Searched refs:GetGammaRamp (Results 1 - 9 of 9) sorted by relevance
/external/swiftshader/src/Main/ |
H A D | FrameBufferDD.cpp | 398 gammaControl->GetGammaRamp(0, (DDGAMMARAMP*)gammaRamp);
|
/external/swiftshader/src/D3D8/ |
H A D | Direct3DDevice8.hpp | 100 void __stdcall GetGammaRamp(D3DGAMMARAMP *ramp) override;
|
H A D | Direct3DDevice8.cpp | 1351 void Direct3DDevice8::GetGammaRamp(D3DGAMMARAMP *ramp) function in class:D3D8::Direct3DDevice8
|
/external/swiftshader/src/D3D9/ |
H A D | Direct3DDevice9Ex.hpp | 79 void __stdcall GetGammaRamp(unsigned int swapChain, D3DGAMMARAMP *ramp) override;
|
H A D | Direct3DDevice9Ex.cpp | 376 void Direct3DDevice9Ex::GetGammaRamp(unsigned int index, D3DGAMMARAMP *ramp) function in class:D3D9::Direct3DDevice9Ex 380 return Direct3DDevice9::GetGammaRamp(index, ramp);
|
H A D | Direct3DDevice9.hpp | 105 void __stdcall GetGammaRamp(unsigned int swapChain, D3DGAMMARAMP *ramp) override;
|
H A D | Direct3DDevice9.cpp | 1530 void Direct3DDevice9::GetGammaRamp(unsigned int index, D3DGAMMARAMP *ramp) function in class:D3D9::Direct3DDevice9
|
/external/swiftshader/include/Direct3D/ |
H A D | d3d8.h | 271 STDMETHOD_(void, GetGammaRamp)(THIS_ D3DGAMMARAMP* pRamp) PURE;
373 #define IDirect3DDevice8_GetGammaRamp(p,a) (p)->lpVtbl->GetGammaRamp(p,a)
471 #define IDirect3DDevice8_GetGammaRamp(p,a) (p)->GetGammaRamp(a)
|
/external/mesa3d/include/D3D9/ |
H A D | d3d9.h | 180 virtual void WINAPI GetGammaRamp(UINT iSwapChain, D3DGAMMARAMP *pRamp) = 0; 768 void (WINAPI *GetGammaRamp)(IDirect3DDevice9 *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); member in struct:IDirect3DDevice9Vtbl 895 #define IDirect3DDevice9_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b) 1019 void (WINAPI *GetGammaRamp)(IDirect3DDevice9Ex *This, UINT iSwapChain, D3DGAMMARAMP *pRamp); member in struct:IDirect3DDevice9ExVtbl 1162 #define IDirect3DDevice9Ex_GetGammaRamp(p,a,b) (p)->lpVtbl->GetGammaRamp(p,a,b)
|
Completed in 195 milliseconds