Searched refs:GL_TEXTURE_RED_TYPE (Results 1 - 16 of 16) sorted by relevance

/external/deqp/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleGetTexLevelParameterifvTests.cpp540 const glw::GLenum pnames[] = { GL_TEXTURE_RED_TYPE,
614 case GL_TEXTURE_RED_TYPE:
877 case GL_TEXTURE_RED_TYPE:
1068 gl.getTexLevelParameteriv(texture_target, max_lod, GL_TEXTURE_RED_TYPE, &red_type);
1081 gl.getTexLevelParameterfv(texture_target, max_lod, GL_TEXTURE_RED_TYPE, &float_value);
1108 << "Invalid value returned for a GL_TEXTURE_RED_TYPE query: "
1112 TCU_FAIL("Invalid value returned for a GL_TEXTURE_RED_TYPE query");
1195 GL_TEXTURE_RED_TYPE, &int_data);
1203 GL_TEXTURE_RED_TYPE, &float_data);
1340 gl.getTexLevelParameteriv(GL_TEXTURE_2D_MULTISAMPLE, -1 /* negative lod */, GL_TEXTURE_RED_TYPE,
[all...]
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArrayGetterCalls.cpp104 if (pname == GL_TEXTURE_RED_TYPE)
105 return "GL_TEXTURE_RED_TYPE";
222 pnames_for_gettexlevelparameter.push_back(GL_TEXTURE_RED_TYPE);
634 case GL_TEXTURE_RED_TYPE:
/external/deqp/framework/opengl/
H A DgluStrUtil.inl689 case GL_TEXTURE_RED_TYPE: return "GL_TEXTURE_RED_TYPE";
/external/deqp/modules/gles31/functional/
H A Des31fTextureLevelStateQueryTests.cpp1399 case GL_TEXTURE_RED_TYPE:
1687 FOR_EACH_VERIFIER(new TextureLevelTypeCase (m_context, ("red_type" + verifierSuffix).c_str(), "Verify TEXTURE_RED_TYPE", textureTargets[targetNdx].target, verifier, GL_TEXTURE_RED_TYPE));
/external/deqp/external/openglcts/modules/gl/
H A Dgl3cTextureSizePromotion.cpp517 gl.getTexLevelParameteriv(target, 0, GL_TEXTURE_RED_TYPE, &red_type);
H A Dgl4cDirectStateAccessTexturesTests.cpp7652 GL_TEXTURE_RED_TYPE, GL_TEXTURE_GREEN_TYPE, GL_TEXTURE_BLUE_TYPE, GL_TEXTURE_ALPHA_TYPE,
12969 GL_TEXTURE_RED_TYPE,
/external/mesa3d/src/mesa/main/
H A Dglformats.c1541 case GL_TEXTURE_RED_TYPE:
/external/deqp/framework/opengl/wrapper/
H A DglwEnums.inl979 #define GL_TEXTURE_RED_TYPE 0x8C10
/external/mesa3d/include/GLES3/
H A Dgl31.h1358 #define GL_TEXTURE_RED_TYPE 0x8C10 macro
H A Dgl32.h1358 #define GL_TEXTURE_RED_TYPE 0x8C10 macro
/external/mesa3d/include/GL/
H A Dglcorearb.h1122 #define GL_TEXTURE_RED_TYPE 0x8C10 macro
H A Dglext.h1003 #define GL_TEXTURE_RED_TYPE 0x8C10 macro
/external/swiftshader/include/GL/
H A Dglcorearb.h1122 #define GL_TEXTURE_RED_TYPE 0x8C10 macro
H A Dglext.h1003 #define GL_TEXTURE_RED_TYPE 0x8C10 macro
/external/robolectric/v3/runtime/
H A Dandroid-all-5.0.0_r2-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...
H A Dandroid-all-5.1.1_r9-robolectric-1.jarMETA-INF/ META-INF/MANIFEST.MF com/ com/google/ com/google/android/ com/google/android/collect/ ...

Completed in 407 milliseconds