Searched refs:GL_SAMPLES_PASSED (Results 1 - 13 of 13) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dcondrender.c100 if ((q->Target != GL_SAMPLES_PASSED &&
H A Dqueryobj.c289 case GL_SAMPLES_PASSED:
516 /* Check for GL_ANY_SAMPLES_PASSED vs GL_SAMPLES_PASSED. */
658 case GL_SAMPLES_PASSED:
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cConditionalRenderInvertedTests.cpp149 gl.beginQuery(GL_SAMPLES_PASSED, m_qo_id);
152 gl.endQuery(GL_SAMPLES_PASSED);
256 static const glw::GLenum query_cases[] = { GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED };
798 static const glw::GLchar* samples_name = "GL_SAMPLES_PASSED";
807 if (GL_SAMPLES_PASSED == mode)
H A Dgl4cDirectStateAccessQueriesTests.cpp98 GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_TIME_ELAPSED,
231 GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_TIME_ELAPSED,
236 "GL_SAMPLES_PASSED", "GL_ANY_SAMPLES_PASSED", "GL_ANY_SAMPLES_PASSED_CONSERVATIVE", "GL_TIME_ELAPSED",
1292 GL_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED, GL_ANY_SAMPLES_PASSED_CONSERVATIVE, GL_TIME_ELAPSED,
1298 "GL_SAMPLES_PASSED", "GL_ANY_SAMPLES_PASSED", "GL_ANY_SAMPLES_PASSED_CONSERVATIVE", "GL_TIME_ELAPSED",
2084 const glw::GLenum FunctionalTest::s_targets[] = { GL_SAMPLES_PASSED, GL_TIME_ELAPSED, GL_PRIMITIVES_GENERATED,
H A Dgl3cTransformFeedbackOverflowQueryTests.cpp738 gl.beginQuery(GL_SAMPLES_PASSED, m_incompatible_query);
739 gl.endQuery(GL_SAMPLES_PASSED);
H A Dgl4cKHRDebugTests.cpp1004 gl->beginQuery(GL_SAMPLES_PASSED, id);
1005 gl->endQuery(GL_SAMPLES_PASSED);
/external/deqp/framework/opengl/
H A DgluStrUtil.inl1461 case GL_SAMPLES_PASSED: return "GL_SAMPLES_PASSED";
H A DgluStateReset.cpp1131 queryTargets[numTargets++] = GL_SAMPLES_PASSED;
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl864 #define GL_SAMPLES_PASSED 0x8914
/external/mesa3d/include/GL/
H A Dglcorearb.h645 #define GL_SAMPLES_PASSED 0x8914 macro
H A Dglext.h496 #define GL_SAMPLES_PASSED 0x8914 macro
/external/swiftshader/include/GL/
H A Dglcorearb.h645 #define GL_SAMPLES_PASSED 0x8914 macro
H A Dglext.h496 #define GL_SAMPLES_PASSED 0x8914 macro

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