/external/deqp/modules/gles3/functional/ |
H A D | es3fSamplerObjectTests.cpp | 64 { GL_NEAREST, GL_NEAREST, GL_MIRRORED_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, 65 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } 68 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_MIRRORED_REPEAT, GL_REPEAT, -1000.0f, 1000.0f }, 69 { GL_NEAREST, GL_NEAREST, GL_REPEAT, GL_REPEAT, GL_REPEAT, -1000.0f, 1000.0f } 72 { GL_NEAREST, GL_NEAREST, GL_REPEA [all...] |
H A D | es3fFboDepthbufferTests.cpp | 183 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 184 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 269 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 270 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTextureGroup.cpp | 55 /* Filtering GL_NEAREST */ 61 4, 4, GL_TEXTURE_2D, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0.0f, 1.0f, 0, 255, 69 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 77 1, 4, GL_TEXTURE_2D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 1, 0, 255, 0, 85 4, 4, GL_TEXTURE_2D, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0, 255, 0, 255, 93 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 101 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 109 4, 4, GL_TEXTURE_2D, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 64, 64, 1, 0, 1, 0, 119 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 6, 0.0f, 1.0f, 0, 255, 127 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32I, GL_R32I, GL_NEAREST, GL_RED_INTEGE [all...] |
H A D | esextcTextureBorderClampTests.cpp | 86 4, 4, GL_TEXTURE_2D, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0.0f, 1.0f, 0, 255, 94 GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 102 1, 4, GL_TEXTURE_2D, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 1, 0, 255, 0, 110 4, 4, GL_TEXTURE_2D, GL_RGBA8, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 1, 0, 255, 0, 255, 118 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT32F, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 126 1, 1, GL_TEXTURE_2D, GL_DEPTH_COMPONENT16, GL_R8, GL_NEAREST, GL_DEPTH_COMPONENT, GL_RED, 256, 256, 1, 0, 255, 134 4, 4, GL_TEXTURE_2D, GL_COMPRESSED_RGBA8_ETC2_EAC, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 64, 64, 1, 0, 1, 0, 144 4, 4, GL_TEXTURE_2D_ARRAY, GL_RGBA32F, GL_RGBA8, GL_NEAREST, GL_RGBA, GL_RGBA, 256, 256, 6, 0.0f, 1.0f, 0, 255, 152 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32I, GL_R32I, GL_NEAREST, GL_RED_INTEGER, GL_RGBA_INTEGER, 256, 256, 6, 0, 255, 160 1, 4, GL_TEXTURE_2D_ARRAY, GL_R32UI, GL_R32UI, GL_NEAREST, GL_RED_INTEGE [all...] |
H A D | esextcTextureBorderClampTexParameterIErrors.cpp | 109 /* GL_TEXTURE_COMPARE_MODE, GL_NEAREST */ 110 VerifyGLTexParameterIivForAll(GL_TEXTURE_COMPARE_MODE, GL_NEAREST, GL_INVALID_ENUM); 111 VerifyGLTexParameterIuivForAll(GL_TEXTURE_COMPARE_MODE, GL_NEAREST, GL_INVALID_ENUM); 113 /* GL_TEXTURE_COMPARE_FUNC, GL_NEAREST;*/ 114 VerifyGLTexParameterIivForAll(GL_TEXTURE_COMPARE_FUNC, GL_NEAREST, GL_INVALID_ENUM); 115 VerifyGLTexParameterIuivForAll(GL_TEXTURE_COMPARE_FUNC, GL_NEAREST, GL_INVALID_ENUM); 125 /* GL_TEXTURE_SWIZZLE_R, GL_NEAREST */ 126 VerifyGLTexParameterIivForAll(GL_TEXTURE_SWIZZLE_R, GL_NEAREST, GL_INVALID_ENUM); 127 VerifyGLTexParameterIuivForAll(GL_TEXTURE_SWIZZLE_R, GL_NEAREST, GL_INVALID_ENUM); 129 /* GL_TEXTURE_SWIZZLE_G, GL_NEAREST */ [all...] |
/external/deqp/modules/gles2/performance/ |
H A D | es2pTextureFilteringTests.cpp | 67 { "nearest", GL_NEAREST, true }, 68 { "nearest", GL_NEAREST, false }, 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR;
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H A D | es2pTextureCountTests.cpp | 74 deUint32 minFilter = GL_NEAREST; 75 deUint32 magFilter = GL_NEAREST;
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H A D | es2pTextureFormatTests.cpp | 74 deUint32 minFilter = GL_NEAREST; 75 deUint32 magFilter = GL_NEAREST;
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/external/deqp/modules/gles3/performance/ |
H A D | es3pTextureFilteringTests.cpp | 68 { "nearest", GL_NEAREST, true }, 69 { "nearest", GL_NEAREST, false }, 87 deUint32 magFilter = (minFilter == GL_NEAREST || minFilter == GL_LINEAR) ? minFilter : GL_LINEAR;
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H A D | es3pTextureCountTests.cpp | 75 deUint32 minFilter = GL_NEAREST; 76 deUint32 magFilter = GL_NEAREST;
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H A D | es3pTextureFormatTests.cpp | 113 deUint32 minFilter = GL_NEAREST; 114 deUint32 magFilter = GL_NEAREST;
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/ |
H A D | esextcGPUShader5SamplerArrayIndexing.cpp | 207 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 208 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 215 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 216 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 223 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 224 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 231 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 232 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/external/autotest/client/deps/glbench/src/ |
H A D | texturetest.cc | 64 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 65 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cES31CompatibilityShaderImageLoadStoreTests.cpp | 1158 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1159 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1286 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1287 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1443 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1444 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1584 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1585 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1687 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1688 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); [all...] |
H A D | gl4cShaderGroupVoteTests.cpp | 89 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 90 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 134 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 135 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST);
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cShaderImageLoadStoreTests.cpp | 1124 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1125 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1252 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1253 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1408 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1409 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1549 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1550 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1651 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1652 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); [all...] |
H A D | es31cTextureGatherTests.cpp | 399 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 437 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 473 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 506 glTexParameteri(target, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 507 glTexParameteri(target, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 540 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 541 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 574 glTexParameteri(GL_TEXTURE_2D_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 619 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 620 glTexParameteri(GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | texobj.h | 136 (sampler->MagFilter != GL_NEAREST || 137 (sampler->MinFilter != GL_NEAREST &&
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/external/mesa3d/src/mesa/drivers/dri/i915/ |
H A D | i915_texstate.c | 204 case GL_NEAREST: 242 case GL_NEAREST: 309 (sampler->MinFilter != GL_NEAREST || 310 sampler->MagFilter != GL_NEAREST) &&
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/external/mesa3d/src/mesa/drivers/dri/nouveau/ |
H A D | nv04_state_tex.c | 79 if (sa->MinFilter != GL_NEAREST &&
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/external/mesa3d/src/mesa/drivers/dri/radeon/ |
H A D | radeon_tex.c | 178 case GL_NEAREST: 194 case GL_NEAREST: 215 case GL_NEAREST: 233 case GL_NEAREST:
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/external/deqp/modules/gles31/functional/ |
H A D | es31fTextureFilteringTests.cpp | 380 const bool isNearestOnly = m_minFilter == GL_NEAREST && m_magFilter == GL_NEAREST; 451 { "nearest", GL_NEAREST }, 465 { "nearest", GL_NEAREST }, 519 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; 549 const bool isMipmap = minFilter != GL_NEAREST && minFilter != GL_LINEAR; 609 const deUint32 filter = isLinear ? GL_LINEAR : GL_NEAREST;
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/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/ |
H A D | esextcTextureCubeMapArrayImageTextureSize.cpp | 251 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 252 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 261 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 262 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 281 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 282 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 294 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 295 gl.texParameteri(GL_TEXTURE_CUBE_MAP_ARRAY, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 1098 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 1100 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fTextureCompletenessTests.cpp | 287 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 354 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 405 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 460 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 461 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 507 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 555 glTexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 607 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 677 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 744 glTexParameteri (GL_TEXTURE_CUBE_MAP, GL_TEXTURE_MAG_FILTER, GL_NEAREST); [all...] |
/external/deqp/external/openglcts/modules/common/ |
H A D | glcPolygonOffsetClampTests.cpp | 182 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 184 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 193 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 195 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST); 215 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_NEAREST); 217 gl.texParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_NEAREST);
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