Searched refs:offset (Results 176 - 200 of 1495) sorted by relevance

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/frameworks/support/tv-provider/src/main/java/androidx/tvprovider/media/tv/
H A DCollectionUtils.java42 int offset = first.length;
44 System.arraycopy(array, 0, result, offset, array.length);
45 offset += array.length;
/frameworks/base/opengl/java/android/opengl/
H A DGLErrorWrapper.java207 public void glDeleteTextures(int n, int[] textures, int offset) { argument
209 mgl.glDeleteTextures(n, textures, offset);
297 public void glFogfv(int pname, float[] params, int offset) { argument
299 mgl.glFogfv(pname, params, offset);
315 public void glFogxv(int pname, int[] params, int offset) { argument
317 mgl.glFogxv(pname, params, offset);
347 public void glGenTextures(int n, int[] textures, int offset) { argument
349 mgl.glGenTextures(n, textures, offset);
365 public void glGetIntegerv(int pname, int[] params, int offset) { argument
367 mgl.glGetIntegerv(pname, params, offset);
396 glLightModelfv(int pname, float[] params, int offset) argument
414 glLightModelxv(int pname, int[] params, int offset) argument
432 glLightfv(int light, int pname, float[] params, int offset) argument
450 glLightxv(int light, int pname, int[] params, int offset) argument
480 glLoadMatrixf(float[] m, int offset) argument
492 glLoadMatrixx(int[] m, int offset) argument
516 glMaterialfv(int face, int pname, float[] params, int offset) argument
534 glMaterialxv(int face, int pname, int[] params, int offset) argument
552 glMultMatrixf(float[] m, int offset) argument
564 glMultMatrixx(int[] m, int offset) argument
749 glTexEnvfv(int target, int pname, float[] params, int offset) argument
767 glTexEnvxv(int target, int pname, int[] params, int offset) argument
800 glTexParameteriv(int target, int pname, int[] params, int offset) argument
846 glClipPlanef(int plane, float[] equation, int offset) argument
858 glClipPlanex(int plane, int[] equation, int offset) argument
879 glDrawTexfvOES(float[] coords, int offset) argument
897 glDrawTexivOES(int[] coords, int offset) argument
916 glDrawTexsvOES(short[] coords, int offset) argument
934 glDrawTexxvOES(int[] coords, int offset) argument
974 glBufferSubData(int target, int offset, int size, Buffer data) argument
985 glColorPointer(int size, int type, int stride, int offset) argument
991 glDeleteBuffers(int n, int[] buffers, int offset) argument
1003 glDrawElements(int mode, int count, int type, int offset) argument
1009 glGenBuffers(int n, int[] buffers, int offset) argument
1021 glGetBooleanv(int pname, boolean[] params, int offset) argument
1033 glGetBufferParameteriv(int target, int pname, int[] params, int offset) argument
1046 glGetClipPlanef(int pname, float[] eqn, int offset) argument
1058 glGetClipPlanex(int pname, int[] eqn, int offset) argument
1070 glGetFixedv(int pname, int[] params, int offset) argument
1082 glGetFloatv(int pname, float[] params, int offset) argument
1094 glGetLightfv(int light, int pname, float[] params, int offset) argument
1106 glGetLightxv(int light, int pname, int[] params, int offset) argument
1118 glGetMaterialfv(int face, int pname, float[] params, int offset) argument
1130 glGetMaterialxv(int face, int pname, int[] params, int offset) argument
1148 glGetTexEnviv(int env, int pname, int[] params, int offset) argument
1160 glGetTexEnvxv(int env, int pname, int[] params, int offset) argument
1172 glGetTexParameterfv(int target, int pname, float[] params, int offset) argument
1185 glGetTexParameteriv(int target, int pname, int[] params, int offset) argument
1198 glGetTexParameterxv(int target, int pname, int[] params, int offset) argument
1232 glNormalPointer(int type, int stride, int offset) argument
1244 glPointParameterfv(int pname, float[] params, int offset) argument
1262 glPointParameterxv(int pname, int[] params, int offset) argument
1280 glTexCoordPointer(int size, int type, int stride, int offset) argument
1292 glTexEnviv(int target, int pname, int[] params, int offset) argument
1304 glTexParameterfv(int target, int pname, float[] params, int offset) argument
1323 glTexParameterxv(int target, int pname, int[] params, int offset) argument
1335 glVertexPointer(int size, int type, int stride, int offset) argument
1360 glMatrixIndexPointerOES(int size, int type, int stride, int offset) argument
1374 glWeightPointerOES(int size, int type, int stride, int offset) argument
1425 glDeleteFramebuffersOES(int n, int[] framebuffers, int offset) argument
1439 glDeleteRenderbuffersOES(int n, int[] renderbuffers, int offset) argument
1476 glGenFramebuffersOES(int n, int[] framebuffers, int offset) argument
1490 glGenRenderbuffersOES(int n, int[] renderbuffers, int offset) argument
1504 glGetFramebufferAttachmentParameterivOES(int target, int attachment, int pname, int[] params, int offset) argument
1520 glGetRenderbufferParameterivOES(int target, int pname, int[] params, int offset) argument
1536 glGetTexGenfv(int coord, int pname, float[] params, int offset) argument
1550 glGetTexGeniv(int coord, int pname, int[] params, int offset) argument
1564 glGetTexGenxv(int coord, int pname, int[] params, int offset) argument
1609 glTexGenfv(int coord, int pname, float[] params, int offset) argument
1630 glTexGeniv(int coord, int pname, int[] params, int offset) argument
1651 glTexGenxv(int coord, int pname, int[] params, int offset) argument
[all...]
/frameworks/base/core/java/android/hardware/camera2/params/
H A DRggbChannelVector.java137 * {@code offset}
138 * @param offset
139 * a non-negative offset into the array
145 * offset.
147 public void copyTo(final float[] destination, final int offset) { argument
149 if (destination.length - offset < COUNT) {
153 destination[offset + RED] = mRed;
154 destination[offset + GREEN_EVEN] = mGreenEven;
155 destination[offset + GREEN_ODD] = mGreenOdd;
156 destination[offset
[all...]
/frameworks/ml/nn/runtime/test/generated/vts_models/
H A Davg_pool_float_2.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Davg_pool_float_2_relaxed.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Davg_pool_float_3.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Davg_pool_float_3_relaxed.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Davg_pool_float_4.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Davg_pool_float_4_relaxed.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Davg_pool_quant8_2.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Davg_pool_quant8_3.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dlocal_response_norm_float_1.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dlocal_response_norm_float_1_relaxed.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dlocal_response_norm_float_2.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dlocal_response_norm_float_2_relaxed.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dlocal_response_norm_float_3.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dlocal_response_norm_float_3_relaxed.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dlocal_response_norm_float_4.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dlocal_response_norm_float_4_relaxed.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dmax_pool_float_2.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dmax_pool_float_2_relaxed.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dmax_pool_float_3.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dmax_pool_float_3_relaxed.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dmax_pool_quant8_2.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},
H A Dmax_pool_quant8_3.model.cpp12 .location = {.poolIndex = 0, .offset = 0, .length = 0},
21 .location = {.poolIndex = 0, .offset = 0, .length = 4},
30 .location = {.poolIndex = 0, .offset = 4, .length = 4},
39 .location = {.poolIndex = 0, .offset = 8, .length = 4},
48 .location = {.poolIndex = 0, .offset = 12, .length = 4},
57 .location = {.poolIndex = 0, .offset = 0, .length = 0},

Completed in 299 milliseconds

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