/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | intel_screen.c | 266 GLuint zoffset) 271 intel_miptree_check_level_layer(mt, level, zoffset); 274 intel_miptree_get_image_offset(mt, level, zoffset, &draw_x, &draw_y); 363 unsigned texture, int zoffset, 381 face = zoffset; 395 if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < zoffset) { 408 intel_setup_image_from_mipmap_tree(intel, image, iobj->mt, level, zoffset); 264 intel_setup_image_from_mipmap_tree(struct intel_context *intel, __DRIimage *image, struct intel_mipmap_tree *mt, GLuint level, GLuint zoffset) argument 362 intel_create_image_from_texture(__DRIcontext *context, int target, unsigned texture, int zoffset, int level, unsigned *error, void *loaderPrivate) argument
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/external/mesa3d/src/mesa/main/ |
H A D | texobj.h | 225 GLint yoffset, GLint zoffset, GLsizei width,
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H A D | dd.h | 226 GLint xoffset, GLint yoffset, GLint zoffset, 237 GLint xoffset, GLint yoffset, GLint zoffset, 252 GLint xoffset, GLint yoffset, GLint zoffset, 335 GLint xoffset, GLint yoffset, GLint zoffset, 346 GLint zoffset, GLsizei width,
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/external/swiftshader/src/OpenGL/common/ |
H A D | Image.hpp | 203 void loadImageData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const gl::PixelStorageModes &unpackParameters, const void *pixels); 204 void loadCompressedData(GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLsizei imageSize, const void *pixels);
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContextFuncs.inl | 581 GLW_APICALL void GLW_APIENTRY glClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) 587 DE_UNREF(zoffset); 714 GLW_APICALL void GLW_APIENTRY glCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits) 721 DE_UNREF(zoffset); 810 GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) 816 DE_UNREF(zoffset); 826 GLW_APICALL void GLW_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) 832 DE_UNREF(zoffset); 938 GLW_APICALL void GLW_APIENTRY glCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) 944 DE_UNREF(zoffset); [all...] |
/external/mesa3d/src/mesa/drivers/common/ |
H A D | meta.c | 2786 GLint zoffset, 2810 texImage, zoffset); 2817 texImage, zoffset); 2824 texImage, zoffset); 2867 GLint xoffset, GLint yoffset, GLint zoffset, 2878 xoffset, yoffset, zoffset, 2934 xoffset, zoffset, 0, width, 1, 1, 2938 xoffset, yoffset, zoffset, width, height, 1, 3236 GLint xoffset, GLint yoffset, GLint zoffset, 3288 _mesa_GetTexSubImage_sw(ctx, xoffset, yoffset, zoffset, 2782 copytexsubimage_using_blit_framebuffer(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, struct gl_renderbuffer *rb, GLint x, GLint y, GLsizei width, GLsizei height) argument 2865 _mesa_meta_CopyTexSubImage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, struct gl_renderbuffer *rb, GLint x, GLint y, GLsizei width, GLsizei height) argument 3235 _mesa_meta_GetTexSubImage(struct gl_context *ctx, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *pixels, struct gl_texture_image *texImage) argument 3429 cleartexsubimage_color(struct gl_context *ctx, struct gl_texture_image *texImage, const GLvoid *clearValue, GLint zoffset) argument 3478 cleartexsubimage_depth_stencil(struct gl_context *ctx, struct gl_texture_image *texImage, const GLvoid *clearValue, GLint zoffset) argument 3529 cleartexsubimage_for_zoffset(struct gl_context *ctx, struct gl_texture_image *texImage, GLint zoffset, const GLvoid *clearValue) argument 3560 cleartexsubimage_using_fbo(struct gl_context *ctx, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, const GLvoid *clearValue) argument 3594 _mesa_meta_ClearTexSubImage(struct gl_context *ctx, struct gl_texture_image *texImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, const GLvoid *clearValue) argument [all...] |
/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_texture.c | 544 GLint xoffset, GLint yoffset, GLint zoffset, 589 xoffset, yoffset, zoffset, 596 GLint xoffset, GLint yoffset, GLint zoffset, 601 nouveau_texsubimage(ctx, dims, ti, xoffset, yoffset, zoffset, 609 GLint xoffset, GLint yoffset, GLint zoffset, 614 nouveau_texsubimage(ctx, dims, ti, xoffset, yoffset, zoffset, 542 nouveau_texsubimage(struct gl_context *ctx, GLint dims, struct gl_texture_image *ti, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLsizei imageSize, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *packing, GLboolean compressed) argument 594 nouveau_texsubimage_123d(struct gl_context *ctx, GLuint dims, struct gl_texture_image *ti, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, GLenum format, GLenum type, const void *pixels, const struct gl_pixelstore_attrib *packing) argument 607 nouveau_compressed_texsubimage(struct gl_context *ctx, GLuint dims, struct gl_texture_image *ti, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLint height, GLint depth, GLenum format, GLint imageSize, const void *data) argument
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/external/mesa3d/src/mesa/drivers/dri/i965/ |
H A D | intel_screen.c | 386 GLuint zoffset) 390 intel_miptree_check_level_layer(mt, level, zoffset); 396 image->offset = intel_miptree_get_tile_offsets(mt, level, zoffset, 477 unsigned texture, int zoffset, 495 face = zoffset; 509 if (target == GL_TEXTURE_3D && obj->Image[face][level]->Depth < zoffset) { 522 intel_setup_image_from_mipmap_tree(brw, image, iobj->mt, level, zoffset); 384 intel_setup_image_from_mipmap_tree(struct brw_context *brw, __DRIimage *image, struct intel_mipmap_tree *mt, GLuint level, GLuint zoffset) argument 476 intel_create_image_from_texture(__DRIcontext *context, int target, unsigned texture, int zoffset, int level, unsigned *error, void *loaderPrivate) argument
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 201 GL_APICALL void TexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 202 GL_APICALL void CopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 204 GL_APICALL void CompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 205 GL_APICALL void FramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset); 1165 GL_APICALL void GL_APIENTRY glTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels) argument 1167 return es2::TexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, pixels); 1170 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) argument 1172 return es2::CopyTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, x, y, width, height); 1180 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) argument 1182 return es2::CompressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, widt 1185 glFramebufferTexture3DOES(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset) argument [all...] |
H A D | libGLESv2.hpp | 222 void (*glTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *pixels); 223 void (*glCopyTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 225 void (*glCompressedTexSubImage3DOES)(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 226 void (*glFramebufferTexture3DOES)(GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
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H A D | utilities.h | 49 GLenum ValidateSubImageParams(bool compressed, bool copy, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset,
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H A D | libGLESv3.cpp | 395 GL_APICALL void GL_APIENTRY glTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) argument 398 "GLint zoffset = %d, GLsizei width = %d, GLsizei height = %d, GLsizei depth = %d, " 400 target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); 416 if((width < 0) || (height < 0) || (depth < 0) || (xoffset < 0) || (yoffset < 0) || (zoffset < 0)) 427 GLenum validationError = ValidateSubImageParams(false, false, target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, texture, context->getClientVersion()); 439 texture->subImage(level, xoffset, yoffset, zoffset, width, height, depth, format, type, context->getUnpackParameters(), data); 443 GL_APICALL void GL_APIENTRY glCopyTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height) argument 446 "GLint zoffset = %d, GLint x = %d, GLint y = %d, GLsizei width = %d, GLsizei height = %d)", 447 target, level, xoffset, yoffset, zoffset, x, y, width, height); 463 if((width < 0) || (height < 0) || (xoffset < 0) || (yoffset < 0) || (zoffset < 563 glCompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) argument [all...] |
/external/deqp/framework/opengl/wrapper/ |
H A D | glwImpl.inl | 567 void glwClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data) 572 gl->clearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); 663 void glwCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits) 668 gl->compressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits); 719 void glwCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) 724 gl->compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); 727 void glwCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) 732 gl->compressedTexSubImage3DOES(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); 791 void glwCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data) 796 gl->compressedTextureSubImage3D(texture, level, xoffset, yoffset, zoffset, widt [all...] |
H A D | glwApi.inl | 968 void glwClearTexSubImage (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const void *data); 980 void glwCompressedMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); 987 void glwCompressedTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 988 void glwCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 996 void glwCompressedTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *data); 997 void glwCompressedTextureSubImage3DEXT (GLuint texture, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const void *bits); 1004 void glwCopyMultiTexSubImage3DEXT (GLenum texunit, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1010 void glwCopyTexSubImage3D (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1011 void glwCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height); 1018 void glwCopyTextureSubImage3D (GLuint texture, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLin [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.hpp | 70 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) = DE_NULL; 75 virtual void copyTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) = DE_NULL;
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H A D | sglrContextWrapper.cpp | 144 void ContextWrapper::glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) argument 146 m_curCtx->texSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data);
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H A D | sglrGLContext.hpp | 82 virtual void texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data); 87 virtual void copyTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height);
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H A D | sglrGLContext.cpp | 290 void GLContext::texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) argument 292 m_wrapper->glTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); 358 void GLContext::copyTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height) argument 364 << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " 370 m_context.getFunctions().copyTexSubImage3D(target, level, xoffset, yoffset, zoffset, offset.x()+x, offset.y()+y, width, height);
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H A D | sglrReferenceContext.cpp | 1287 void ReferenceContext::texSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* data) argument 1291 RC_IF_ERROR(xoffset < 0 || yoffset < 0 || zoffset < 0, GL_INVALID_VALUE, RC_RET_VOID); 1310 zoffset + depth > dst.getDepth(), 1315 depthValueFloatClampCopy(tcu::getSubregion(dst, xoffset, yoffset, zoffset, width, height, depth), src); 1317 tcu::copy(tcu::getSubregion(dst, xoffset, yoffset, zoffset, width, height, depth), src); 1329 zoffset + depth > dst.getDepth(), 1334 depthValueFloatClampCopy(tcu::getSubregion(dst, xoffset, yoffset, zoffset, width, height, depth), src); 1336 tcu::copy(tcu::getSubregion(dst, xoffset, yoffset, zoffset, width, height, depth), src); 1354 zoffset + depth > dst.getDepth(), 1359 depthValueFloatClampCopy(tcu::getSubregion(dst, xoffset, yoffset, zoffset, widt [all...] |
H A D | sglrContextWrapper.hpp | 197 void glTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, deUint32 type, const void* pixels); 198 void glCopyTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int x, int y, int width, int height); 200 void glCompressedTexSubImage3D (deUint32 target, int level, int xoffset, int yoffset, int zoffset, int width, int height, int depth, deUint32 format, int imageSize, const void* data);
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/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES2/ |
H A D | gl2ext.h | 1077 GL_APICALL void GL_APIENTRY glTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1078 GL_APICALL void GL_APIENTRY glCopyTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1080 GL_APICALL void GL_APIENTRY glCompressedTexSubImage3DOES (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1081 GL_APICALL void GL_APIENTRY glFramebufferTexture3DOES (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1084 typedef void (GL_APIENTRYP PFNGLTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, const GLvoid* pixels);
1085 typedef void (GL_APIENTRYP PFNGLCOPYTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height);
1087 typedef void (GL_APIENTRYP PFNGLCOMPRESSEDTEXSUBIMAGE3DOESPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLsizei imageSize, const GLvoid* data);
1088 typedef void (GL_APIENTRYP PFNGLFRAMEBUFFERTEXTURE3DOES) (GLenum target, GLenum attachment, GLenum textarget, GLuint texture, GLint level, GLint zoffset);
1904 GL_APICALL void GL_APIENTRY glExtGetTexSubImageQCOM (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, GLenum format, GLenum type, GLvoid *texels);
1913 typedef void (GL_APIENTRYP PFNGLEXTGETTEXSUBIMAGEQCOMPROC) (GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsize [all...] |
/external/deqp/framework/opengl/ |
H A D | gluCallLogWrapper.inl | 506 void CallLogWrapper::glClearTexSubImage (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *data) 509 m_log << TestLog::Message << "glClearTexSubImage(" << texture << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << toHex(type) << ", " << data << ");" << TestLog::EndMessage; 510 m_gl.clearTexSubImage(texture, level, xoffset, yoffset, zoffset, width, height, depth, format, type, data); 593 void CallLogWrapper::glCompressedMultiTexSubImage3DEXT (glw::GLenum texunit, glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *bits) 596 m_log << TestLog::Message << "glCompressedMultiTexSubImage3DEXT(" << toHex(texunit) << ", " << toHex(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << toHex(format) << ", " << imageSize << ", " << bits << ");" << TestLog::EndMessage; 597 m_gl.compressedMultiTexSubImage3DEXT(texunit, target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, bits); 642 void CallLogWrapper::glCompressedTexSubImage3D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data) 645 m_log << TestLog::Message << "glCompressedTexSubImage3D(" << getTextureTargetStr(target) << ", " << level << ", " << xoffset << ", " << yoffset << ", " << zoffset << ", " << width << ", " << height << ", " << depth << ", " << getCompressedTextureFormatStr(format) << ", " << imageSize << ", " << data << ");" << TestLog::EndMessage; 646 m_gl.compressedTexSubImage3D(target, level, xoffset, yoffset, zoffset, width, height, depth, format, imageSize, data); 649 void CallLogWrapper::glCompressedTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, gl [all...] |
H A D | gluCallLogWrapperApi.inl | 76 void glClearTexSubImage (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLenum type, const void *data); 88 void glCompressedMultiTexSubImage3DEXT (glw::GLenum texunit, glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *bits); 95 void glCompressedTexSubImage3D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data); 96 void glCompressedTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data); 104 void glCompressedTextureSubImage3D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *data); 105 void glCompressedTextureSubImage3DEXT (glw::GLuint texture, glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLsizei width, glw::GLsizei height, glw::GLsizei depth, glw::GLenum format, glw::GLsizei imageSize, const void *bits); 112 void glCopyMultiTexSubImage3DEXT (glw::GLenum texunit, glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height); 118 void glCopyTexSubImage3D (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height); 119 void glCopyTexSubImage3DOES (glw::GLenum target, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, glw::GLint x, glw::GLint y, glw::GLsizei width, glw::GLsizei height); 126 void glCopyTextureSubImage3D (glw::GLuint texture, glw::GLint level, glw::GLint xoffset, glw::GLint yoffset, glw::GLint zoffset, gl [all...] |
/external/skqp/include/gpu/gl/ |
H A D | GrGLFunctions.h | 43 typedef GrGLvoid (* GrGLClearTexSubImageProc)(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLenum type,const GrGLvoid * data); 116 typedef GrGLvoid (* GrGLInvalidateTexSubImageProc)(GrGLuint texture, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth); 272 typedef GrGLvoid (* GrGLTextureSubImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLenum type, const GrGLvoid *pixels); 273 typedef GrGLvoid (* GrGLCopyTextureSubImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLint x, GrGLint y, GrGLsizei width, GrGLsizei height); 277 typedef GrGLvoid (* GrGLCompressedTextureSubImage3DProc)(GrGLuint texture, GrGLenum target, GrGLint level, GrGLint xoffset, GrGLint yoffset, GrGLint zoffset, GrGLsizei width, GrGLsizei height, GrGLsizei depth, GrGLenum format, GrGLsizei imageSize, const GrGLvoid *data); 323 typedef GrGLvoid (* GrGLNamedFramebufferTexture3DProc)(GrGLuint framebuffer, GrGLenum attachment, GrGLenum textarget, GrGLuint texture, GrGLint level, GrGLint zoffset);
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/external/deqp/modules/gles31/functional/ |
H A D | es31fOpaqueTypeIndexingTests.cpp | 308 for (int zoffset = 0; zoffset < 6; ++zoffset) 310 gl.texSubImage3D(texTarget, 0, 0, 0, zoffset, 1, 1, 1, transferFmt.format, transferFmt.dataType, color);
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