Searched refs:CCensorNode (Results 1 - 15 of 15) sorted by relevance

/external/lzma/CPP/Common/
H A DWildcard.h54 class CCensorNode class in namespace:NWildcard
56 CCensorNode *Parent;
63 CCensorNode(): Parent(0) { }; function in class:NWildcard::CCensorNode
64 CCensorNode(const UString &name, CCensorNode *parent): Name(name), Parent(parent) { }; function in class:NWildcard::CCensorNode
67 CObjectVector<CCensorNode> SubNodes;
87 void ExtendExclude(const CCensorNode &fromNodes);
93 CCensorNode Head;
H A DWildcard.cpp253 bool CCensorNode::AreAllAllowed() const
263 int CCensorNode::FindSubNode(const UString &name) const
271 void CCensorNode::AddItemSimple(bool include, CItem &item)
279 void CCensorNode::AddItem(bool include, CItem &item, int ignoreWildcardIndex)
303 index = SubNodes.Add(CCensorNode(front, this));
308 void CCensorNode::AddItem(bool include, const UString &path, bool recursive, bool forFile, bool forDir, bool wildcardMatching)
319 bool CCensorNode::NeedCheckSubDirs() const
330 bool CCensorNode::AreThereIncludeItems() const
340 bool CCensorNode::CheckPathCurrent(bool include, const UStringVector &pathParts, bool isFile) const
349 bool CCensorNode
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/external/lzma/CPP/7zip/UI/GUI/
H A DExtractGUI.h28 const NWildcard::CCensorNode &wildcardCensor,
H A DExtractGUI.cpp84 const NWildcard::CCensorNode *WildcardCensor;
153 const NWildcard::CCensorNode &wildcardCensor,
/external/lzma/CPP/7zip/UI/Console/
H A DList.h16 const NWildcard::CCensorNode &wildcardCensor,
H A DList.cpp964 bool CensorNode_CheckPath(const NWildcard::CCensorNode &node, const CReadArcItem &item);
972 const NWildcard::CCensorNode &wildcardCensor,
/external/lzma/CPP/7zip/UI/Common/
H A DExtract.h84 const NWildcard::CCensorNode &wildcardCensor,
H A DArchiveExtractCallback.h155 const NWildcard::CCensorNode *_wildcardCensor; // we need wildcard for single pass mode (stdin)
294 const NWildcard::CCensorNode *wildcardCensor,
336 bool CensorNode_CheckPath(const NWildcard::CCensorNode &node, const CReadArcItem &item);
H A DEnumDirItems.cpp311 const NWildcard::CCensorNode &curNode,
318 const NWildcard::CCensorNode &curNode,
342 const NWildcard::CCensorNode &curNode,
398 const NWildcard::CCensorNode &curNode,
451 const NWildcard::CCensorNode *nextNode = 0;
476 static bool CanUseFsDirect(const NWildcard::CCensorNode &curNode)
516 const NWildcard::CCensorNode &curNode,
653 const NWildcard::CCensorNode *nextNode = 0;
677 const NWildcard::CCensorNode &nextNode = curNode.SubNodes[i];
H A DExtract.cpp26 const NWildcard::CCensorNode &wildcardCensor,
241 const NWildcard::CCensorNode &wildcardCensor,
H A DArchiveCommandLine.cpp635 static void ConvertToLongNames(const UString &prefix, NWildcard::CCensorNode &node)
650 NWildcard::CCensorNode &nextNode1 = node.SubNodes[i];
653 const NWildcard::CCensorNode &nextNode2 = node.SubNodes[j];
666 NWildcard::CCensorNode &nextNode = node.SubNodes[i];
H A DArchiveExtractCallback.cpp191 const NWildcard::CCensorNode *wildcardCensor,
491 bool CensorNode_CheckPath2(const NWildcard::CCensorNode &node, const CReadArcItem &item, bool &include)
534 bool CensorNode_CheckPath(const NWildcard::CCensorNode &node, const CReadArcItem &item)
H A DUpdate.cpp866 bool CensorNode_CheckPath2(const NWildcard::CCensorNode &node, const CReadArcItem &item, bool &include);
/external/lzma/CPP/7zip/Bundles/SFXWin/
H A DSfxWin.cpp180 NWildcard::CCensorNode wildcardCensor;
/external/lzma/CPP/7zip/Bundles/SFXCon/
H A DSfxCon.cpp372 const NWildcard::CCensorNode &wildcardCensorHead =

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