Searched refs:GL_IMAGE_CUBE_MAP_ARRAY (Results 1 - 10 of 10) sorted by relevance
/external/mesa3d/src/compiler/ |
H A D | builtin_type_macros.h | 136 DECL_TYPE(imageCubeArray, GL_IMAGE_CUBE_MAP_ARRAY, GLSL_TYPE_IMAGE, GLSL_SAMPLER_DIM_CUBE, 0, 1, GLSL_TYPE_FLOAT)
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/external/deqp/modules/gles31/functional/ |
H A D | es31fShaderStateQueryTests.cpp | 344 { GL_IMAGE_CUBE_MAP_ARRAY, "layout(binding=0, rgba8) readonly uniform highp imageCubeArray u_image", "imageLoad(u_image, ivec3(gl_FragCoord.xyx))" },
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 1022 case GL_IMAGE_CUBE_MAP_ARRAY: return "GL_IMAGE_CUBE_MAP_ARRAY";
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1396 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054
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/external/mesa3d/include/GLES3/ |
H A D | gl32.h | 1715 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 macro
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cShaderImageLoadStoreTests.cpp | 930 return GL_IMAGE_CUBE_MAP_ARRAY;
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 2187 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 macro
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H A D | glext.h | 2134 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 2187 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 macro
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H A D | glext.h | 2134 #define GL_IMAGE_CUBE_MAP_ARRAY 0x9054 macro
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