Searched refs:GL_VERTEX_SUBROUTINE_UNIFORM (Results 1 - 11 of 11) sorted by relevance
/external/mesa3d/src/mesa/main/ |
H A D | shaderobj.h | 167 case GL_VERTEX_SUBROUTINE_UNIFORM: 228 return GL_VERTEX_SUBROUTINE_UNIFORM;
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H A D | program_resource.c | 50 case GL_VERTEX_SUBROUTINE_UNIFORM: 207 case GL_VERTEX_SUBROUTINE_UNIFORM: 306 case GL_VERTEX_SUBROUTINE_UNIFORM: 420 case GL_VERTEX_SUBROUTINE_UNIFORM:
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H A D | shader_query.cpp | 381 case GL_VERTEX_SUBROUTINE_UNIFORM: 413 case GL_VERTEX_SUBROUTINE_UNIFORM: 534 case GL_VERTEX_SUBROUTINE_UNIFORM: 650 case GL_VERTEX_SUBROUTINE_UNIFORM: 814 case GL_VERTEX_SUBROUTINE_UNIFORM: 1116 case GL_VERTEX_SUBROUTINE_UNIFORM: 1205 case GL_VERTEX_SUBROUTINE_UNIFORM: 1240 if (res->Type != GL_VERTEX_SUBROUTINE_UNIFORM && 1255 if (res->Type != GL_VERTEX_SUBROUTINE_UNIFORM &&
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/external/deqp/external/openglcts/modules/gl/ |
H A D | gl4cProgramInterfaceQueryTests.cpp | 385 GL_VERTEX_SUBROUTINE_UNIFORM, 433 VerifyGetProgramInterfaceiv(program, GL_VERTEX_SUBROUTINE_UNIFORM, GL_MAX_NUM_COMPATIBLE_SUBROUTINES, 0, error); 2160 VerifyGetProgramInterfaceiv(program, GL_VERTEX_SUBROUTINE_UNIFORM, GL_ACTIVE_RESOURCES, 1, error); 2161 VerifyGetProgramInterfaceiv(program, GL_VERTEX_SUBROUTINE_UNIFORM, GL_MAX_NAME_LENGTH, 2, error); 2162 VerifyGetProgramInterfaceiv(program, GL_VERTEX_SUBROUTINE_UNIFORM, GL_MAX_NUM_COMPATIBLE_SUBROUTINES, 2, error); 2168 VerifyGetProgramResourceIndex(program, GL_VERTEX_SUBROUTINE_UNIFORM, indicesU, "a", error); 2172 VerifyGetProgramResourceName(program, GL_VERTEX_SUBROUTINE_UNIFORM, indicesU["a"], "a", error); 2174 VerifyGetProgramResourceLocation(program, GL_VERTEX_SUBROUTINE_UNIFORM, "a", 2184 VerifyGetProgramResourceiv(program, GL_VERTEX_SUBROUTINE_UNIFORM, indicesU["a"], 4, propsU, 4, expectedU, 2194 glGetProgramResourceiv(program, GL_VERTEX_SUBROUTINE_UNIFORM, indices [all...] |
H A D | gl4cShaderSubroutineTests.cpp | 1317 case GL_VERTEX_SUBROUTINE_UNIFORM: 1318 string = "GL_VERTEX_SUBROUTINE_UNIFORM"; 3261 location = gl.getProgramResourceLocation(program_id, GL_VERTEX_SUBROUTINE_UNIFORM, uniform_name); 3314 { GL_VERTEX_SUBROUTINE_UNIFORM, GL_ACTIVE_RESOURCES, m_n_active_subroutine_uniforms }, 3315 { GL_VERTEX_SUBROUTINE_UNIFORM, GL_MAX_NAME_LENGTH, m_n_active_subroutine_uniform_name_length + 1 }, 3316 { GL_VERTEX_SUBROUTINE_UNIFORM, GL_MAX_NUM_COMPATIBLE_SUBROUTINES, m_n_active_subroutines }, 3378 if (false == checkProgramResourceiv(program_id, GL_VERTEX_SUBROUTINE_UNIFORM, details[i].pname, 3386 GLuint index = getProgramResourceIndex(program_id, GL_VERTEX_SUBROUTINE_UNIFORM, uniform_name); 3396 gl.getProgramResourceiv(program_id, GL_VERTEX_SUBROUTINE_UNIFORM, index, 1, &prop, m_n_active_subroutines, 3413 << "Program interface: GL_VERTEX_SUBROUTINE_UNIFORM [all...] |
/external/deqp/framework/opengl/wrapper/ |
H A D | glwEnums.inl | 1660 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE
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/external/deqp/external/openglcts/modules/gles31/ |
H A D | es31cExplicitUniformLocationTest.cpp | 1798 piqStage = GL_VERTEX_SUBROUTINE_UNIFORM;
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/external/mesa3d/include/GL/ |
H A D | glcorearb.h | 2449 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE macro
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H A D | glext.h | 2396 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE macro
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/external/swiftshader/include/GL/ |
H A D | glcorearb.h | 2449 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE macro
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H A D | glext.h | 2396 #define GL_VERTEX_SUBROUTINE_UNIFORM 0x92EE macro
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