Searched refs:QuadGrid (Results 1 - 6 of 6) sorted by relevance
/external/deqp/external/openglcts/modules/common/ |
H A D | glcShaderRenderCase.hpp | 86 class QuadGrid; 181 ShaderEvalContext(const QuadGrid& quadGrid); 206 const QuadGrid& quadGrid; 281 void render(tcu::Surface& result, int programID, const QuadGrid& quadGrid); 282 void computeVertexReference(tcu::Surface& result, const QuadGrid& quadGrid); 283 void computeFragmentReference(tcu::Surface& result, const QuadGrid& quadGrid);
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H A D | glcShaderRenderCase.cpp | 136 // QuadGrid. 138 class QuadGrid class in namespace:deqp 141 QuadGrid(int gridSize, int screenWidth, int screenHeight, const Vec4& constCoords, 143 ~QuadGrid(void); 221 QuadGrid::QuadGrid(int gridSize, int width, int height, const Vec4& constCoords, function in class:deqp::QuadGrid 284 QuadGrid::~QuadGrid(void) 288 inline Vec4 QuadGrid::getCoords(float sx, float sy) const 295 inline Vec4 QuadGrid [all...] |
/external/deqp/modules/glshared/ |
H A D | glsShaderRenderCase.hpp | 70 class QuadGrid; 148 ShaderEvalContext (const QuadGrid& quadGrid); 170 const QuadGrid& quadGrid; 235 void render (tcu::Surface& result, int programID, const QuadGrid& quadGrid); 236 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid); 237 void computeFragmentReference(tcu::Surface& result, const QuadGrid& quadGrid);
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H A D | glsShaderRenderCase.cpp | 132 // QuadGrid. 134 class QuadGrid class in namespace:deqp::gls 137 QuadGrid (int gridSize, int screenWidth, int screenHeight, const Vec4& constCoords, const vector<Mat4>& userAttribTransforms, const vector<TextureBinding>& textures); 138 ~QuadGrid (void); 177 QuadGrid::QuadGrid (int gridSize, int width, int height, const Vec4& constCoords, const vector<Mat4>& userAttribTransforms, const vector<TextureBinding>& textures) function in class:deqp::gls::QuadGrid 239 QuadGrid::~QuadGrid (void) 243 inline Vec4 QuadGrid::getCoords (float sx, float sy) const 250 inline Vec4 QuadGrid [all...] |
/external/deqp/external/vulkancts/modules/vulkan/shaderrender/ |
H A D | vktShaderRender.hpp | 65 class QuadGrid; 200 ShaderEvalContext (const QuadGrid& quadGrid); 222 const QuadGrid& m_quadGrid; 599 void computeVertexReference (tcu::Surface& result, const QuadGrid& quadGrid); 600 void computeFragmentReference (tcu::Surface& result, const QuadGrid& quadGrid); 609 de::MovePtr<QuadGrid> m_quadGrid;
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H A D | vktShaderRender.cpp | 136 // QuadGrid. 138 class QuadGrid 141 QuadGrid (int gridSize, 147 ~QuadGrid (void); 188 QuadGrid::QuadGrid (int gridSize, 256 QuadGrid::~QuadGrid (void) 260 inline tcu::Vec4 QuadGrid::getCoords (float sx, float sy) const 267 inline tcu::Vec4 QuadGrid [all...] |
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