Searched refs:GL_COMPRESSED_RGB (Results 1 - 16 of 16) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dtexcompress.c93 case GL_COMPRESSED_RGB:
H A Dtexstorage.c239 case GL_COMPRESSED_RGB:
H A Dglformats.c1063 case GL_COMPRESSED_RGB:
1670 case GL_COMPRESSED_RGB:
2400 case GL_COMPRESSED_RGB:
H A Dteximage.c2791 internalFormat = GL_COMPRESSED_RGB;
/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_texture.c310 case GL_COMPRESSED_RGB:
/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_texture.c310 case GL_COMPRESSED_RGB:
/external/mesa3d/src/mesa/drivers/dri/nouveau/
H A Dnouveau_texture.c187 case GL_COMPRESSED_RGB:
/external/mesa3d/src/mesa/state_tracker/
H A Dst_format.c1229 { GL_COMPRESSED_RGB, 0 },
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl712 #define GL_COMPRESSED_RGB 0x84ED
/external/mesa3d/include/GL/
H A Dgl.h1772 #define GL_COMPRESSED_RGB 0x84ED macro
H A Dglcorearb.h535 #define GL_COMPRESSED_RGB 0x84ED macro
H A Dglext.h176 #define GL_COMPRESSED_RGB 0x84ED macro
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cDirectStateAccessTexturesTests.cpp4883 is_ok &= Test<1>(GL_COMPRESSED_RGB);
8499 GL_COMPRESSED_RGB,
H A Dgl4cTextureViewTests.cpp935 result = GL_COMPRESSED_RGB;
/external/swiftshader/include/GL/
H A Dglcorearb.h533 #define GL_COMPRESSED_RGB 0x84ED macro
H A Dglext.h174 #define GL_COMPRESSED_RGB 0x84ED macro

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