Searched refs:stride (Results 126 - 150 of 337) sorted by relevance

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/frameworks/ml/nn/runtime/test/specs/V1_0/
H A Dmax_pool_quant8_3.mod.py31 stride = Int32Scalar("stride", std) variable
42 "MAX_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act2).To(output)
/frameworks/ml/nn/runtime/test/specs/V1_1/
H A Davg_pool_float_2_relaxed.mod.py31 stride = Int32Scalar("stride", std) variable
42 "AVERAGE_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act0).To(output)
H A Davg_pool_float_3_relaxed.mod.py31 stride = Int32Scalar("stride", std) variable
42 "AVERAGE_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act0).To(output)
H A Davg_pool_float_4_relaxed.mod.py31 stride = Int32Scalar("stride", std) variable
42 "AVERAGE_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act3).To(output)
H A Dmax_pool_float_2_relaxed.mod.py31 stride = Int32Scalar("stride", std) variable
42 "MAX_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act0).To(output)
H A Dmax_pool_float_3_relaxed.mod.py31 stride = Int32Scalar("stride", std) variable
42 "MAX_POOL_2D", i0, padding, padding, padding, padding, stride, stride, filt, filt, act3).To(output)
/frameworks/native/libs/ui/
H A DGraphicBufferAllocator.cpp69 rec.width, rec.stride, rec.height, rec.layerCount, rec.format,
75 rec.width, rec.stride, rec.height, rec.layerCount, rec.format,
97 buffer_handle_t* handle, uint32_t* stride,
118 Gralloc2::Error error = mAllocator->allocate(info, stride, handle);
126 rec.stride = *stride;
130 rec.size = static_cast<size_t>(height * (*stride) * bpp);
95 allocate(uint32_t width, uint32_t height, PixelFormat format, uint32_t layerCount, uint64_t usage, buffer_handle_t* handle, uint32_t* stride, uint64_t , std::string requestorName) argument
/frameworks/rs/rsov/driver/
H A DrsovAllocation.cpp54 state->lod[2].stride = rsRound(state->lod[0].stride >> 1, 16);
56 (state->lod[0].stride * state->lod[0].dimY);
57 uvSize += state->lod[2].stride * state->lod[2].dimY;
59 state->lod[1].stride = state->lod[2].stride;
61 (state->lod[2].stride * state->lod[2].dimY);
62 uvSize += state->lod[1].stride * state->lod[2].dimY;
66 state->lod[1].stride = state->lod[0].stride;
90 size_t stride = local
337 rsovAllocationData2D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, const void *data, size_t sizeBytes, size_t stride) argument
389 rsovAllocationData3D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, const void *data, size_t sizeBytes, size_t stride) argument
430 rsovAllocationRead2D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t lod, RsAllocationCubemapFace face, uint32_t w, uint32_t h, void *data, size_t sizeBytes, size_t stride) argument
459 rsovAllocationRead3D(const Context *rsc, const Allocation *alloc, uint32_t xoff, uint32_t yoff, uint32_t zoff, uint32_t lod, uint32_t w, uint32_t h, uint32_t d, void *data, size_t sizeBytes, size_t stride) argument
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/frameworks/native/libs/gui/tests/
H A DFillBuffer.cpp25 void fillYV12Buffer(uint8_t* buf, int w, int h, int stride) { argument
29 int yuvTexStrideY = stride;
54 void fillYV12BufferRect(uint8_t* buf, int w, int h, int stride, argument
57 int yuvTexStrideY = stride;
78 void fillRGBA8Buffer(uint8_t* buf, int w, int h, int stride) {
82 off_t offset = (y * stride + x) * PIXEL_SIZE;
H A DCpuConsumer_test.cpp174 bPtr += y * buf.stride + x;
193 bPtr += y * buf.stride + x;
199 // stride is in pixels, not in bytes
200 uint16_t *bPtr = ((uint16_t*)buf.data) + y * buf.stride + x;
208 bPtr += (y * buf.stride + x) * bytesPerPixel;
223 void fillYV12Buffer(uint8_t* buf, int w, int h, int stride);
227 void fillGreyscaleBuffer(T* buf, int w, int h, int stride, int bpp) { argument
235 // stride is in pixels, not in bytes
236 int yuvTexStrideY = stride;
256 void fillRgba8888Buffer(uint8_t* buf, int w, int h, int stride) argument
283 fillBayerRawBuffer(uint8_t* buf, int w, int h, int stride) argument
478 produceOneFrame(const sp<ANativeWindow>& anw, const CpuConsumerTestParams& params, int64_t timestamp, uint32_t *stride) argument
547 uint32_t stride; local
582 uint32_t stride[numInQueue]; local
624 uint32_t stride; local
722 uint32_t stride; local
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H A DSurfaceTextureFBO.h59 void fillRGBA8BufferSolid(uint8_t* buf, int w, int h, int stride, argument
64 off_t offset = (y * stride + x) * PIXEL_SIZE;
/frameworks/av/media/libstagefright/filters/
H A DColorConvert.h38 uint8_t *src, int32_t width, int32_t height, uint32_t stride,
/frameworks/native/include/android/
H A Dbitmap.h72 uint32_t stride; member in struct:__anon1385
/frameworks/rs/cpu_ref/
H A DrsCpuIntrinsicResize.cpp318 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local
329 const uchar4 *yp0 = (const uchar4 *)(pin + stride * ys0);
330 const uchar4 *yp1 = (const uchar4 *)(pin + stride * ys1);
331 const uchar4 *yp2 = (const uchar4 *)(pin + stride * ys2);
332 const uchar4 *yp3 = (const uchar4 *)(pin + stride * ys3);
385 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local
396 const uchar2 *yp0 = (const uchar2 *)(pin + stride * ys0);
397 const uchar2 *yp1 = (const uchar2 *)(pin + stride * ys
452 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local
519 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local
559 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local
599 const size_t stride = cp->mAlloc->mHal.drvState.lod[0].stride; local
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H A DrsCpuIntrinsicConvolve5x5.cpp352 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local
360 const uchar4 *py0 = (const uchar4 *)(pin + stride * y0);
361 const uchar4 *py1 = (const uchar4 *)(pin + stride * y1);
362 const uchar4 *py2 = (const uchar4 *)(pin + stride * y2);
363 const uchar4 *py3 = (const uchar4 *)(pin + stride * y3);
364 const uchar4 *py4 = (const uchar4 *)(pin + stride * y4);
412 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local
420 const uchar2 *py0 = (const uchar2 *)(pin + stride * y
461 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local
510 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local
559 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local
608 const size_t stride = cp->alloc->mHal.drvState.lod[0].stride; local
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/frameworks/base/opengl/java/com/google/android/gles_jni/
H A DGLImpl.java196 // C function void glColorPointer ( GLint size, GLenum type, GLsizei stride, const GLvoid *pointer )
201 int stride,
209 int stride,
215 stride,
223 (stride >= 0)) {
770 // C function void glNormalPointer ( GLenum type, GLsizei stride, const GLvoid *pointer )
774 int stride,
781 int stride,
786 stride,
794 (stride >
198 glColorPointerBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument
206 glColorPointer( int size, int type, int stride, java.nio.Buffer pointer ) argument
772 glNormalPointerBounds( int type, int stride, java.nio.Buffer pointer, int remaining ) argument
779 glNormalPointer( int type, int stride, java.nio.Buffer pointer ) argument
963 glTexCoordPointerBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument
971 glTexCoordPointer( int size, int type, int stride, java.nio.Buffer pointer ) argument
1108 glVertexPointerBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument
1116 glVertexPointer( int size, int type, int stride, java.nio.Buffer pointer ) argument
1232 glColorPointer( int size, int type, int stride, int offset ) argument
1543 glNormalPointer( int type, int stride, int offset ) argument
1595 glPointSizePointerOESBounds( int type, int stride, java.nio.Buffer pointer, int remaining ) argument
1602 glPointSizePointerOES( int type, int stride, java.nio.Buffer pointer ) argument
1622 glTexCoordPointer( int size, int type, int stride, int offset ) argument
1715 glVertexPointer( int size, int type, int stride, int offset ) argument
1827 glMatrixIndexPointerOESBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument
1835 glMatrixIndexPointerOES( int size, int type, int stride, java.nio.Buffer pointer ) argument
1862 glMatrixIndexPointerOES( int size, int type, int stride, int offset ) argument
1871 glWeightPointerOESBounds( int size, int type, int stride, java.nio.Buffer pointer, int remaining ) argument
1879 glWeightPointerOES( int size, int type, int stride, java.nio.Buffer pointer ) argument
1896 glWeightPointerOES( int size, int type, int stride, int offset ) argument
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/frameworks/base/libs/hwui/renderstate/
H A DMeshState.h80 * Assumes a stride of gTextureVertexStride and a size of 2.
82 void bindPositionVertexPointer(const GLvoid* vertices, GLsizei stride = kTextureVertexStride);
86 * Assumes a stride of gTextureVertexStride and a size of 2.
88 void bindTexCoordsVertexPointer(const GLvoid* vertices, GLsizei stride = kTextureVertexStride);
/frameworks/hardware/interfaces/vr/composer/1.0/
H A DIVrComposerClient.hal43 uint32_t stride;
/frameworks/native/include/ui/
H A DGraphicBufferAllocator.h51 buffer_handle_t* handle, uint32_t* stride, uint64_t graphicBufferId,
63 uint32_t stride; member in struct:android::GraphicBufferAllocator::alloc_rec_t
/frameworks/native/libs/ui/include/ui/
H A DGraphicBufferAllocator.h51 buffer_handle_t* handle, uint32_t* stride, uint64_t graphicBufferId,
63 uint32_t stride; member in struct:android::GraphicBufferAllocator::alloc_rec_t
/frameworks/native/libs/ui/include_vndk/ui/
H A DGraphicBufferAllocator.h51 buffer_handle_t* handle, uint32_t* stride, uint64_t graphicBufferId,
63 uint32_t stride; member in struct:android::GraphicBufferAllocator::alloc_rec_t
/frameworks/native/opengl/libagl/
H A Dmipmap.cpp52 int stride = w; local
53 int bs = base->stride;
74 dst[x + y*stride] = rgb;
94 dst[x + y*stride] = (r<<11)|(g<<6)|(b<<1)|a;
121 dst[x + y*stride] = rgba;
140 stride *= skip;
149 dst[x + y*stride + c] = (p00 + p10 + p01 + p11) >> 2;
172 dst[x + y*stride] = rgba;
/frameworks/native/services/surfaceflinger/RenderEngine/
H A DMesh.h36 * VertexArray handles the stride automatically.
43 VertexArray(float* data, size_t stride) : mData(data), mStride(stride) {} argument
79 // return stride in bytes
82 // return stride in floats
/frameworks/rs/driver/
H A DrsdVertexArray.h42 uint32_t stride; member in class:RsdVertexArray::Attrib
48 void set(uint32_t type, uint32_t size, uint32_t stride, bool normalized, size_t offset, const char *name);
/frameworks/native/services/surfaceflinger/tests/hwc2/
H A DHwc2TestPixelComparator.cpp24 uint32_t ComparatorResult::getPixel(int32_t x, int32_t y, uint32_t stride, argument
27 uint32_t r = img[(y * stride + x) * 4 + 0];
28 uint32_t g = img[(y * stride + x) * 4 + 1];
29 uint32_t b = img[(y * stride + x) * 4 + 2];
30 uint32_t a = img[(y * stride + x) * 4 + 3];

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