Searched refs:GL_ALPHA (Results 1 - 25 of 103) sorted by relevance

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/external/deqp/modules/gles3/functional/
H A Des3fTextureSwizzleTests.cpp56 case GL_ALPHA: return c.getAlpha();
244 { "alpha", GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE },
274 { "alpha", GL_ALPHA },
291 { "all_alpha", GL_ALPHA, GL_ALPHA, GL_ALPHA, GL_ALPHA },
294 { "bgra", GL_BLUE, GL_GREEN, GL_RED, GL_ALPHA },
295 { "abgr", GL_ALPHA, GL_BLU
[all...]
/external/mesa3d/prebuilt-intermediates/main/
H A Dformat_info.h610 GL_ALPHA,
623 GL_ALPHA,
935 GL_ALPHA,
948 GL_ALPHA,
1286 GL_ALPHA,
1299 GL_ALPHA,
1793 GL_ALPHA,
1806 GL_ALPHA,
1819 GL_ALPHA,
1832 GL_ALPHA,
[all...]
/external/deqp/modules/gles2/performance/
H A Des2pTextureCountTests.cpp59 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE },
H A Des2pTextureFormatTests.cpp57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE },
/external/mesa3d/src/mesa/main/
H A Dglformats.c156 case GL_ALPHA:
381 case GL_ALPHA:
587 case GL_ALPHA:
637 case GL_ALPHA:
988 case GL_ALPHA:
1466 return GL_ALPHA;
1489 case GL_ALPHA:
1520 case GL_ALPHA:
1583 base_format == GL_ALPHA ||
1640 case GL_ALPHA
[all...]
H A Dgenmipmap.c94 internalformat == GL_LUMINANCE || internalformat == GL_ALPHA ||
H A Datifragshader.c170 if ((arg == GL_SECONDARY_INTERPOLATOR_ATI) && (((optype == 0) && (argRep == GL_ALPHA)) ||
171 ((optype == 1) && ((arg == GL_ALPHA) || (argRep == GL_NONE))))) {
175 if ((arg == GL_SECONDARY_INTERPOLATOR_ATI) && (((optype == 0) && (argRep == GL_ALPHA)) ||
176 ((optype == 1) && ((arg == GL_ALPHA) || (argRep == GL_NONE))))) {
644 (((arg1 == GL_SECONDARY_INTERPOLATOR_ATI) && ((arg1Rep == GL_ALPHA) || (arg1Rep == GL_NONE))) ||
645 (((arg2 == GL_SECONDARY_INTERPOLATOR_ATI) && ((arg2Rep == GL_ALPHA) || (arg2Rep == GL_NONE)))))) {
H A Dtexstate.c172 case GL_ALPHA:
202 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : mode;
217 case GL_ALPHA:
240 case GL_ALPHA:
264 mode_rgb = (texBaseFormat == GL_ALPHA) ? GL_REPLACE : GL_ADD;
H A Dformats.c47 * Base format is one of GL_RED, GL_RG, GL_RGB, GL_RGBA, GL_ALPHA,
282 return GL_ALPHA;
291 * GL_RGB, GL_RGBA, GL_ALPHA, GL_LUMINANCE, GL_LUMINANCE_ALPHA, GL_INTENSITY,
1720 return format == GL_ALPHA && type == GL_UNSIGNED_BYTE;
1722 return format == GL_ALPHA && type == GL_UNSIGNED_SHORT && !swapBytes;
1794 return format == GL_ALPHA && type == GL_FLOAT && !swapBytes;
1796 return format == GL_ALPHA && type == GL_HALF_FLOAT && !swapBytes;
1980 return format == GL_ALPHA && type == GL_BYTE;
1992 return format == GL_ALPHA && type == GL_SHORT && !swapBytes;
/external/deqp/framework/opengl/simplereference/
H A DsglrContext.cpp49 case GL_ALPHA:
/external/mesa3d/src/glx/
H A Dcompsize.c93 case GL_ALPHA:
/external/deqp/framework/opengl/
H A DgluStateReset.cpp170 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
203 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
230 gl.texParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
258 gl.texParameteri(GL_TEXTURE_3D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
280 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
291 gl.texParameteri(GL_TEXTURE_2D_MULTISAMPLE_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
307 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
785 gl.texParameteri(GL_TEXTURE_1D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
809 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
838 gl.texParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_SWIZZLE_A, GL_ALPHA);
[all...]
H A DgluStrUtil.inl746 case GL_ALPHA: return "GL_ALPHA";
810 case GL_ALPHA: return "GL_ALPHA";
1660 case GL_ALPHA: return "GL_ALPHA";
/external/swiftshader/src/OpenGL/libGL/
H A Dutilities.cpp247 case GL_ALPHA: return sizeof(unsigned char);
268 case GL_ALPHA: return sizeof(float);
280 case GL_ALPHA: return sizeof(unsigned short);
330 case GL_ALPHA:
343 case GL_ALPHA:
H A DFramebuffer.cpp258 format == GL_ALPHA ||
H A DImage.cpp194 else if(format == GL_ALPHA)
251 case GL_ALPHA:
303 case GL_ALPHA:
325 case GL_ALPHA:
/external/deqp/modules/gles2/functional/
H A Des2fNegativeBufferApiTests.cpp195 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_6_5, &ushortData[0]);
199 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_4_4_4_4, &ushortData[0]);
203 glReadPixels(0, 0, 1, 1, GL_ALPHA, GL_UNSIGNED_SHORT_5_5_5_1, &ushortData[0]);
/external/mesa3d/src/mesa/drivers/dri/i915/
H A Di915_texstate.c74 if (DepthMode == GL_ALPHA)
93 if (DepthMode == GL_ALPHA)
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/
H A DPVRTTextureAPI.cpp264 glFormat = GL_ALPHA;
265 glInternalFormat=GL_ALPHA;
314 glFormat = GL_ALPHA;
315 glInternalFormat=GL_ALPHA;
370 glFormat = GL_ALPHA;
371 glInternalFormat=GL_ALPHA;
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
H A DPVRTTextureAPI.cpp147 format = GL_ALPHA;
148 internalformat=GL_ALPHA;
183 format = GL_ALPHA;
184 internalformat=GL_ALPHA;
217 format = internalformat = GL_ALPHA;
/external/swiftshader/src/OpenGL/libGLES_CM/
H A Dutilities.cpp153 case GL_ALPHA:
214 case GL_ALPHA:
292 case GL_ALPHA:
/external/swiftshader/src/OpenGL/libGLESv2/
H A Dutilities.cpp572 case GL_ALPHA:
573 if(baseColorbufferFormat != GL_ALPHA &&
819 case GL_ALPHA:
903 case GL_ALPHA:
1103 case GL_ALPHA:
1986 case GL_ALPHA: return sw::SWIZZLE_ALPHA;
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayGetterCalls.cpp192 pnames_for_gettexparameter_default[GL_TEXTURE_SWIZZLE_A] = GL_ALPHA;
205 pnames_for_gettexparameter_modified[GL_TEXTURE_SWIZZLE_B] = GL_ALPHA;
/external/mesa3d/src/mesa/state_tracker/
H A Dst_sampler_view.c213 case GL_ALPHA:
243 case GL_ALPHA:
248 * The problem with the GLSL 1.30 functions is that GL_ALPHA forces
252 * it for a rarely used feature such as the GL_ALPHA depth mode
253 * in GL3. Therefore, change GL_ALPHA to GL_INTENSITY for all
/external/swiftshader/src/OpenGL/common/
H A DImage.cpp111 case GL_ALPHA:
176 case GL_ALPHA:
255 case GL_ALPHA8_EXT: return GL_ALPHA;
258 case GL_ALPHA32F_EXT: return GL_ALPHA;
261 case GL_ALPHA16F_EXT: return GL_ALPHA;
400 case GL_ALPHA:
583 case GL_ALPHA:
1768 case GL_ALPHA:

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