/external/deqp/framework/common/ |
H A D | tcuRenderTarget.cpp | 29 RenderTarget::RenderTarget (void) function in class:tcu::RenderTarget 39 RenderTarget::RenderTarget (int width, int height, const PixelFormat& format, int depthBits, int stencilBits, int numSamples) function in class:tcu::RenderTarget
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H A D | tcuRenderTarget.hpp | 35 class RenderTarget class in namespace:tcu 38 RenderTarget (void); 39 RenderTarget (int width, int height, const PixelFormat& pixelFormat, int depthBits, int stencilBits, int numSamples); 40 ~RenderTarget (void) {}
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/external/deqp/framework/opengl/ |
H A D | gluDummyRenderContext.hpp | 54 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } 59 tcu::RenderTarget m_renderTarget;
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H A D | gluFboRenderContext.hpp | 53 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } 69 tcu::RenderTarget m_renderTarget;
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/external/swiftshader/src/D3D9/ |
H A D | Capabilities.cpp | 21 bool Capabilities::Surface::RenderTarget::NULL_ = true; 22 bool Capabilities::Surface::RenderTarget::R8G8B8 = false; 23 bool Capabilities::Surface::RenderTarget::R5G6B5 = true; 24 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true; 25 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true; 26 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true; 27 bool Capabilities::Surface::RenderTarget::R3G3B2 = false; 28 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false; 29 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true; 30 bool Capabilities::Surface::RenderTarget [all...] |
H A D | Direct3D9.cpp | 260 case D3DFMT_NULL: if(!Capabilities::Surface::RenderTarget::NULL_) return NOTAVAILABLE(); else return D3D_OK; 261 case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK; 262 case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK; 263 case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; 264 case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; 265 case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK; 266 case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK; 267 case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK; 268 case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK; 269 case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget [all...] |
/external/deqp/modules/gles2/ |
H A D | tes2Context.hpp | 37 class RenderTarget; 54 const tcu::RenderTarget& getRenderTarget (void) const;
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H A D | tes2Context.cpp | 73 const tcu::RenderTarget& Context::getRenderTarget (void) const
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/external/deqp/modules/gles3/ |
H A D | tes3Context.hpp | 37 class RenderTarget; 54 const tcu::RenderTarget& getRenderTarget (void) const;
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H A D | tes3Context.cpp | 70 const tcu::RenderTarget& Context::getRenderTarget (void) const
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/external/swiftshader/src/D3D8/ |
H A D | Capabilities.cpp | 21 bool Capabilities::Surface::RenderTarget::R8G8B8 = false; 22 bool Capabilities::Surface::RenderTarget::R5G6B5 = true; 23 bool Capabilities::Surface::RenderTarget::X1R5G5B5 = true; 24 bool Capabilities::Surface::RenderTarget::A1R5G5B5 = true; 25 bool Capabilities::Surface::RenderTarget::A4R4G4B4 = true; 26 bool Capabilities::Surface::RenderTarget::R3G3B2 = false; 27 bool Capabilities::Surface::RenderTarget::A8R3G3B2 = false; 28 bool Capabilities::Surface::RenderTarget::X4R4G4B4 = true; 29 bool Capabilities::Surface::RenderTarget::A8R8G8B8 = true; 30 bool Capabilities::Surface::RenderTarget [all...] |
H A D | Direct3D8.cpp | 170 case D3DFMT_R8G8B8: if(!Capabilities::Surface::RenderTarget::R8G8B8) return NOTAVAILABLE(); else return D3D_OK; 171 case D3DFMT_R5G6B5: if(!Capabilities::Surface::RenderTarget::R5G6B5) return NOTAVAILABLE(); else return D3D_OK; 172 case D3DFMT_X1R5G5B5: if(!Capabilities::Surface::RenderTarget::X1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; 173 case D3DFMT_A1R5G5B5: if(!Capabilities::Surface::RenderTarget::A1R5G5B5) return NOTAVAILABLE(); else return D3D_OK; 174 case D3DFMT_A4R4G4B4: if(!Capabilities::Surface::RenderTarget::A4R4G4B4) return NOTAVAILABLE(); else return D3D_OK; 175 case D3DFMT_R3G3B2: if(!Capabilities::Surface::RenderTarget::R3G3B2) return NOTAVAILABLE(); else return D3D_OK; 176 case D3DFMT_A8R3G3B2: if(!Capabilities::Surface::RenderTarget::A8R3G3B2) return NOTAVAILABLE(); else return D3D_OK; 177 case D3DFMT_X4R4G4B4: if(!Capabilities::Surface::RenderTarget::X4R4G4B4) return NOTAVAILABLE(); else return D3D_OK; 178 case D3DFMT_A8R8G8B8: if(!Capabilities::Surface::RenderTarget::A8R8G8B8) return NOTAVAILABLE(); else return D3D_OK; 179 case D3DFMT_X8R8G8B8: if(!Capabilities::Surface::RenderTarget [all...] |
H A D | Capabilities.hpp | 26 struct RenderTarget struct in struct:D3D8::Capabilities::Surface 133 struct RenderTarget struct in struct:D3D8::Capabilities::CubeMap 240 struct RenderTarget struct in struct:D3D8::Capabilities::Texture
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/external/deqp/framework/platform/null/ |
H A D | tcuNullRenderContext.hpp | 61 virtual const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } 70 const tcu::RenderTarget m_renderTarget;
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/external/deqp/modules/gles31/ |
H A D | tes31Context.hpp | 37 class RenderTarget; 54 const tcu::RenderTarget& getRenderTarget (void) const;
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H A D | tes31Context.cpp | 90 const tcu::RenderTarget& Context::getRenderTarget (void) const
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/external/deqp/external/openglcts/modules/common/ |
H A D | glcContext.hpp | 40 class RenderTarget; 72 const tcu::RenderTarget& getRenderTarget(void) const;
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H A D | glcContext.cpp | 91 const tcu::RenderTarget& Context::getRenderTarget(void) const
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/external/deqp/framework/platform/ios/ |
H A D | tcuIOSPlatform.hh | 92 virtual const RenderTarget& getRenderTarget (void) const { return m_emptyTarget; } 103 tcu::RenderTarget m_emptyTarget; 112 virtual const RenderTarget& getRenderTarget (void) const { return m_renderTarget; } 125 tcu::RenderTarget m_renderTarget;
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/external/deqp/modules/gles31/functional/ |
H A D | es31fMultisampleShaderRenderCase.hpp | 60 enum RenderTarget enum in class:deqp::gles31::Functional::MultisampleShaderRenderUtil::MultisampleRenderCase 74 MultisampleRenderCase (Context& context, const char* name, const char* desc, int numSamples, RenderTarget target, int renderSize, int flags = 0); 108 const RenderTarget m_renderTarget;
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H A D | es31fShaderMultisampleInterpolationTests.cpp | 98 MultisampleShadeCountRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target); 113 MultisampleShadeCountRenderCase::MultisampleShadeCountRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target) 193 SampleQualifierRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target); 204 SampleQualifierRenderCase::SampleQualifierRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target) 375 InterpolateAtSampleRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, IndexingMode mode); 389 InterpolateAtSampleRenderCase::InterpolateAtSampleRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, IndexingMode mode) 634 SingleSampleInterpolateAtSampleCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, SampleCase sampleCase); 652 SingleSampleInterpolateAtSampleCase::SingleSampleInterpolateAtSampleCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, SampleCase sampleCase) 757 CentroidRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget target, int renderSize); 766 CentroidRenderCase::CentroidRenderCase (Context& context, const char* name, const char* description, int numSamples, RenderTarget targe [all...] |
/external/deqp/framework/referencerenderer/ |
H A D | rrRenderer.hpp | 36 class RenderTarget class in namespace:rr 44 RenderTarget (const MultisamplePixelBufferAccess& colorMultisampleBuffer, 112 DrawCommand (const RenderState& state_, const RenderTarget& renderTarget_, const Program& program_, int numVertexAttribs_, const VertexAttrib* vertexAttribs_, const PrimitiveList& primitives_) 123 const RenderTarget& renderTarget;
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/external/deqp/framework/platform/win32/ |
H A D | tcuWGLContextFactory.cpp | 72 const RenderTarget& getRenderTarget (void) const { return m_renderTarget; } 89 tcu::RenderTarget m_renderTarget; 123 m_renderTarget = tcu::RenderTarget(size.x(), size.y(),
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/external/deqp/framework/platform/osx/ |
H A D | tcuOSXPlatform.cpp | 77 const tcu::RenderTarget& getRenderTarget (void) const { return m_renderTarget; } 84 RenderTarget m_renderTarget;
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/external/deqp/modules/glshared/ |
H A D | glsTextureTestUtil.hpp | 174 RandomViewport (const tcu::RenderTarget& renderTarget, int preferredWidth, int preferredHeight, deUint32 seed);
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