Searched refs:CheckFB (Results 1 - 5 of 5) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
H A Des31cVertexAttribBindingTests.cpp206 bool CheckFB(Vec3 expected) function in class:glcts::__anon4193::VertexAttribBindingBase
396 if (!CheckFB(Vec3(0, 1, 0)))
400 if (!CheckFB(Vec3(1, 1, 0)))
2588 if (!CheckFB(Vec3(0, 1, 0)))
2601 if (!CheckFB(Vec3(0, 0, 1)))
2618 if (!CheckFB(Vec3(0, 1, 0)))
2639 if (!CheckFB(Vec3(0, 0, 1)))
2651 if (!CheckFB(Vec3(0, 0, 1)))
2663 if (!CheckFB(Vec3(0, 1, 1)))
H A Des31cShaderStorageBufferObjectTests.cpp263 bool CheckFB(vec3 expected) function in class:glcts::__anon4189::ShaderStorageBufferObjectBase
526 if (!CheckFB(vec3(0, 1, 0)))
883 return CheckFB(vec3(0, 1, 0));
1100 return CheckFB(vec3(0, 1, 0));
6275 if (!CheckFB(vec3(0, 1, 0)))
6291 if (!CheckFB(vec3(1, 0, 1)))
H A Des31cShaderImageLoadStoreTests.cpp237 bool CheckFB(vec4 expected) function in class:glcts::__anon4187::ShaderImageLoadStoreBase
4014 if (!CheckFB(vec4(0, 1, 0, 1)))
4032 if (!CheckFB(vec4(0, 0, 1, 1)))
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cES31CompatibilityShaderStorageBufferObjectTests.cpp268 bool CheckFB(vec3 expected) function in class:gl4cts::es31compatibility::__anon4130::ShaderStorageBufferObjectBase
530 if (!CheckFB(vec3(0, 1, 0)))
888 return CheckFB(vec3(0, 1, 0));
1104 return CheckFB(vec3(0, 1, 0));
6300 if (!CheckFB(vec3(0, 1, 0)))
6316 if (!CheckFB(vec3(1, 0, 1)))
H A Dgl4cES31CompatibilityShaderImageLoadStoreTests.cpp243 bool CheckFB(vec4 expected) function in class:gl4cts::es31compatibility::__anon4129::ShaderImageLoadStoreBase
4063 if (!CheckFB(vec4(0, 1, 0, 1)))
4081 if (!CheckFB(vec4(0, 0, 1, 1)))

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