Searched refs:BufferHandleUp (Results 1 - 3 of 3) sorted by relevance

/external/deqp/external/vulkancts/modules/vulkan/spirv_assembly/
H A DvktSpvAsmComputeShaderCase.cpp45 typedef Unique<VkBuffer> BufferHandleUp; typedef in namespace:__anon4552
46 typedef de::SharedPtr<BufferHandleUp> BufferHandleSp;
367 BufferHandleUp* buffer = new BufferHandleUp(createBufferAndBindMemory(vkdi, device, descriptorTypes.back(), allocator, numBytes, &alloc));
386 BufferHandleUp* buffer = new BufferHandleUp(createBufferAndBindMemory(vkdi, device, descriptorTypes.back(), allocator, numBytes, &alloc));
H A DvktSpvAsmGraphicsShaderTestUtil.hpp47 typedef vk::Unique<VkBuffer> BufferHandleUp; typedef in namespace:vkt::SpirVAssembly
48 typedef de::SharedPtr<BufferHandleUp> BufferHandleSp;
H A DvktSpvAsmGraphicsShaderTestUtil.cpp2649 inResourceBuffers.push_back(BufferHandleSp(new BufferHandleUp(resourceBuffer)));
2697 outResourceBuffers.push_back(BufferHandleSp(new BufferHandleUp(resourceBuffer)));

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