
/external/llvm/test/MC/Mips/mips32r2/ |
H A D | invalid-mips64r2.s | 9 dshd $v0,$sp # CHECK: :[[@LINE]]:{{[0-9]+}}: error: instruction requires a CPU feature not currently enabled
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/external/llvm/test/MC/Mips/mips32r3/ |
H A D | invalid-mips64r2.s | 9 dshd $v0,$sp # CHECK: :[[@LINE]]:{{[0-9]+}}: error: instruction requires a CPU feature not currently enabled
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/external/llvm/test/MC/Mips/mips32r5/ |
H A D | invalid-mips64r2.s | 9 dshd $v0,$sp # CHECK: :[[@LINE]]:{{[0-9]+}}: error: instruction requires a CPU feature not currently enabled
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/external/mesa3d/src/mesa/tnl_dd/ |
H A D | t_dd_vertex.h | 56 GLfloat u0, v0; member in struct:__anon17301::__anon17302 65 GLfloat u0, v0, q0; member in struct:__anon17301::__anon17303
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