Searched refs:GL_MAX_VIEWPORTS (Results 1 - 9 of 9) sorted by relevance

/external/deqp/external/openglcts/modules/gl/
H A Dgl4cLimitsTests.cpp85 { "max_viewports", GL_MAX_VIEWPORTS, 16, 0, "gl_MaxViewports" },
H A Dgl4cShaderViewportLayerArrayTests.cpp276 gl.getIntegerv(GL_MAX_VIEWPORTS, &maxViewports);
/external/deqp/external/openglcts/modules/common/
H A DglcViewportArrayTests.cpp986 checkGLError(GL_INVALID_VALUE, "depthRangeArray, <first> == GL_MAX_VIEWPORTS", test_result);
989 checkGLError(GL_NO_ERROR, "depthRangeArray, <first> + <count> == GL_MAX_VIEWPORTS", test_result);
992 checkGLError(GL_INVALID_VALUE, "depthRangeArray, <first> + <count> > GL_MAX_VIEWPORTS", test_result);
1002 checkGLError(GL_NO_ERROR, "depthRangeIndexed, <index> == GL_MAX_VIEWPORTS - 1", test_result);
1005 checkGLError(GL_INVALID_VALUE, "depthRangeIndexed, <index> == GL_MAX_VIEWPORTS", test_result);
1008 checkGLError(GL_INVALID_VALUE, "depthRangeIndexed, <index> > GL_MAX_VIEWPORTS", test_result);
1017 checkGLError(GL_NO_ERROR, "getDouble/Floati_v, <index> == GL_MAX_VIEWPORTS - 1", test_result);
1020 checkGLError(GL_INVALID_VALUE, "getDouble/Floati_v, <index> == GL_MAX_VIEWPORTS", test_result);
1043 gl.getIntegerv(GL_MAX_VIEWPORTS, &max_viewports);
1094 checkGLError(GL_INVALID_VALUE, "viewportArrayv, <first> == GL_MAX_VIEWPORTS", test_resul
[all...]
/external/mesa3d/prebuilt-intermediates/main/
H A Dget_hash.h393 { GL_MAX_VIEWPORTS, CONTEXT_INT(Const.MaxViewports), extra_ARB_viewport_array_or_oes_viewport_array },
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl481 #define GL_MAX_VIEWPORTS 0x825B
/external/mesa3d/include/GL/
H A Dglcorearb.h1928 #define GL_MAX_VIEWPORTS 0x825B macro
H A Dglext.h1875 #define GL_MAX_VIEWPORTS 0x825B macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1928 #define GL_MAX_VIEWPORTS 0x825B macro
H A Dglext.h1875 #define GL_MAX_VIEWPORTS 0x825B macro

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