/external/deqp/modules/gles2/performance/ |
H A D | es2pTextureFormatTests.cpp | 57 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, 58 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, 59 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, 63 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, 64 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }
|
H A D | es2pTextureCountTests.cpp | 59 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, 61 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, 62 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE }
|
/external/deqp/external/openglcts/modules/glesext/texture_border_clamp/ |
H A D | esextcTextureBorderClampSamplingTextureGroup.cpp | 62 GL_FLOAT, GL_UNSIGNED_BYTE); 86 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); 94 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); 102 0, 255, GL_UNSIGNED_SHORT, GL_UNSIGNED_BYTE); 110 255, GL_FLOAT, GL_UNSIGNED_BYTE); 120 GL_FLOAT, GL_UNSIGNED_BYTE); 144 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); 152 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); [all...] |
H A D | esextcTextureBorderClampTests.cpp | 87 GL_FLOAT, GL_UNSIGNED_BYTE); 111 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); 119 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); 127 0, 255, GL_UNSIGNED_SHORT, GL_UNSIGNED_BYTE); 135 255, GL_FLOAT, GL_UNSIGNED_BYTE); 145 GL_FLOAT, GL_UNSIGNED_BYTE); 169 GL_UNSIGNED_BYTE, GL_UNSIGNED_BYTE); 177 1, 0, 255, GL_FLOAT, GL_UNSIGNED_BYTE); [all...] |
/external/autotest/client/deps/glbench/src/ |
H A D | textureupdatetest.cc | 34 0, texel_gl_format_, GL_UNSIGNED_BYTE, 39 texel_gl_format_, GL_UNSIGNED_BYTE,
|
H A D | textureuploadtest.cc | 31 0, texel_gl_format_, GL_UNSIGNED_BYTE, 36 texel_gl_format_, GL_UNSIGNED_BYTE,
|
H A D | readpixeltest.cc | 33 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_); 36 glReadPixels(0, 0, g_width, g_height, GL_RGBA, GL_UNSIGNED_BYTE, pixels_);
|
H A D | texturereusetest.cc | 36 0, texel_gl_format_, GL_UNSIGNED_BYTE, 41 texel_gl_format_, GL_UNSIGNED_BYTE,
|
H A D | yuvtest.cc | 157 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, pixels); 162 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, evenodd); 168 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, pixels); 174 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, u_plane); 180 0, GL_LUMINANCE, GL_UNSIGNED_BYTE, v_plane); 194 0, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE, buf_uv.get());
|
/external/deqp/modules/gles3/functional/ |
H A D | es3fNegativeTextureApiTests.cpp | 850 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 864 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 866 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); 885 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 887 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); 911 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 929 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 947 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 969 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 971 glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, [all...] |
H A D | es3fNegativeVertexArrayApiTests.cpp | 353 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 365 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 373 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 397 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 401 glDrawElements (GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 420 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 432 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 440 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 456 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 468 glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertice [all...] |
/external/deqp/framework/opengl/simplereference/ |
H A D | sglrContext.cpp | 39 texImage2D(target, level, internalFormat, width, height, 0, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr()); 55 dataType = GL_UNSIGNED_BYTE; 74 texSubImage2D(target, level, xoffset, yoffset, width, height, GL_RGBA, GL_UNSIGNED_BYTE, src.getAccess().getDataPtr()); 80 readPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr());
|
/external/deqp/external/openglcts/modules/glesext/geometry_shader/ |
H A D | esextcGeometryShaderBlitting.cpp | 98 GL_RGBA, GL_UNSIGNED_BYTE, NULL); 104 GL_RGBA, GL_UNSIGNED_BYTE, NULL); 134 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source1); 136 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source2); 138 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source3); 140 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_source4); 144 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); 146 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); 148 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_target); 150 TEXTURE_HEIGHT, 1 /* depth */, GL_RGBA, GL_UNSIGNED_BYTE, layer_targe [all...] |
/external/deqp/modules/gles2/functional/ |
H A D | es2fNegativeTextureApiTests.cpp | 986 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 1000 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); 1024 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 1039 FOR_CUBE_FACES(faceGL, glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL);); 1064 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 1082 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 1100 glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL); 1122 glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 1124 glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 1125 glTexImage2D (GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, GL_RGBA, 4, 4, 0, GL_RGBA, GL_UNSIGNED_BYTE, [all...] |
H A D | es2fTextureSpecificationTests.cpp | 609 glReadPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr()); 1542 { "a8", GL_ALPHA, GL_UNSIGNED_BYTE }, 1543 { "l8", GL_LUMINANCE, GL_UNSIGNED_BYTE }, 1544 { "la88", GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE }, 1546 { "rgb888", GL_RGB, GL_UNSIGNED_BYTE }, 1549 { "rgba8888", GL_RGBA, GL_UNSIGNED_BYTE } 1602 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_4_8", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, MIPMAPS, 4, 8, 8)); 1603 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_63_1", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 63, 30, 1)); 1604 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_63_2", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, 0, 63, 30, 2)); 1605 alignGroup->addChild(new TexImage2DAlignCase (m_context, "2d_l8_63_4", "", GL_LUMINANCE, GL_UNSIGNED_BYTE, [all...] |
H A D | es2fNegativeVertexArrayApiTests.cpp | 214 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 218 m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not GL_UNSIGNED_BYTE or GL_UNSIGNED_SHORT."); 224 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 233 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 247 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 251 m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not GL_UNSIGNED_BYTE or GL_UNSIGNED_SHORT."); 257 glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 266 glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 279 glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 283 m_log << tcu::TestLog::Section("", "GL_INVALID_ENUM is generated if type is not GL_UNSIGNED_BYTE o [all...] |
/external/deqp/modules/gles31/functional/ |
H A D | es31fNegativeTextureApiTests.cpp | 940 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 954 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 970 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGB9_E5, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 985 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 987 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); 1007 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 1009 FOR_CUBE_FACES(faceGL, ctx.glTexImage2D(faceGL, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0);); 1034 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 1053 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, 0); 1072 ctx.glTexImage2D (GL_TEXTURE_2D, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, [all...] |
H A D | es31fNegativeVertexArrayApiTests.cpp | 498 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 510 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 518 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 542 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 546 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 566 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 578 ctx.glDrawElements(GL_POINTS, -1, GL_UNSIGNED_BYTE, vertices); 586 ctx.glDrawElements(GL_POINTS, 1, GL_UNSIGNED_BYTE, vertices); 608 ctx.glDrawElements(-1, 1, GL_UNSIGNED_BYTE, vertices); 620 ctx.glDrawElements(GL_TRIANGLES, -1, GL_UNSIGNED_BYTE, vertice [all...] |
/external/swiftshader/tests/unittests/ |
H A D | unittests.cpp | 48 glReadPixels(0, 0, 1, 1, GL_RGBA, GL_UNSIGNED_BYTE, &color); 342 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 346 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 1, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 354 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 360 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize + 1, maxSize, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 362 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, maxSize, maxSize + 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 503 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 16, 16, 0, GL_RGBA, GL_UNSIGNED_BYTE, nullptr); 531 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, green); 582 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, green); 634 glTexImage2D(GL_TEXTURE_RECTANGLE_ARB, 0, GL_RGBA, 1, 1, 0, GL_RGBA, GL_UNSIGNED_BYTE, blac [all...] |
/external/deqp/modules/egl/ |
H A D | teglGLES2RenderUtil.cpp | 47 gl.readPixels(x, y, width, height, GL_RGBA, GL_UNSIGNED_BYTE, dst.getAccess().getDataPtr());
|
H A D | teglImageTests.cpp | 460 GLU_CHECK_CALL(glTexImage2D(GL_TEXTURE_2D, 0, GL_RGBA, 64, 64, 0, GL_RGBA, GL_UNSIGNED_BYTE, DE_NULL)); 518 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RED, GL_RED, GL_UNSIGNED_BYTE, false)); 519 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RG, GL_RG, GL_UNSIGNED_BYTE, false)); 521 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_LUMINANCE, GL_LUMINANCE, GL_UNSIGNED_BYTE)); 522 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_LUMINANCE_ALPHA, GL_LUMINANCE_ALPHA, GL_UNSIGNED_BYTE)); 524 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE)); 525 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE)); 526 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_2D_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE, true)); 528 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGB, GL_RGB, GL_UNSIGNED_BYTE)); 529 addChild(new Image::CreateImageGLES2(m_eglTestCtx, EGL_GL_TEXTURE_CUBE_MAP_POSITIVE_X_KHR, GL_RGBA, GL_RGBA, GL_UNSIGNED_BYTE)); [all...] |
/external/mesa3d/src/mesa/main/ |
H A D | texcompress_cpal.c | 50 { GL_PALETTE4_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 16, 3 }, 51 { GL_PALETTE4_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 16, 4 }, 55 { GL_PALETTE8_RGB8_OES, GL_RGB, GL_UNSIGNED_BYTE, 256, 3 }, 56 { GL_PALETTE8_RGBA8_OES, GL_RGBA, GL_UNSIGNED_BYTE, 256, 4 },
|
H A D | formats.c | 954 *datatype = GL_UNSIGNED_BYTE; 959 *datatype = GL_UNSIGNED_BYTE; 1008 *datatype = GL_UNSIGNED_BYTE; 1071 *datatype = GL_UNSIGNED_BYTE; 1168 *datatype = GL_UNSIGNED_BYTE; 1175 *datatype = GL_UNSIGNED_BYTE; 1179 *datatype = GL_UNSIGNED_BYTE; 1184 *datatype = GL_UNSIGNED_BYTE; 1232 *datatype = GL_UNSIGNED_BYTE; 1236 *datatype = GL_UNSIGNED_BYTE; [all...] |
H A D | glformats.c | 278 case GL_UNSIGNED_BYTE: 315 case GL_UNSIGNED_BYTE: 434 case GL_UNSIGNED_BYTE: 538 case GL_UNSIGNED_BYTE: 964 case GL_UNSIGNED_BYTE: 1932 case GL_UNSIGNED_BYTE: 1956 case GL_UNSIGNED_BYTE: 1973 case GL_UNSIGNED_BYTE: 1988 case GL_UNSIGNED_BYTE: 2020 case GL_UNSIGNED_BYTE [all...] |
/external/swiftshader/src/OpenGL/common/ |
H A D | Image.cpp | 41 case GL_UNSIGNED_BYTE: return sw::FORMAT_L8; 51 case GL_UNSIGNED_BYTE: return sw::FORMAT_A8L8; 61 case GL_UNSIGNED_BYTE: return sw::FORMAT_A8B8G8R8; 74 case GL_UNSIGNED_BYTE: return sw::FORMAT_A8R8G8B8; 83 case GL_UNSIGNED_BYTE: return sw::FORMAT_B8G8R8; 94 case GL_UNSIGNED_BYTE: return sw::FORMAT_G8R8; 104 case GL_UNSIGNED_BYTE: return sw::FORMAT_R8; 114 case GL_UNSIGNED_BYTE: return sw::FORMAT_A8; 294 case GL_UNSIGNED_BYTE: return GL_RGBA8; 307 case GL_UNSIGNED_BYTE [all...] |