/external/skia/tests/ |
H A D | ShaderOpacityTest.cpp | 21 auto shader = SkShader::MakeBitmapShader(bmp, 30 shader = SkShader::MakeBitmapShader(bmp, 37 shader = SkShader::MakeBitmapShader(bmp, 44 shader = SkShader::MakeBitmapShader(bmp,
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/external/skqp/tests/ |
H A D | ShaderOpacityTest.cpp | 21 auto shader = SkShader::MakeBitmapShader(bmp, 30 shader = SkShader::MakeBitmapShader(bmp, 37 shader = SkShader::MakeBitmapShader(bmp, 44 shader = SkShader::MakeBitmapShader(bmp,
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/external/skia/gm/ |
H A D | badpaint.cpp | 35 fPaints.back().setShader(SkShader::MakeBitmapShader(emptyBmp, SkShader::kClamp_TileMode, 40 fPaints.back().setShader(SkShader::MakeBitmapShader(blueBmp, SkShader::kClamp_TileMode,
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H A D | subsetshader.cpp | 32 paint.setShader(SkShader::MakeBitmapShader(leftBitmap, tm, tm, &matrix)); 34 paint.setShader(SkShader::MakeBitmapShader(rightBitmap, tm, tm, &matrix));
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H A D | bitmapshader.cpp | 68 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kClamp_TileMode, 90 paint.setShader(SkShader::MakeBitmapShader(fMask, SkShader::kRepeat_TileMode, 129 paint.setShader(SkShader::MakeBitmapShader(bitmap,
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H A D | tinybitmap.cpp | 40 paint.setShader(SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode,
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H A D | gamma.cpp | 107 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt)); 116 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &offsetMatrix)); 122 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &scaleMatrix)); 128 p.setShader(SkShader::MakeBitmapShader(mipmapBmp, rpt, rpt, &scaleMatrix)); 195 p.setShader(SkShader::MakeBitmapShader(linearGreyBmp, rpt, rpt)); 200 p.setShader(SkShader::MakeBitmapShader(srgbGreyBmp, rpt, rpt));
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H A D | xfermodes2.cpp | 100 fBG = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, 114 fSrc = SkShader::MakeBitmapShader(srcBmp, SkShader::kClamp_TileMode, 127 fDst = SkShader::MakeBitmapShader(dstBmp, SkShader::kClamp_TileMode,
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H A D | tiledscaledbitmap.cpp | 65 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kRepeat_TileMode,
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H A D | bigmatrix.cpp | 59 paint.setShader(SkShader::MakeBitmapShader(bmp, SkShader::kRepeat_TileMode,
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H A D | bmpfilterqualityrepeat.cpp | 76 bmpPaint.setShader(SkShader::MakeBitmapShader(fBmp, kTM, kTM, &lm));
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H A D | transparency.cpp | 47 return SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode);
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/external/skqp/gm/ |
H A D | badpaint.cpp | 35 fPaints.back().setShader(SkShader::MakeBitmapShader(emptyBmp, SkShader::kClamp_TileMode, 40 fPaints.back().setShader(SkShader::MakeBitmapShader(blueBmp, SkShader::kClamp_TileMode,
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H A D | subsetshader.cpp | 32 paint.setShader(SkShader::MakeBitmapShader(leftBitmap, tm, tm, &matrix)); 34 paint.setShader(SkShader::MakeBitmapShader(rightBitmap, tm, tm, &matrix));
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H A D | bitmapshader.cpp | 68 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kClamp_TileMode, 90 paint.setShader(SkShader::MakeBitmapShader(fMask, SkShader::kRepeat_TileMode, 129 paint.setShader(SkShader::MakeBitmapShader(bitmap,
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H A D | tinybitmap.cpp | 40 paint.setShader(SkShader::MakeBitmapShader(bm, SkShader::kRepeat_TileMode,
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H A D | gamma.cpp | 107 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt)); 116 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &offsetMatrix)); 122 p.setShader(SkShader::MakeBitmapShader(ditherBmp, rpt, rpt, &scaleMatrix)); 128 p.setShader(SkShader::MakeBitmapShader(mipmapBmp, rpt, rpt, &scaleMatrix)); 195 p.setShader(SkShader::MakeBitmapShader(linearGreyBmp, rpt, rpt)); 200 p.setShader(SkShader::MakeBitmapShader(srgbGreyBmp, rpt, rpt));
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H A D | xfermodes2.cpp | 100 fBG = SkShader::MakeBitmapShader(bg, SkShader::kRepeat_TileMode, SkShader::kRepeat_TileMode, 114 fSrc = SkShader::MakeBitmapShader(srcBmp, SkShader::kClamp_TileMode, 127 fDst = SkShader::MakeBitmapShader(dstBmp, SkShader::kClamp_TileMode,
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H A D | tiledscaledbitmap.cpp | 65 paint.setShader(SkShader::MakeBitmapShader(fBitmap, SkShader::kRepeat_TileMode,
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H A D | bigmatrix.cpp | 59 paint.setShader(SkShader::MakeBitmapShader(bmp, SkShader::kRepeat_TileMode,
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/external/skia/samplecode/ |
H A D | SampleRepeatTile.cpp | 39 paint->setShader(SkShader::MakeBitmapShader(bm, tm, tm));
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H A D | SampleCamera.cpp | 43 fShaders.push_back(SkShader::MakeBitmapShader(bm,
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/external/skqp/samplecode/ |
H A D | SampleRepeatTile.cpp | 39 paint->setShader(SkShader::MakeBitmapShader(bm, tm, tm));
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/external/skia/bench/ |
H A D | RepeatTileBench.cpp | 61 fPaint.setShader(SkShader::MakeBitmapShader(fBitmap,
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/external/skqp/bench/ |
H A D | RepeatTileBench.cpp | 61 fPaint.setShader(SkShader::MakeBitmapShader(fBitmap,
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