Searched refs:GL_TESS_CONTROL_SHADER_BIT (Results 1 - 16 of 16) sorted by relevance

/external/deqp/external/openglcts/modules/common/
H A DglcExtTokens.cpp97 TESS_CONTROL_SHADER_BIT = GL_TESS_CONTROL_SHADER_BIT;
H A DglcSeparableProgramsTransformFeedbackTests.cpp61 GL_TESS_CONTROL_SHADER_BIT, GL_TESS_EVALUATION_SHADER_BIT,
/external/mesa3d/src/mesa/main/
H A Dpipelineobj.c256 any_valid_stages |= GL_TESS_CONTROL_SHADER_BIT |
336 if ((stages & GL_TESS_CONTROL_SHADER_BIT) != 0)
/external/deqp/modules/gles31/functional/
H A Des31fNegativeTessellationTests.cpp291 ctx.glUseProgramStages(pipeline.getPipeline(), GL_TESS_CONTROL_SHADER_BIT, tessCtrlProgram.getProgram());
/external/deqp/framework/opengl/
H A DgluShaderProgram.cpp410 GL_TESS_CONTROL_SHADER_BIT,
H A DgluStrUtil.inl1856 tcu::Format::BitDesc(GL_TESS_CONTROL_SHADER_BIT, "GL_TESS_CONTROL_SHADER_BIT"),
/external/deqp/external/openglcts/modules/gl/
H A Dgl3cCommonBugsTests.cpp2583 { &tc_body, &m_tc_po_id, SHADER_STAGE_TESSELLATION_CONTROL, GL_TESS_CONTROL_SHADER_BIT,
2769 { &tc_body, &m_tc_id, SHADER_STAGE_TESSELLATION_CONTROL, GL_TESS_CONTROL_SHADER_BIT,
H A Dgl4cShaderImageSizeTests.cpp643 glUseProgramStages(m_pipeline, GL_TESS_CONTROL_SHADER_BIT, m_program[1]);
H A Dgl4cShaderSubroutineTests.cpp7166 gl.useProgramStages(m_pipeline_id, GL_TESS_CONTROL_SHADER_BIT, tc_po_id);
7167 GLU_EXPECT_NO_ERROR(gl.getError(), "glUseProgramStages() call failed for GL_TESS_CONTROL_SHADER_BIT bit");
8273 gl.useProgramStages(m_pipeline_object_ids[n_id], GL_TESS_CONTROL_SHADER_BIT, m_tc_po_ids[n_id]);
8597 gl.useProgramStages(m_pipeline_object_ids[n_object_id], GL_TESS_CONTROL_SHADER_BIT,
8713 gl.useProgramStages(m_pipeline_object_ids[n_object_id], GL_TESS_CONTROL_SHADER_BIT,
10410 gl.useProgramStages(out_pipeline_id, GL_TESS_CONTROL_SHADER_BIT,
H A Dgl4cEnhancedLayoutsTests.cpp7673 pipeline.UseProgramStages(program_tcs.m_id, GL_TESS_CONTROL_SHADER_BIT);
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl49 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008
/external/mesa3d/include/GLES3/
H A Dgl32.h1663 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 macro
/external/mesa3d/include/GL/
H A Dglcorearb.h1922 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 macro
H A Dglext.h1869 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1922 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 macro
H A Dglext.h1869 #define GL_TESS_CONTROL_SHADER_BIT 0x00000008 macro

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