/external/deqp/framework/common/ |
H A D | tcuTexture.cpp | 2520 // \note If both x and y in origCoords.coords are out of bounds, this returns with face CUBEFACE_LAST, signifying that there is no unique neighboring face. 2530 return CubeFaceIntCoords(CUBEFACE_LAST, -1, -1); 2570 return CubeFaceIntCoords(CUBEFACE_LAST, IVec2(-1)); 2573 static void getCubeLinearSamples (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, float u, float v, int depth, Vec4 (&dst)[4]) 2589 bool hasBothCoordsOutOfBounds[4]; //!< Whether correctCubeFace() returns CUBEFACE_LAST, i.e. both u and v are out of bounds. 2596 hasBothCoordsOutOfBounds[i] = coords.face == CUBEFACE_LAST; 2632 static Vec4 sampleCubeSeamlessLinear (const ConstPixelBufferAccess (&faceAccesses)[CUBEFACE_LAST], CubeFace baseFace, const Sampler& sampler, float s, float t, int depth) 2663 static Vec4 sampleLevelArrayCubeSeamless (const ConstPixelBufferAccess* const (&faces)[CUBEFACE_LAST], int numLevels, CubeFace face, const Sampler& sampler, float s, float t, int depth, float lod) 2675 ConstPixelBufferAccess faceAccesses[CUBEFACE_LAST]; 2676 for (int i = 0; i < (int)CUBEFACE_LAST; [all...] |
H A D | tcuTexLookupVerifier.cpp | 1443 static bool isSeamlessLinearSampleResultValid (const ConstPixelBufferAccess (&faces)[CUBEFACE_LAST], 1480 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST) 1506 static bool isSeamplessLinearMipmapLinearSampleResultValid (const ConstPixelBufferAccess (&faces0)[CUBEFACE_LAST], 1507 const ConstPixelBufferAccess (&faces1)[CUBEFACE_LAST], 1559 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c1 [all...] |
H A D | tcuTexCompareVerifier.cpp | 904 tcu::ConstPixelBufferAccess faces0[CUBEFACE_LAST]; 905 tcu::ConstPixelBufferAccess faces1[CUBEFACE_LAST]; 907 for (int face = 0; face < CUBEFACE_LAST; face++) 931 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c11.face == CUBEFACE_LAST) 956 if (c00.face == CUBEFACE_LAST || c01.face == CUBEFACE_LAST || c10.face == CUBEFACE_LAST || c1 [all...] |
H A D | tcuTexture.hpp | 463 CUBEFACE_LAST enumerator in enum:tcu::CubeFace 769 TextureCubeView (int numLevels, const ConstPixelBufferAccess* const (&levels)[CUBEFACE_LAST]); 784 const ConstPixelBufferAccess* m_levels[CUBEFACE_LAST]; 823 std::vector<LevelData> m_data[CUBEFACE_LAST]; 824 std::vector<PixelBufferAccess> m_access[CUBEFACE_LAST];
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/external/deqp/modules/gles3/accuracy/ |
H A D | es3aTextureFilteringTests.cpp | 398 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 407 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 417 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 421 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 438 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 494 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); 495 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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/external/deqp/modules/gles2/accuracy/ |
H A D | es2aTextureFilteringTests.cpp | 412 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 421 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 431 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 435 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 485 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); 486 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureCompletenessTests.cpp | 221 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 582 , m_invalidCubeFace (tcu::CUBEFACE_LAST) 620 if (levelNdx == m_invalidLevelNdx && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace == targetNdx)) 652 , m_invalidCubeFace (tcu::CUBEFACE_LAST) 692 if (levelNdx == 0 && (m_invalidCubeFace == tcu::CUBEFACE_LAST || m_invalidCubeFace == targetNdx)) 720 , m_invalidCubeFace (tcu::CUBEFACE_LAST) 756 if (levelNdx != m_invalidLevelNdx || m_invalidCubeFace != tcu::CUBEFACE_LAST)
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H A D | es2fTextureFormatTests.cpp | 278 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 375 if (m_curFace == tcu::CUBEFACE_LAST) 609 if (m_curFace == tcu::CUBEFACE_LAST) 688 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 694 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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H A D | es2fTextureSizeTests.cpp | 228 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 243 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 323 if (m_curFace == tcu::CUBEFACE_LAST)
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H A D | es2fTextureFilteringTests.cpp | 444 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 453 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 463 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 467 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 566 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 797 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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H A D | es2fVertexTextureTests.cpp | 803 static const Vec4 gradients[tcu::CUBEFACE_LAST][2] = 812 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 822 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 826 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 908 for (int i = 0; i < tcu::CUBEFACE_LAST; i++)
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H A D | es2fTextureUnitTests.cpp | 369 DE_STATIC_ASSERT((int)tcu::CUBEFACE_LAST == DE_LENGTH_OF_ARRAY(s_cubeTransforms)); 385 int faceNdx = rnd.getInt(0, (int)tcu::CUBEFACE_LAST - 1); 690 int numFaces = is2d ? 1 : (int)tcu::CUBEFACE_LAST; 881 for (int face = 0; face < (int)tcu::CUBEFACE_LAST; face++)
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H A D | es2fTextureMipmapTests.cpp | 516 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 638 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 694 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 961 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 1000 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
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/external/deqp/modules/gles3/functional/ |
H A D | es3fTextureSizeTests.cpp | 229 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 244 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 324 if (m_curFace == tcu::CUBEFACE_LAST)
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H A D | es3fTextureShadowTests.cpp | 93 for (int face = tcu::CUBEFACE_NEGATIVE_X; face < tcu::CUBEFACE_LAST; ++face) 497 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 506 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 516 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 520 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 635 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
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H A D | es3fTextureFormatTests.cpp | 334 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 431 if (m_curFace == tcu::CUBEFACE_LAST) 964 vector<tcu::CompressedTexture> levels (tcu::CUBEFACE_LAST); 967 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 1047 if (m_curFace == tcu::CUBEFACE_LAST) 1272 if (m_curFace == tcu::CUBEFACE_LAST) 1484 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 1490 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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H A D | es3fTextureFilteringTests.cpp | 479 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 488 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 498 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 502 deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 613 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 1462 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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/external/deqp/external/vulkancts/modules/vulkan/pipeline/ |
H A D | vktPipelineImageUtil.cpp | 1211 const static tcu::CubeFace tcuFaceMapping[tcu::CUBEFACE_LAST] = 1227 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 1239 std::vector<tcu::PixelBufferAccess> levels(m_texture.getNumLevels() * tcu::CUBEFACE_LAST); 1243 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 1246 levels[levelNdx * tcu::CUBEFACE_LAST + faceNdx] = m_texture.getLevelFace(levelNdx, tcuFaceMapping[faceNdx]); 1274 return (int)tcu::CUBEFACE_LAST;
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H A D | vktPipelineImageSamplingInstance.cpp | 153 if (layerCount == tcu::CUBEFACE_LAST && viewType == VK_IMAGE_VIEW_TYPE_CUBE) 159 DE_ASSERT(layerCount % tcu::CUBEFACE_LAST == 0); 1140 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; ++faceNdx) 1271 const static tcu::CubeFace s_faceMap[tcu::CUBEFACE_LAST] = 1288 levels.resize(subresource.levelCount*tcu::CUBEFACE_LAST); 1290 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; ++faceNdx) 1302 const tcu::ConstPixelBufferAccess* reordered[tcu::CUBEFACE_LAST]; 1304 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; ++faceNdx)
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/external/deqp/external/vulkancts/modules/vulkan/texture/ |
H A D | vktTextureShadowTests.cpp | 118 for (int face = tcu::CUBEFACE_NEGATIVE_X; face < tcu::CUBEFACE_LAST; ++face) 453 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 462 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 471 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 475 const deUint32 step = 0x00ffffff / (numLevels*tcu::CUBEFACE_LAST); 549 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
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H A D | vktTextureMipmapTests.cpp | 440 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 542 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 593 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 1214 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 1273 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST); 1313 const tcu::CubeFace cubeFace = (tcu::CubeFace)(cellNdx % tcu::CUBEFACE_LAST);
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/external/deqp/framework/opengl/ |
H A D | gluTexture.cpp | 393 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 419 for (int face = 0; face < tcu::CUBEFACE_LAST; face++) 421 const tcu::CompressedTexture& level = levels[levelNdx*tcu::CUBEFACE_LAST + face]; 449 int numImages = numLevels*tcu::CUBEFACE_LAST; 463 DE_STATIC_ASSERT(tcu::CUBEFACE_LAST == 6); 464 TCU_CHECK(numLevels*tcu::CUBEFACE_LAST == (int)filenames.size());
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/external/deqp/modules/glshared/ |
H A D | glsRandomShaderCase.cpp | 323 static const tcu::Vec4 gradients[tcu::CUBEFACE_LAST][2] = 334 for (int face = 0; face < tcu::CUBEFACE_LAST; face++)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fFboColorbufferTests.cpp | 88 return tcu::CUBEFACE_LAST;
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H A D | es31fStencilTexturingTests.cpp | 471 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 680 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++) 694 for (int faceNdx = 0; faceNdx < tcu::CUBEFACE_LAST; faceNdx++)
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