/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cProgramInterfaceQueryTests.cpp | 512 GL_REFERENCED_BY_FRAGMENT_SHADER, 526 GL_REFERENCED_BY_FRAGMENT_SHADER, 632 GL_REFERENCED_BY_FRAGMENT_SHADER, 747 GL_REFERENCED_BY_FRAGMENT_SHADER, 800 GL_REFERENCED_BY_FRAGMENT_SHADER, 868 GL_REFERENCED_BY_FRAGMENT_SHADER, 944 GL_REFERENCED_BY_FRAGMENT_SHADER, 1046 GL_REFERENCED_BY_FRAGMENT_SHADER, 1157 GL_REFERENCED_BY_FRAGMENT_SHADER, 1219 GL_REFERENCED_BY_FRAGMENT_SHADER, [all...] |
/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cProgramInterfaceQueryTests.cpp | 422 GL_REFERENCED_BY_FRAGMENT_SHADER, 432 GL_REFERENCED_BY_FRAGMENT_SHADER, 607 GL_REFERENCED_BY_FRAGMENT_SHADER, 620 GL_REFERENCED_BY_FRAGMENT_SHADER, 733 GL_REFERENCED_BY_FRAGMENT_SHADER, 810 GL_REFERENCED_BY_FRAGMENT_SHADER, 900 GL_REFERENCED_BY_FRAGMENT_SHADER, 982 GL_REFERENCED_BY_FRAGMENT_SHADER, 1068 GL_REFERENCED_BY_FRAGMENT_SHADER, 1226 GL_REFERENCED_BY_FRAGMENT_SHADER, [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | shader_query.cpp | 890 case GL_REFERENCED_BY_FRAGMENT_SHADER: 1187 case GL_REFERENCED_BY_FRAGMENT_SHADER:
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H A D | uniforms.c | 1145 GL_REFERENCED_BY_FRAGMENT_SHADER, params,
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/external/deqp/framework/opengl/ |
H A D | gluStrUtil.inl | 1535 case GL_REFERENCED_BY_FRAGMENT_SHADER: return "GL_REFERENCED_BY_FRAGMENT_SHADER";
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/external/deqp/modules/gles31/functional/ |
H A D | es31fProgramInterfaceQueryTestCase.cpp | 2211 { GL_REFERENCED_BY_FRAGMENT_SHADER, &referencedByFragmentVerifier }, 2263 { GL_REFERENCED_BY_FRAGMENT_SHADER, &referencedByFragmentVerifier }, 2330 { GL_REFERENCED_BY_FRAGMENT_SHADER, &referencedByFragmentVerifier }, 2396 { GL_REFERENCED_BY_FRAGMENT_SHADER, &referencedByFragmentVerifier },
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H A D | es31fProgramInterfaceQueryTests.cpp | 2764 { GL_REFERENCED_BY_FRAGMENT_SHADER, glu::SHADERTYPE_FRAGMENT, DE_NULL }, 3011 { GL_REFERENCED_BY_FRAGMENT_SHADER, glu::SHADERTYPE_FRAGMENT, DE_NULL },
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/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1691 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A
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/external/mesa3d/include/GLES3/ |
H A D | gl31.h | 1254 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
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H A D | gl32.h | 1254 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 2477 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
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H A D | glext.h | 2424 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 2477 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
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H A D | glext.h | 2424 #define GL_REFERENCED_BY_FRAGMENT_SHADER 0x930A macro
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/external/robolectric/v3/runtime/ |
H A D | android-all-5.0.0_r2-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |
H A D | android-all-5.1.1_r9-robolectric-1.jar | META-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ... |