Searched refs:GLuint (Results 1 - 25 of 1163) sorted by relevance

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/external/mesa3d/src/mesa/main/
H A Datifragshader.h29 GLuint Index;
30 GLuint argRep;
31 GLuint argMod;
36 GLuint Index;
37 GLuint dstMod;
38 GLuint dstMask;
51 GLuint ArgCount[2];
60 GLuint src;
66 _mesa_new_ati_fragment_shader(struct gl_context *ctx, GLuint id);
73 extern GLuint GLAPIENTR
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H A Dcompute.h31 _mesa_DispatchCompute(GLuint num_groups_x,
32 GLuint num_groups_y,
33 GLuint num_groups_z);
39 _mesa_DispatchComputeGroupSizeARB(GLuint num_groups_x, GLuint num_groups_y,
40 GLuint num_groups_z, GLuint group_size_x,
41 GLuint group_size_y, GLuint group_size_z);
H A Dperformance_monitor.h44 GLuint *groups);
47 _mesa_GetPerfMonitorCountersAMD(GLuint group, GLint *numCounters,
49 GLsizei countersSize, GLuint *counters);
52 _mesa_GetPerfMonitorGroupStringAMD(GLuint group, GLsizei bufSize,
56 _mesa_GetPerfMonitorCounterStringAMD(GLuint group, GLuint counter,
61 _mesa_GetPerfMonitorCounterInfoAMD(GLuint group, GLuint counter, GLenum pname,
65 _mesa_GenPerfMonitorsAMD(GLsizei n, GLuint *monitors);
68 _mesa_DeletePerfMonitorsAMD(GLsizei n, GLuint *monitor
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H A Dformat_unpack.h31 _mesa_unpack_rgba_row(mesa_format format, GLuint n,
35 _mesa_unpack_ubyte_rgba_row(mesa_format format, GLuint n,
39 _mesa_unpack_uint_rgba_row(mesa_format format, GLuint n,
40 const void *src, GLuint dst[][4]);
46 GLuint x, GLuint y, GLuint width, GLuint height);
49 _mesa_unpack_float_z_row(mesa_format format, GLuint n,
54 _mesa_unpack_uint_z_row(mesa_format format, GLuint
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/external/mesa3d/src/mesa/math/
H A Dm_translate.h49 GLuint stride,
51 GLuint start,
52 GLuint n );
54 extern void _math_trans_1ui(GLuint *to,
56 GLuint stride,
58 GLuint start,
59 GLuint n );
63 GLuint stride,
65 GLuint start,
66 GLuint
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H A Dm_eval.h61 GLuint dim, GLuint order);
80 GLuint dim, GLuint uorder, GLuint vorder);
99 GLfloat u, GLfloat v, GLuint dim,
100 GLuint uorder, GLuint vorder);
/external/deqp/external/openglcts/modules/gles31/
H A Des31cTextureStorageMultisampleFunctionalTests.hpp51 glw::GLuint dst_fbo_id;
52 glw::GLuint dst_to_color_id;
53 glw::GLuint dst_to_depth_stencil_id;
54 glw::GLuint src_fbo_id;
55 glw::GLuint src_to_color_id;
56 glw::GLuint src_to_depth_stencil_id;
73 glw::GLuint fbo_dst_id;
74 glw::GLuint fbo_src_id;
75 glw::GLuint fs_depth_preview_id;
76 glw::GLuint fs_i
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/external/mesa3d/src/mesa/drivers/dri/r200/
H A Dradeon_mipmap_tree.h38 GLuint offset; /** Offset of this image from the start of mipmap tree buffer, in bytes */
42 GLuint width;
43 GLuint height;
44 GLuint depth;
45 GLuint size; /** Size of each image, in bytes */
46 GLuint rowstride; /** in bytes */
47 GLuint valid;
64 GLuint refcount;
66 GLuint totalsize; /** total size of the miptree, in bytes */
70 GLuint face
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/external/mesa3d/src/mesa/drivers/dri/radeon/
H A Dradeon_mipmap_tree.h38 GLuint offset; /** Offset of this image from the start of mipmap tree buffer, in bytes */
42 GLuint width;
43 GLuint height;
44 GLuint depth;
45 GLuint size; /** Size of each image, in bytes */
46 GLuint rowstride; /** in bytes */
47 GLuint valid;
64 GLuint refcount;
66 GLuint totalsize; /** total size of the miptree, in bytes */
70 GLuint face
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/external/deqp/external/openglcts/modules/glesext/geometry_shader/
H A DesextcGeometryShaderLayeredFramebuffer.hpp88 glw::GLuint m_fbo_id;
89 glw::GLuint m_fs_id;
90 glw::GLuint m_gs_id;
91 glw::GLuint m_po_id;
92 glw::GLuint m_read_fbo_id;
93 glw::GLuint m_to_id;
94 glw::GLuint m_vao_id;
95 glw::GLuint m_vs_id;
152 glw::GLuint m_fbo_char_id;
153 glw::GLuint m_fbo_int_i
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H A DesextcGeometryShaderNonarrayInput.hpp114 glw::GLuint m_fbo_id;
115 glw::GLuint m_fs;
116 glw::GLuint m_gs_invalid_non_ib;
117 glw::GLuint m_gs_invalid_ib;
118 glw::GLuint m_gs_valid_non_ib;
119 glw::GLuint m_gs_valid_ib;
120 glw::GLuint m_po_a_invalid;
121 glw::GLuint m_po_b_invalid;
122 glw::GLuint m_po_a_valid;
123 glw::GLuint m_po_b_vali
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H A DesextcGeometryShaderQualifiers.hpp76 glw::GLuint m_bo_id;
77 glw::GLuint m_fs_id;
78 glw::GLuint m_gs_id;
79 glw::GLuint m_po_id;
80 glw::GLuint m_vao_id;
81 glw::GLuint m_vs_id;
/external/deqp/external/openglcts/modules/glesext/texture_cube_map_array/
H A DesextcTextureCubeMapArraySubImage3D.hpp86 void init(const glw::GLuint xoffset, const glw::GLuint yoffset, const glw::GLuint zoffset, const glw::GLuint width,
87 const glw::GLuint height, const glw::GLuint depth)
97 glw::GLuint m_xoffset;
98 glw::GLuint m_yoffset;
99 glw::GLuint m_zoffset;
100 glw::GLuint m_widt
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H A DesextcTextureCubeMapArrayImageOperations.hpp123 static const glw::GLuint m_ui_base;
124 static const glw::GLuint m_n_components;
125 static const glw::GLuint m_n_dimensions;
126 static const glw::GLuint m_n_image_formats;
127 static const glw::GLuint m_n_resolutions;
128 static const glw::GLuint m_n_storage_type;
137 void runShaders(glw::GLuint width, glw::GLuint height, glw::GLuint depth);
154 glw::GLuint m_cs_i
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H A DesextcTextureCubeMapArrayColorDepthAttachments.hpp68 _texture_size(glw::GLuint size, glw::GLuint m_n_cubemaps);
71 glw::GLuint m_size;
74 glw::GLuint m_n_cubemaps;
82 void generateAndConfigureTextureObjects(glw::GLuint texture_size, glw::GLuint n_cubemaps,
85 void prepareImmutableTextureObject(glw::GLuint texture_id, glw::GLuint texture_size, glw::GLuint n_cubemaps,
87 void prepareMutableTextureObject(glw::GLuint texture_i
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/external/deqp/external/openglcts/modules/glesext/gpu_shader5/
H A DesextcGPUShader5UniformBlocksArrayIndexing.hpp115 static const glw::GLuint m_n_array_size;
116 static const glw::GLuint m_n_position_components;
120 glw::GLuint m_fragment_shader_id;
121 glw::GLuint m_program_id;
122 glw::GLuint m_tf_buffer_id;
123 glw::GLuint* m_uniform_buffer_ids;
124 glw::GLuint m_vertex_shader_id;
125 glw::GLuint m_vao_id;
128 bool drawAndCheckResult(glw::GLuint index_location, glw::GLuint index_valu
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H A DesextcGPUShader5SamplerArrayIndexing.hpp112 glw::GLuint m_big_to_id;
113 glw::GLuint m_fbo_id;
114 glw::GLuint m_fs_id;
115 glw::GLuint m_po_id;
116 glw::GLuint* m_small_to_ids;
117 glw::GLuint m_vao_id;
118 glw::GLuint m_vbo_id;
119 glw::GLuint m_vs_id;
/external/deqp/external/openglcts/modules/glesext/tessellation_shader/
H A DesextcTessellationShaderPrimitiveCoverage.hpp70 void drawPatch(glw::GLuint po_id, glw::GLuint n_patch_vertices, glw::GLuint n_draw_call_vertices,
76 glw::GLuint m_vao_id; /* name of vertex array object */
77 glw::GLuint m_quad_tessellation_po_id; /* name of program object that performs quad tessellation */
78 glw::GLuint m_stencil_verification_po_id; /* name of program object for stencil setup */
79 glw::GLuint m_triangles_tessellation_po_id; /* name of program object that performs triangle tessellation */
81 glw::GLuint m_bo_id; /* name of a buffer object used to hold input vertex data */
83 glw::GLuint m_fs_id; /* name of fragment shader object */
84 glw::GLuint
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/external/mesa3d/src/mesa/tnl/
H A Dt_vertex.h67 GLuint attrib; /* _TNL_ATTRIB_ enum */
69 GLuint offset;
76 const GLuint attrsize;
86 GLuint edst, GLuint eout, GLuint ein,
91 extern void _tnl_copy_pv( struct gl_context *ctx, GLuint edst, GLuint esrc );
107 extern void *_tnl_get_vertex( struct gl_context *ctx, GLuint nr );
109 extern GLuint _tnl_install_attr
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/external/swiftshader/src/OpenGL/libGLESv2/
H A DResourceManager.h59 GLuint createBuffer();
60 GLuint createShader(GLenum type);
61 GLuint createProgram();
62 GLuint createTexture();
63 GLuint createRenderbuffer();
64 GLuint createSampler();
65 GLuint createFenceSync(GLenum condition, GLbitfield flags);
67 void deleteBuffer(GLuint buffer);
68 void deleteShader(GLuint shader);
69 void deleteProgram(GLuint progra
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/external/deqp/external/openglcts/modules/glesext/texture_buffer/
H A DesextcTextureBufferMAXSizeValidation.hpp127 static const glw::GLuint m_n_vec_components;
130 glw::GLuint m_cs_id;
132 glw::GLuint m_po_id;
133 glw::GLuint m_ssbo_id;
134 glw::GLuint m_tbo_id;
135 glw::GLuint m_tbo_tex_id;
H A DesextcTextureBufferParamValueIntToFloatConversion.hpp119 glw::GLuint m_cs_id;
120 glw::GLuint m_po_id;
121 glw::GLuint m_ssbo_id;
122 glw::GLuint m_tbo_id;
123 glw::GLuint m_tbo_tex_id;
126 static glw::GLuint m_texture_buffer_size;
127 static glw::GLuint m_work_group_x_size;
128 static glw::GLuint m_work_group_y_size;
/external/mesa3d/src/mesa/state_tracker/
H A Dst_mesa_to_tgsi.h53 GLuint numInputs,
54 const GLuint inputMapping[],
57 const GLuint interpMode[],
58 GLuint numOutputs,
59 const GLuint outputMapping[],
64 st_translate_texture_target(GLuint textarget, GLboolean shadow);
/external/deqp/external/openglcts/modules/gl/
H A Dgl4cIndirectParametersTests.hpp44 GLuint count;
45 GLuint instanceCount;
46 GLuint first;
47 GLuint baseInstance;
52 GLuint count;
53 GLuint instanceCount;
54 GLuint firstIndex;
55 GLuint baseVertex;
56 GLuint baseInstance;
111 GLuint m_va
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/external/swiftshader/third_party/PowerVR_SDK/Tools/OGLES2/
H A DPVRTShader.h35 GLuint* const pObject,
37 const char* const* aszDefineArray=0, GLuint uiDefArraySize=0);
53 GLuint* const pObject,
74 GLuint* const pObject,
77 const char* const* aszDefineArray=0, GLuint uiDefArraySize=0);
89 EPVRTError PVRTCreateProgram( GLuint* const pProgramObject,
90 const GLuint VertexShader,
91 const GLuint FragmentShader,

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