Searched refs:GL_MAX_VIEWPORTS (Results 1 - 9 of 9) sorted by relevance
/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cLimitsTests.cpp | 85 { "max_viewports", GL_MAX_VIEWPORTS, 16, 0, "gl_MaxViewports" },
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H A D | gl4cShaderViewportLayerArrayTests.cpp | 276 gl.getIntegerv(GL_MAX_VIEWPORTS, &maxViewports);
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcViewportArrayTests.cpp | 986 checkGLError(GL_INVALID_VALUE, "depthRangeArray, <first> == GL_MAX_VIEWPORTS", test_result); 989 checkGLError(GL_NO_ERROR, "depthRangeArray, <first> + <count> == GL_MAX_VIEWPORTS", test_result); 992 checkGLError(GL_INVALID_VALUE, "depthRangeArray, <first> + <count> > GL_MAX_VIEWPORTS", test_result); 1002 checkGLError(GL_NO_ERROR, "depthRangeIndexed, <index> == GL_MAX_VIEWPORTS - 1", test_result); 1005 checkGLError(GL_INVALID_VALUE, "depthRangeIndexed, <index> == GL_MAX_VIEWPORTS", test_result); 1008 checkGLError(GL_INVALID_VALUE, "depthRangeIndexed, <index> > GL_MAX_VIEWPORTS", test_result); 1017 checkGLError(GL_NO_ERROR, "getDouble/Floati_v, <index> == GL_MAX_VIEWPORTS - 1", test_result); 1020 checkGLError(GL_INVALID_VALUE, "getDouble/Floati_v, <index> == GL_MAX_VIEWPORTS", test_result); 1043 gl.getIntegerv(GL_MAX_VIEWPORTS, &max_viewports); 1094 checkGLError(GL_INVALID_VALUE, "viewportArrayv, <first> == GL_MAX_VIEWPORTS", test_resul [all...] |
/external/mesa3d/prebuilt-intermediates/main/ |
H A D | get_hash.h | 393 { GL_MAX_VIEWPORTS, CONTEXT_INT(Const.MaxViewports), extra_ARB_viewport_array_or_oes_viewport_array },
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 481 #define GL_MAX_VIEWPORTS 0x825B
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 1928 #define GL_MAX_VIEWPORTS 0x825B macro
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H A D | glext.h | 1875 #define GL_MAX_VIEWPORTS 0x825B macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 1928 #define GL_MAX_VIEWPORTS 0x825B macro
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H A D | glext.h | 1875 #define GL_MAX_VIEWPORTS 0x825B macro
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