Searched refs:GL_COMPRESSED_RG_RGTC2 (Results 1 - 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dtexcompress.c88 case GL_COMPRESSED_RG_RGTC2:
518 case GL_COMPRESSED_RG_RGTC2:
707 return GL_COMPRESSED_RG_RGTC2;
H A Dcopyimage.c356 case GL_COMPRESSED_RG_RGTC2:
H A Dtextureview.c179 {GL_VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_RG_RGTC2},
H A Dglformats.c1093 case GL_COMPRESSED_RG_RGTC2:
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cTextureViewTests.cpp68 GL_COMPRESSED_RG_RGTC2, VIEW_CLASS_RGTC2_RG, GL_COMPRESSED_SIGNED_RG_RGTC2, VIEW_CLASS_RGTC2_RG,
151 GL_COMPRESSED_RG_RGTC2, /* >= GL 4.0 */
248 case GL_COMPRESSED_RG_RGTC2:
323 case GL_COMPRESSED_RG_RGTC2:
762 case GL_COMPRESSED_RG_RGTC2:
968 case GL_COMPRESSED_RG_RGTC2:
1502 case GL_COMPRESSED_RG_RGTC2:
1503 result = "GL_COMPRESSED_RG_RGTC2";
1693 case GL_COMPRESSED_RG_RGTC2:
2386 case GL_COMPRESSED_RG_RGTC2
[all...]
H A Dgl4cCopyImageTests.cpp4987 tex_target, GL_RGBA32UI, GL_RGBA_INTEGER, GL_UNSIGNED_INT, GL_COMPRESSED_RG_RGTC2,
4997 tex_target, GL_RGBA16UI, GL_RGBA_INTEGER, GL_UNSIGNED_SHORT, GL_COMPRESSED_RG_RGTC2,
5608 Utils::prepareTex16x16x6(m_context, GL_TEXTURE_2D, GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_BYTE, temp);
5610 Utils::prepareTex16x16x6(m_context, GL_TEXTURE_2D, GL_COMPRESSED_RG_RGTC2, GL_RG, GL_UNSIGNED_BYTE, temp);
H A Dgl4cDirectStateAccessTexturesTests.cpp4887 is_ok &= Test<2>(GL_COMPRESSED_RG_RGTC2);
4906 is_ok &= Test<3>(GL_COMPRESSED_RG_RGTC2);
8505 GL_COMPRESSED_RG_RGTC2,
10268 /* GL_COMPRESSED_RG_RGTC2 is not 1D as specification says. */
10269 gl.compressedTextureSubImage1D(m_to_1D_compressed, 0, 0, s_reference_width, GL_COMPRESSED_RG_RGTC2,
/external/mesa3d/src/mesa/state_tracker/
H A Dst_format.c1460 { GL_COMPRESSED_RG, GL_COMPRESSED_RG_RGTC2, 0 },
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl1156 #define GL_COMPRESSED_RG_RGTC2 0x8DBD
/external/mesa3d/include/GL/
H A Dglcorearb.h1208 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
H A Dglext.h1092 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1208 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro
H A Dglext.h1092 #define GL_COMPRESSED_RG_RGTC2 0x8DBD macro

Completed in 436 milliseconds