Searched refs:GL_FIXED_ONLY (Results 1 - 7 of 7) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dblend.c911 assert(clamp == GL_FIXED_ONLY);
/external/deqp/framework/opengl/
H A DgluStateReset.cpp702 gl.clampColor(GL_CLAMP_READ_COLOR, GL_FIXED_ONLY);
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl873 #define GL_FIXED_ONLY 0x891D
/external/mesa3d/include/GL/
H A Dglcorearb.h1028 #define GL_FIXED_ONLY 0x891D macro
H A Dglext.h909 #define GL_FIXED_ONLY 0x891D macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1028 #define GL_FIXED_ONLY 0x891D macro
H A Dglext.h909 #define GL_FIXED_ONLY 0x891D macro

Completed in 434 milliseconds