/external/mesa3d/src/mesa/main/ |
H A D | texcompress.c | 101 case GL_COMPRESSED_RGB8_ETC2: 363 formats[n++] = GL_COMPRESSED_RGB8_ETC2; 535 case GL_COMPRESSED_RGB8_ETC2: 723 return GL_COMPRESSED_RGB8_ETC2;
|
H A D | copyimage.c | 381 case GL_COMPRESSED_RGB8_ETC2:
|
H A D | textureview.c | 203 {VIEW_CLASS_ETC2_RGB, GL_COMPRESSED_RGB8_ETC2},
|
H A D | glformats.c | 917 case GL_COMPRESSED_RGB8_ETC2: 1101 case GL_COMPRESSED_RGB8_ETC2:
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeTextureApiTests.cpp | 244 glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0); 466 glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, 4*4*16, 0); 484 glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 0, etc2DataSize(4, 4), 0); 490 glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0); 1840 glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); 1851 glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); 2636 glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, 4*4*16, 0); 2654 glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 1, 0, etc2DataSize(4, 4), 0); 2660 glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, etc2DataSize(16, 16), 0); 2717 glCompressedTexSubImage3D(GL_TEXTURE_2D_ARRAY, 0, 0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, [all...] |
H A D | es3fImplementationLimitTests.cpp | 270 GL_COMPRESSED_RGB8_ETC2,
|
H A D | es3fNegativeStateApiTests.cpp | 955 glGetInternalformativ (GL_RENDERBUFFER, GL_COMPRESSED_RGB8_ETC2, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]);
|
/external/deqp/framework/opengl/ |
H A D | gluTextureUtil.cpp | 246 case tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8: return GL_COMPRESSED_RGB8_ETC2; 305 case GL_COMPRESSED_RGB8_ETC2: return tcu::COMPRESSEDTEXFORMAT_ETC2_RGB8; 355 case GL_COMPRESSED_RGB8_ETC2:
|
H A D | gluStrUtil.inl | 903 case GL_COMPRESSED_RGB8_ETC2: return "GL_COMPRESSED_RGB8_ETC2"; 1745 case GL_COMPRESSED_RGB8_ETC2: return "GL_COMPRESSED_RGB8_ETC2";
|
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayETC2Support.cpp | 309 gl.compressedTexImage3D(target, 0, GL_COMPRESSED_RGB8_ETC2, RENDER_WIDTH, RENDER_HEIGHT, 6, 0,
|
/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContext.cpp | 214 GL_COMPRESSED_RGB8_ETC2,
|
/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeTextureApiTests.cpp | 239 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, log2MaxTextureSize, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0); 470 ctx.glCompressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 1, 1, 0, divRoundUp(1, 4) * divRoundUp(1, 4) * 8 - 1, 0); 602 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 0, etc2DataSize(4, 4), 0); 608 ctx.glCompressedTexImage2D (GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 0, etc2DataSize(16, 16), 0); 2444 ctx.glCompressedTexSubImage2D(0, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); 2455 ctx.glCompressedTexSubImage2D(GL_TEXTURE_2D, 0, 0, 0, 0, 0, GL_COMPRESSED_RGB8_ETC2, 0, 0); 3375 ctx.glCompressedTexImage3D(GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 16, 16, 1, 0, 4*4*16, 0); 3393 ctx.glCompressedTexImage3D(GL_TEXTURE_CUBE_MAP_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, width, height, depth, 0, imageSize, &data[0]); 3411 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 4, 4, 1, 0, etc2DataSize(4, 4), 0); 3417 ctx.glCompressedTexImage3D (GL_TEXTURE_2D_ARRAY, 0, GL_COMPRESSED_RGB8_ETC2, 1 [all...] |
H A D | es31fTextureLevelStateQueryTests.cpp | 704 level.internalFormat = GL_COMPRESSED_RGB8_ETC2; 769 DE_ASSERT(spec.levels[levelNdx].internalFormat == GL_COMPRESSED_RGB8_ETC2); 779 DE_ASSERT(spec.levels[levelNdx].internalFormat == GL_COMPRESSED_RGB8_ETC2);
|
H A D | es31fNegativeStateApiTests.cpp | 1285 ctx.glGetInternalformativ (GL_RENDERBUFFER, GL_COMPRESSED_RGB8_ETC2, GL_NUM_SAMPLE_COUNTS, 16, ¶ms[0]);
|
H A D | es31fTextureBorderClampTests.cpp | 2377 { "compressed_rgb8_etc2", GL_COMPRESSED_RGB8_ETC2, tcu::Sampler::MODE_LAST }, 2547 { "compressed_color", GL_COMPRESSED_RGB8_ETC2, tcu::Sampler::MODE_LAST, false },
|
/external/swiftshader/src/OpenGL/common/ |
H A D | Image.cpp | 510 case GL_COMPRESSED_RGB8_ETC2: return sw::FORMAT_RGB8_ETC2; 714 case GL_COMPRESSED_RGB8_ETC2:
|
/external/swiftshader/src/OpenGL/libGLESv2/ |
H A D | Context.h | 122 GL_COMPRESSED_RGB8_ETC2,
|
H A D | utilities.cpp | 340 case GL_COMPRESSED_RGB8_ETC2:
|
/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES3/ |
H A D | PVRTTextureAPI.cpp | 150 glInternalFormat=GL_COMPRESSED_RGB8_ETC2;
|
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cGetTextureSubImageTests.cpp | 213 gl.compressedTexImage2D(GL_TEXTURE_2D, 0, GL_COMPRESSED_RGB8_ETC2, s_texture_data_compressed_width,
|
H A D | gl4cTextureViewTests.cpp | 157 GL_COMPRESSED_RGB8_ETC2, /* >= GL 4.3 */ 930 case GL_COMPRESSED_RGB8_ETC2: 1520 case GL_COMPRESSED_RGB8_ETC2: 1521 result = "GL_COMPRESSED_RGB8_ETC2"; 2392 case GL_COMPRESSED_RGB8_ETC2: 2531 case GL_COMPRESSED_RGB8_ETC2:
|
H A D | gl4cDirectStateAccessTexturesTests.cpp | 4893 is_ok &= Test<2>(GL_COMPRESSED_RGB8_ETC2); 4912 is_ok &= Test<3>(GL_COMPRESSED_RGB8_ETC2); 8511 GL_COMPRESSED_RGB8_ETC2,
|
/external/mesa3d/src/mesa/state_tracker/ |
H A D | st_format.c | 1493 { GL_COMPRESSED_RGB8_ETC2, 0 },
|
/external/swiftshader/third_party/PowerVR_SDK/Builds/Include/GLES3/ |
H A D | gl3.h | 792 #define GL_COMPRESSED_RGB8_ETC2 0x9274
macro
|
/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1570 #define GL_COMPRESSED_RGB8_ETC2 0x9274
|