/external/skia/tools/gpu/atlastext/ |
H A D | GLTestAtlasTextRenderer.cpp | 286 callgl(BindTexture, GR_GL_TEXTURE_2D, id); 329 callgl(BindTexture, GR_GL_TEXTURE_2D, atlasTexture->fID); 344 callgl(BindTexture, GR_GL_TEXTURE_2D, atlas->fID);
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/external/skqp/tools/gpu/atlastext/ |
H A D | GLTestAtlasTextRenderer.cpp | 286 callgl(BindTexture, GR_GL_TEXTURE_2D, id); 329 callgl(BindTexture, GR_GL_TEXTURE_2D, atlasTexture->fID); 344 callgl(BindTexture, GR_GL_TEXTURE_2D, atlas->fID);
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/external/skia/gm/ |
H A D | rectangletexture.cpp | 95 GR_GL_CALL(gl, BindTexture(TARGET, id));
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/external/skia/tests/ |
H A D | EGLImageTest.cpp | 128 GR_GL_CALL(glCtx1->gl(), BindTexture(texInfo->fTarget, texInfo->fID));
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/external/skqp/gm/ |
H A D | rectangletexture.cpp | 95 GR_GL_CALL(gl, BindTexture(TARGET, id));
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/external/skqp/tests/ |
H A D | EGLImageTest.cpp | 128 GR_GL_CALL(glCtx1->gl(), BindTexture(texInfo->fTarget, texInfo->fID));
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/external/skia/tools/gpu/gl/angle/ |
H A D | GLTestContext_angle.cpp | 309 GR_GL_CALL(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID));
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/external/skia/tools/gpu/gl/egl/ |
H A D | CreatePlatformGLTestContext_egl.cpp | 266 GR_GL_CALL_NOERRCHECK(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID));
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/external/skqp/tools/gpu/gl/angle/ |
H A D | GLTestContext_angle.cpp | 309 GR_GL_CALL(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID));
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/external/skqp/tools/gpu/gl/egl/ |
H A D | CreatePlatformGLTestContext_egl.cpp | 266 GR_GL_CALL_NOERRCHECK(this->gl(), BindTexture(GR_GL_TEXTURE_EXTERNAL, texID));
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/external/skia/src/gpu/gl/ |
H A D | GrGLGpu.cpp | 769 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); 830 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); 1459 GL_CALL(BindTexture(idDesc.fInfo.fTarget, 0)); 1535 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, colorID)); 1573 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); 1650 GL_CALL(BindTexture(info->fTarget, info->fID)); 1953 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); 3032 GL_CALL(BindTexture(target, texture->textureID())); 3132 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); 3203 GL_CALL(BindTexture(targe [all...] |
H A D | GrGLAssembleInterface.cpp | 92 GET_PROC(BindTexture); 448 GET_PROC(BindTexture);
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/external/skqp/src/gpu/gl/ |
H A D | GrGLGpu.cpp | 776 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); 831 GL_CALL(BindTexture(glTex->target(), glTex->textureID())); 1461 GL_CALL(BindTexture(idDesc.fInfo.fTarget, 0)); 1539 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, colorID)); 1577 GL_CALL(BindTexture(GR_GL_TEXTURE_2D, 0)); 1654 GL_CALL(BindTexture(info->fTarget, info->fID)); 1957 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); 3052 GL_CALL(BindTexture(target, texture->textureID())); 3152 GL_CALL(BindTexture(GR_GL_TEXTURE_BUFFER, buffTex.fTextureID)); 3223 GL_CALL(BindTexture(targe [all...] |
H A D | GrGLAssembleInterface.cpp | 92 GET_PROC(BindTexture); 580 GET_PROC(BindTexture);
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/external/mesa3d/src/mesa/drivers/common/ |
H A D | driverfuncs.c | 104 driver->BindTexture = NULL;
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/external/mesa3d/src/mesa/main/ |
H A D | texobj.c | 1410 /* Pass BindTexture call to device driver */ 1411 if (ctx->Driver.BindTexture) 1412 ctx->Driver.BindTexture(ctx, unit, 0, texObj); 1651 /* Pass BindTexture call to device driver */ 1652 if (ctx->Driver.BindTexture) { 1653 ctx->Driver.BindTexture(ctx, unit, texObj->Target, texObj);
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H A D | dd.h | 359 void (*BindTexture)( struct gl_context *ctx, GLuint texUnit, member in struct:dd_function_table
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/external/skia/tools/gpu/gl/ |
H A D | GLTestContext.cpp | 331 GR_GL_CALL(fGL.get(), BindTexture(GR_GL_TEXTURE_RECTANGLE, id));
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/external/skqp/tools/gpu/gl/ |
H A D | GLTestContext.cpp | 331 GR_GL_CALL(fGL.get(), BindTexture(GR_GL_TEXTURE_RECTANGLE, id));
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/external/mesa3d/docs/specs/ |
H A D | MESA_texture_array.spec | 386 void BindTexture(enum target, uint texture); 397 BindTexture may also be used to bind an existing texture object to 430 though BindTexture had been executed with the same target and texture
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/external/swiftshader/src/OpenGL/libGLES_CM/ |
H A D | main.cpp | 158 void BindTexture(GLenum target, GLuint texture); 578 return es1::BindTexture(target, texture); 1430 this->glBindTexture = es1::BindTexture;
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/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | entry_points.cpp | 30 void BindTexture(GLenum target, GLuint texture); 275 return es2::BindTexture(target, texture); 1227 this->glBindTexture = es2::BindTexture;
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/external/mesa3d/src/gallium/state_trackers/wgl/ |
H A D | stw_icd.h | 357 void (GLAPIENTRY * BindTexture)(GLenum, GLuint); member in struct:__GLdispatchTableRec
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nouveau_texture.c | 694 functions->BindTexture = nouveau_bind_texture;
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/external/mesa3d/src/mapi/glapi/tests/ |
H A D | check_table.cpp | 873 { "glBindTexture", _O(BindTexture) },
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