Searched refs:MakeBitmapShader (Results 1 - 25 of 114) sorted by relevance

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/external/skia/tests/
H A DShaderOpacityTest.cpp21 auto shader = SkShader::MakeBitmapShader(bmp,
30 shader = SkShader::MakeBitmapShader(bmp,
37 shader = SkShader::MakeBitmapShader(bmp,
44 shader = SkShader::MakeBitmapShader(bmp,
/external/skqp/tests/
H A DShaderOpacityTest.cpp21 auto shader = SkShader::MakeBitmapShader(bmp,
30 shader = SkShader::MakeBitmapShader(bmp,
37 shader = SkShader::MakeBitmapShader(bmp,
44 shader = SkShader::MakeBitmapShader(bmp,
/external/skia/gm/
H A Dbadpaint.cpp35 fPaints.back().setShader(SkShader::MakeBitmapShader(emptyBmp, SkShader::kClamp_TileMode,
40 fPaints.back().setShader(SkShader::MakeBitmapShader(blueBmp, SkShader::kClamp_TileMode,
H A Dsubsetshader.cpp32 paint.setShader(SkShader::MakeBitmapShader(leftBitmap, tm, tm, &matrix));
34 paint.setShader(SkShader::MakeBitmapShader(rightBitmap, tm, tm, &matrix));
H A Dbitmapshader.cpp68 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kClamp_TileMode,
90 paint.setShader(SkShader::MakeBitmapShader(fMask, SkShader::kRepeat_TileMode,
129 paint.setShader(SkShader::MakeBitmapShader(bitmap,
H A Dtinybitmap.cpp40 paint.setShader(SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode,
H A Dgamma.cpp107 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt));
116 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &offsetMatrix));
122 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &scaleMatrix));
128 p.setShader(SkShader::MakeBitmapShader(mipmapBmp, rpt, rpt, &scaleMatrix));
195 p.setShader(SkShader::MakeBitmapShader(linearGreyBmp, rpt, rpt));
200 p.setShader(SkShader::MakeBitmapShader(srgbGreyBmp, rpt, rpt));
H A Dxfermodes2.cpp100 fBG = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode,
114 fSrc = SkShader::MakeBitmapShader(srcBmp, SkShader::kClamp_TileMode,
127 fDst = SkShader::MakeBitmapShader(dstBmp, SkShader::kClamp_TileMode,
H A Dtiledscaledbitmap.cpp65 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kRepeat_TileMode,
H A Dbigmatrix.cpp59 paint.setShader(SkShader::MakeBitmapShader(bmp, SkShader::kRepeat_TileMode,
H A Dbmpfilterqualityrepeat.cpp76 bmpPaint.setShader(SkShader::MakeBitmapShader(fBmp, kTM, kTM, &lm));
H A Dtransparency.cpp47 return SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
/external/skqp/gm/
H A Dbadpaint.cpp35 fPaints.back().setShader(SkShader::MakeBitmapShader(emptyBmp, SkShader::kClamp_TileMode,
40 fPaints.back().setShader(SkShader::MakeBitmapShader(blueBmp, SkShader::kClamp_TileMode,
H A Dsubsetshader.cpp32 paint.setShader(SkShader::MakeBitmapShader(leftBitmap, tm, tm, &matrix));
34 paint.setShader(SkShader::MakeBitmapShader(rightBitmap, tm, tm, &matrix));
H A Dbitmapshader.cpp68 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kClamp_TileMode,
90 paint.setShader(SkShader::MakeBitmapShader(fMask, SkShader::kRepeat_TileMode,
129 paint.setShader(SkShader::MakeBitmapShader(bitmap,
H A Dtinybitmap.cpp40 paint.setShader(SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode,
H A Dgamma.cpp107 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt));
116 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &offsetMatrix));
122 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &scaleMatrix));
128 p.setShader(SkShader::MakeBitmapShader(mipmapBmp, rpt, rpt, &scaleMatrix));
195 p.setShader(SkShader::MakeBitmapShader(linearGreyBmp, rpt, rpt));
200 p.setShader(SkShader::MakeBitmapShader(srgbGreyBmp, rpt, rpt));
H A Dxfermodes2.cpp100 fBG = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode,
114 fSrc = SkShader::MakeBitmapShader(srcBmp, SkShader::kClamp_TileMode,
127 fDst = SkShader::MakeBitmapShader(dstBmp, SkShader::kClamp_TileMode,
H A Dtiledscaledbitmap.cpp65 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kRepeat_TileMode,
H A Dbigmatrix.cpp59 paint.setShader(SkShader::MakeBitmapShader(bmp, SkShader::kRepeat_TileMode,
/external/skia/samplecode/
H A DSampleRepeatTile.cpp39 paint->setShader(SkShader::MakeBitmapShader(bm, tm, tm));
H A DSampleCamera.cpp43 fShaders.push_back(SkShader::MakeBitmapShader(bm,
/external/skqp/samplecode/
H A DSampleRepeatTile.cpp39 paint->setShader(SkShader::MakeBitmapShader(bm, tm, tm));
/external/skia/bench/
H A DRepeatTileBench.cpp61 fPaint.setShader(SkShader::MakeBitmapShader(fBitmap,
/external/skqp/bench/
H A DRepeatTileBench.cpp61 fPaint.setShader(SkShader::MakeBitmapShader(fBitmap,

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