/frameworks/ml/nn/runtime/test/specs/V1_0/ |
H A D | max_pool_quant8_3.mod.py | 31 stride = Int32Scalar("stride", std) variable 42 "MAX_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act2).To(output)
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/frameworks/ml/nn/runtime/test/specs/V1_1/ |
H A D | avg_pool_float_2_relaxed.mod.py | 31 stride = Int32Scalar("stride", std) variable 42 "AVERAGE_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act0).To(output)
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H A D | avg_pool_float_3_relaxed.mod.py | 31 stride = Int32Scalar("stride", std) variable 42 "AVERAGE_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act0).To(output)
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H A D | avg_pool_float_4_relaxed.mod.py | 31 stride = Int32Scalar("stride", std) variable 42 "AVERAGE_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act3).To(output)
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H A D | max_pool_float_2_relaxed.mod.py | 31 stride = Int32Scalar("stride", std) variable 42 "MAX_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act0).To(output)
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H A D | max_pool_float_3_relaxed.mod.py | 31 stride = Int32Scalar("stride", std) variable 42 "MAX_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act3).To(output)
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/frameworks/native/libs/ui/ |
H A D | GraphicBufferAllocator.cpp | 69 rec.width, rec.stride, rec.height, rec.layerCount, rec.format, 75 rec.width, rec.stride, rec.height, rec.layerCount, rec.format, 97 buffer_handle_t* handle, uint32_t* stride, 118 Gralloc2::Error error = mAllocator->allocate(info, stride, handle); 126 rec.stride = *stride; 130 rec.size = static_cast<size_t>(height * (*stride) * bpp); 95 allocate(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, buffer_handle_t* handle, uint32_t* stride, uint64_t , std::string requestorName) argument
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/frameworks/rs/rsov/driver/ |
H A D | rsovAllocation.cpp | 54 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16); 56 (state->lod[0].stride * state->lod[0].dimY); 57 uvSize += state->lod[2].stride * state->lod[2].dimY; 59 state->lod[1].stride = state->lod[2].stride; 61 (state->lod[2].stride * state->lod[2].dimY); 62 uvSize += state->lod[1].stride * state->lod[2].dimY; 66 state->lod[1].stride = state->lod[0].stride; 90 size_t stride = local 337 rsovAllocationData2D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) argument 389 rsovAllocationData3D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride) argument 430 rsovAllocationRead2D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) argument 459 rsovAllocationRead3D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) argument [all...] |
/frameworks/native/libs/gui/tests/ |
H A D | FillBuffer.cpp | 25 void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) { argument 29 int yuvTexStrideY = stride; 54 void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride, argument 57 int yuvTexStrideY = stride; 78 void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) { 82 off_t offset = (y * stride + x) * PIXEL_SIZE;
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H A D | CpuConsumer_test.cpp | 174 bPtr += y * buf.stride + x; 193 bPtr += y * buf.stride + x; 199 // stride is in pixels, not in bytes 200 uint16_t *bPtr = ((uint16_t*)buf.data) + y * buf.stride + x; 208 bPtr += (y * buf.stride + x) * bytesPerPixel; 223 void fillYV12Buffer(uint8_t* buf, int w, int h, int stride); 227 void fillGreyscaleBuffer(T* buf, int w, int h, int stride, int bpp) { argument 235 // stride is in pixels, not in bytes 236 int yuvTexStrideY = stride; 256 void fillRgba8888Buffer(uint8_t* buf, int w, int h, int stride) argument 283 fillBayerRawBuffer(uint8_t* buf, int w, int h, int stride) argument 478 produceOneFrame(const sp<ANativeWindow>& anw, const CpuConsumerTestParams& params, int64_t timestamp, uint32_t *stride) argument 547 uint32_t stride; local 582 uint32_t stride[numInQueue]; local 624 uint32_t stride; local 722 uint32_t stride; local [all...] |
H A D | SurfaceTextureFBO.h | 59 void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, argument 64 off_t offset = (y * stride + x) * PIXEL_SIZE;
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/frameworks/av/media/libstagefright/filters/ |
H A D | ColorConvert.h | 38 uint8_t *src, int32_t width, int32_t height, uint32_t stride,
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/frameworks/native/include/android/ |
H A D | bitmap.h | 72 uint32_t stride; member in struct:__anon1385
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/frameworks/rs/cpu_ref/ |
H A D | rsCpuIntrinsicResize.cpp | 318 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 329 const uchar4 *yp0 = (const uchar4 *)(pin + stride * ys0); 330 const uchar4 *yp1 = (const uchar4 *)(pin + stride * ys1); 331 const uchar4 *yp2 = (const uchar4 *)(pin + stride * ys2); 332 const uchar4 *yp3 = (const uchar4 *)(pin + stride * ys3); 385 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 396 const uchar2 *yp0 = (const uchar2 *)(pin + stride * ys0); 397 const uchar2 *yp1 = (const uchar2 *)(pin + stride * ys 452 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 519 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 559 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local 599 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local [all...] |
H A D | rsCpuIntrinsicConvolve5x5.cpp | 352 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local 360 const uchar4 *py0 = (const uchar4 *)(pin + stride * y0); 361 const uchar4 *py1 = (const uchar4 *)(pin + stride * y1); 362 const uchar4 *py2 = (const uchar4 *)(pin + stride * y2); 363 const uchar4 *py3 = (const uchar4 *)(pin + stride * y3); 364 const uchar4 *py4 = (const uchar4 *)(pin + stride * y4); 412 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local 420 const uchar2 *py0 = (const uchar2 *)(pin + stride * y 461 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local 510 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local 559 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local 608 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local [all...] |
/frameworks/base/opengl/java/com/google/android/gles_jni/ |
H A D | GLImpl.java | 196 // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer ) 201 int stride, 209 int stride, 215 stride, 223 (stride >= 0)) { 770 // C function void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer ) 774 int stride, 781 int stride, 786 stride, 794 (stride > 198 glColorPointerBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument 206 glColorPointer( int size, int type, int stride, java.nio.Buffer pointer ) argument 772 glNormalPointerBounds( int type, int stride, java.nio.Buffer pointer, int remaining ) argument 779 glNormalPointer( int type, int stride, java.nio.Buffer pointer ) argument 963 glTexCoordPointerBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument 971 glTexCoordPointer( int size, int type, int stride, java.nio.Buffer pointer ) argument 1108 glVertexPointerBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument 1116 glVertexPointer( int size, int type, int stride, java.nio.Buffer pointer ) argument 1232 glColorPointer( int size, int type, int stride, int offset ) argument 1543 glNormalPointer( int type, int stride, int offset ) argument 1595 glPointSizePointerOESBounds( int type, int stride, java.nio.Buffer pointer, int remaining ) argument 1602 glPointSizePointerOES( int type, int stride, java.nio.Buffer pointer ) argument 1622 glTexCoordPointer( int size, int type, int stride, int offset ) argument 1715 glVertexPointer( int size, int type, int stride, int offset ) argument 1827 glMatrixIndexPointerOESBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument 1835 glMatrixIndexPointerOES( int size, int type, int stride, java.nio.Buffer pointer ) argument 1862 glMatrixIndexPointerOES( int size, int type, int stride, int offset ) argument 1871 glWeightPointerOESBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument 1879 glWeightPointerOES( int size, int type, int stride, java.nio.Buffer pointer ) argument 1896 glWeightPointerOES( int size, int type, int stride, int offset ) argument [all...] |
/frameworks/base/libs/hwui/renderstate/ |
H A D | MeshState.h | 80 * Assumes a stride of gTextureVertexStride and a size of 2. 82 void bindPositionVertexPointer(const GLvoid* vertices, GLsizei stride = kTextureVertexStride); 86 * Assumes a stride of gTextureVertexStride and a size of 2. 88 void bindTexCoordsVertexPointer(const GLvoid* vertices, GLsizei stride = kTextureVertexStride);
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/frameworks/hardware/interfaces/vr/composer/1.0/ |
H A D | IVrComposerClient.hal | 43 uint32_t stride;
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/frameworks/native/include/ui/ |
H A D | GraphicBufferAllocator.h | 51 buffer_handle_t* handle, uint32_t* stride, uint64_t graphicBufferId, 63 uint32_t stride; member in struct:android::GraphicBufferAllocator::alloc_rec_t
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/frameworks/native/libs/ui/include/ui/ |
H A D | GraphicBufferAllocator.h | 51 buffer_handle_t* handle, uint32_t* stride, uint64_t graphicBufferId, 63 uint32_t stride; member in struct:android::GraphicBufferAllocator::alloc_rec_t
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/frameworks/native/libs/ui/include_vndk/ui/ |
H A D | GraphicBufferAllocator.h | 51 buffer_handle_t* handle, uint32_t* stride, uint64_t graphicBufferId, 63 uint32_t stride; member in struct:android::GraphicBufferAllocator::alloc_rec_t
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/frameworks/native/opengl/libagl/ |
H A D | mipmap.cpp | 52 int stride = w; local 53 int bs = base->stride; 74 dst[x + y*stride] = rgb; 94 dst[x + y*stride] = (r<<11)|(g<<6)|(b<<1)|a; 121 dst[x + y*stride] = rgba; 140 stride *= skip; 149 dst[x + y*stride + c] = (p00 + p10 + p01 + p11) >> 2; 172 dst[x + y*stride] = rgba;
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/frameworks/native/services/surfaceflinger/RenderEngine/ |
H A D | Mesh.h | 36 * VertexArray handles the stride automatically. 43 VertexArray(float* data, size_t stride) : mData(data), mStride(stride) {} argument 79 // return stride in bytes 82 // return stride in floats
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/frameworks/rs/driver/ |
H A D | rsdVertexArray.h | 42 uint32_t stride; member in class:RsdVertexArray::Attrib 48 void set(uint32_t type, uint32_t size, uint32_t stride, bool normalized, size_t offset, const char *name);
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/frameworks/native/services/surfaceflinger/tests/hwc2/ |
H A D | Hwc2TestPixelComparator.cpp | 24 uint32_t ComparatorResult::getPixel(int32_t x, int32_t y, uint32_t stride, argument 27 uint32_t r = img[(y * stride + x) * 4 + 0]; 28 uint32_t g = img[(y * stride + x) * 4 + 1]; 29 uint32_t b = img[(y * stride + x) * 4 + 2]; 30 uint32_t a = img[(y * stride + x) * 4 + 3];
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