Searched refs:NameStackDepth (Results 1 - 3 of 3) sorted by relevance

/external/mesa3d/src/mesa/main/
H A Dfeedback.c248 write_record( ctx, ctx->Select.NameStackDepth );
251 for (i = 0; i < ctx->Select.NameStackDepth; i++) {
281 ctx->Select.NameStackDepth = 0;
308 if (ctx->Select.NameStackDepth == 0) {
318 if (ctx->Select.NameStackDepth < MAX_NAME_STACK_DEPTH) {
319 ctx->Select.NameStack[ctx->Select.NameStackDepth-1] = name;
351 if (ctx->Select.NameStackDepth >= MAX_NAME_STACK_DEPTH) {
355 ctx->Select.NameStack[ctx->Select.NameStackDepth++] = name;
381 if (ctx->Select.NameStackDepth == 0) {
385 ctx->Select.NameStackDepth
[all...]
H A Dmtypes.h1565 GLuint NameStackDepth; /**< name stack depth */ member in struct:gl_selection
/external/mesa3d/prebuilt-intermediates/main/
H A Dget_hash.h482 { GL_NAME_STACK_DEPTH, CONTEXT_INT(Select.NameStackDepth), NO_EXTRA },

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