Searched refs:GL_ELEMENT_ARRAY_BUFFER (Results 1 - 25 of 110) sorted by relevance

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/external/autotest/client/deps/glbench/src/
H A Dtrianglesetuptest.cc72 index_buffer = SetupVBO(GL_ELEMENT_ARRAY_BUFFER,
90 index_buffer = SetupVBO(GL_ELEMENT_ARRAY_BUFFER,
H A Dglinterfacetest.cc52 SetupVBO(GL_ELEMENT_ARRAY_BUFFER, sizeof(kIndices), kIndices);
H A Dattributefetchtest.cc110 index_buffer = SetupVBO(GL_ELEMENT_ARRAY_BUFFER,
H A Dvaryingsandddxytest.cc180 index_buffer = SetupVBO(GL_ELEMENT_ARRAY_BUFFER,
/external/deqp/modules/gles2/performance/
H A Des2pDrawCallBatchingTests.cpp433 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
434 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount, &(m_dynamicIndexData[drawNdx * m_spec.triangleCount * 3]), GL_STATIC_DRAW);
435 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
445 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
446 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_dynamicIndexData[0]), GL_STATIC_DRAW);
447 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
459 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
460 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, 3 * m_spec.triangleCount * m_spec.drawCallCount, &(m_staticIndexData[0]), GL_STATIC_DRAW);
461 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
471 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffe
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/external/deqp/framework/opengl/simplereference/
H A DsglrContextUtil.cpp101 ctx.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, ndxID);
102 ctx.bufferData(GL_ELEMENT_ARRAY_BUFFER, DE_LENGTH_OF_ARRAY(indices)*sizeof(deUint16), &indices[0], GL_STATIC_DRAW);
106 ctx.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
/external/replicaisland/src/com/replica/replicaisland/
H A DGrid.java235 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex);
275 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, mIndexBufferIndex);
280 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
370 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER,
376 gl11.glBufferData(GL11.GL_ELEMENT_ARRAY_BUFFER, indexSize, mIndexBuffer,
380 gl11.glBindBuffer(GL11.GL_ELEMENT_ARRAY_BUFFER, 0);
/external/deqp/modules/gles2/functional/
H A Des2fBufferWriteTests.cpp440 GL_ELEMENT_ARRAY_BUFFER
549 GL_ELEMENT_ARRAY_BUFFER
631 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 72)
632 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 72)
633 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 72));
637 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 504));
640 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 716)
642 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 716));
720 PARTIAL_SPECIFY_CASE(whole_2, "Whole buffer specification with two calls", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1728,
727 PARTIAL_SPECIFY_CASE(whole_4, "Whole buffer specification with three calls", GL_ELEMENT_ARRAY_BUFFER, GL_STREAM_DRA
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H A Des2fBufferTestUtil.cpp142 case GL_ELEMENT_ARRAY_BUFFER: return "element_array";
432 glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, 0);
596 glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, buffer);
H A Des2fBufferObjectQueryTests.cpp158 GL_ARRAY_BUFFER, GL_ELEMENT_ARRAY_BUFFER
/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderAdjacency.cpp333 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_index_data_bo_id);
334 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, m_test_data.m_index_data_bo_size, m_test_data.m_index_data,
336 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
379 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_index_data_bo_id);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/DisplacementMap/OGLES2/
H A DOGLES2DisplacementMap.cpp282 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[i]);
283 glBufferData(GL_ELEMENT_ARRAY_BUFFER, uiSize, Mesh.sFaces.pData, GL_STATIC_DRAW);
287 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
601 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
624 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[i32MeshIndex]);
/external/deqp/modules/glshared/
H A DglsMemoryStressCase.cpp203 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer));
204 GLU_CHECK_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(s_quadIndices), s_quadIndices, GL_STATIC_DRAW));
248 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer));
365 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer));
366 GLU_CHECK_CALL(glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(s_quadIndices), s_quadIndices, GL_STATIC_DRAW));
407 GLU_CHECK_CALL(glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer));
H A DglsStateChangePerfTestCases.cpp251 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, buffer);
253 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)(indices.size() * sizeof(GLushort)), &(indices[0]), GL_STATIC_DRAW);
255 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
H A DglsShaderPerformanceMeasurer.cpp187 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBuffer);
188 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)(indices.size()*sizeof(deUint16)), &indices[0], GL_STATIC_DRAW);
H A DglsBufferTestUtil.cpp142 case GL_ELEMENT_ARRAY_BUFFER: return "element_array";
608 glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, m_indexBuf);
609 glBufferData (GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indices.size()*sizeof(indices[0])), &indices[0], GL_STATIC_DRAW);
786 glBindBuffer (GL_ELEMENT_ARRAY_BUFFER, buffer);
H A DglsLongStressCase.cpp109 GL_ELEMENT_ARRAY_BUFFER,
122 GL_ELEMENT_ARRAY_BUFFER
420 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
1356 const deUint32 target = m_rnd.getFloat() < m_probabilities.randomBufferUploadTarget ? randomBufferTarget(m_rnd, m_isGLES3) : GL_ELEMENT_ARRAY_BUFFER;
1464 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
1469 m_buffers->get(indexBufferName).bind(GL_ELEMENT_ARRAY_BUFFER);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Advanced/ChameleonMan/OGLES2/
H A DOGLES2ChameleonMan.cpp373 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[i]);
374 glBufferData(GL_ELEMENT_ARRAY_BUFFER, uiSize, Mesh.sFaces.pData, GL_STATIC_DRAW);
379 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
695 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[Node.nIdx]);
750 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
780 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiIndexVbo[Node.nIdx]);
/external/deqp/external/openglcts/modules/gles31/
H A Des31cDrawIndirectTests.cpp2013 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _ebo);
2014 glBufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)(elements.size() * sizeof(elements[0])), &elements[0],
2047 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
2202 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _ebo);
2203 glBufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)(elements.size() * sizeof(elements[0])), &elements[0],
2253 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
2499 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _ebo);
2500 glBufferData(GL_ELEMENT_ARRAY_BUFFER, (GLsizeiptr)(elements.size() * sizeof(elements[0])), &elements[0],
2537 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
3121 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, _eb
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/external/deqp/framework/opengl/
H A DgluDrawUtil.cpp379 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_object);
380 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, numIndices*getIndexSize(indexType), indices, usage);
381 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
551 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, *indexBuffer);
561 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
/external/swiftshader/third_party/PowerVR_SDK/Examples/Intermediate/ColourGrading/OGLES3/
H A DOGLES3ColourGrading.cpp359 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiMaskIBO[i]);
360 glBufferData(GL_ELEMENT_ARRAY_BUFFER, uiSize, Mesh.sFaces.pData, GL_STATIC_DRAW);
447 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
832 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_puiMaskIBO[i32MeshIndex]);
853 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
/external/deqp/modules/gles3/functional/
H A Des3fBufferWriteTests.cpp442 GL_ELEMENT_ARRAY_BUFFER,
564 GL_ELEMENT_ARRAY_BUFFER,
631 << DataStoreSpec(GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 504)
732 PARTIAL_SPECIFY_CASE(low_1, "Low part of buffer specified with single call", GL_ELEMENT_ARRAY_BUFFER, GL_DYNAMIC_DRAW, 1000,
752 PARTIAL_SPECIFY_CASE(middle_2, "Middle part of buffer specified with two calls", GL_ELEMENT_ARRAY_BUFFER, GL_STATIC_DRAW, 2500,
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cMapBufferAlignmentTests.cpp191 { GL_ELEMENT_ARRAY_BUFFER, GL_MAX_ELEMENTS_INDICES },
H A Dgl4cVertexAttribBindingTests.cpp3057 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ebo[0]);
3060 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
3062 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ebo[1]);
3065 glBufferData(GL_ELEMENT_ARRAY_BUFFER, sizeof(data), data, GL_STATIC_DRAW);
3067 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, 0);
3099 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ebo[1]);
3110 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ebo[0]);
3125 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ebo[1]);
3142 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_ebo[0]);
3163 glBindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_eb
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/external/deqp/modules/gles3/performance/
H A Des3pBufferDataUploadTests.cpp4256 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, m_indexBufferID);
4257 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indexData.size() * sizeof(deUint32)), &indexData[0], GL_STATIC_DRAW);
4357 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, *indexBuffer);
4358 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indexData.size() * sizeof(deUint32)), &indexData[0], GL_STATIC_DRAW);
4492 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, *indexBuffer);
4493 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (int)(indexData.size() * sizeof(deUint32)), &indexData[0], GL_STATIC_DRAW);
4843 gl.bindBuffer(GL_ELEMENT_ARRAY_BUFFER, *indexBuffer);
4864 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)), &indexData[0], indexDataUsage);
4879 gl.bufferData(GL_ELEMENT_ARRAY_BUFFER, (glw::GLsizeiptr)(indexData.size() * sizeof(deUint32)), &indexData[0], GL_STATIC_DRAW);
4923 target = GL_ELEMENT_ARRAY_BUFFER;
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